Player Matchup

Anhur
Anhur
AYOStegall
Anhur
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
MulanTheKhan
Arachne
Level 146
God Stats
9W - 4L
1,870 SR
Queue Stats
218W - 223L
1,575 Elo+
Party 4
Fenrir
Fenrir
Riptzer
Fenrir
Level 159
God Stats
11W - 11L
1,643 SR
Queue Stats
309W - 256L
1,669 Elo+
Party 2
Jormungandr
Jormungandr
TwoTonYeti
Jormungandr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
368W - 326L
1,666 Elo+
Party 4
Anubis
Anubis
XboxLeader
Anubis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 24L
1,807 Elo+
Party 2
Team Averages
Level 121
1,603 SR
1,643 Elo+

VS

Team Averages
Level 139
1,634 SR
1,588 Elo+
Athena
Athena
CLCHollow
Athena
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 32L
1,662 Elo+
Party 3
King Arthur
King Arthur
Hyūga
King Arthur
Level 129
God Stats
1W - 2L
1,488 SR
Queue Stats
115W - 119L
1,583 Elo+
Solo
Nu Wa
Nu Wa
Splendidcaesar2
Nu Wa
Level 144
God Stats
4W - 2L
1,806 SR
Queue Stats
105W - 102L
1,616 Elo+
Party 1
Vulcan
Vulcan
TankMetas
Vulcan
Level 160
God Stats
3W - 2L
1,877 SR
Queue Stats
149W - 149L
1,581 Elo+
Party 3
Ravana
Ravana
luisdeathsykes
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 1 / 3
9,375
625
5,538
10,238
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
MulanTheKhan
Arachne
14
4 / 0 / 3
8,793
586
2,449
9,142
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
Riptzer
Fenrir
12
5 / 2 / 5
8,576
572
5,410
12,501
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
TwoTonYeti
Jormungandr
16
5 / 1 / 1
9,717
648
11,140
13,568
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
XboxLeader
Anubis
16
8 / 2 / 5
10,108
674
14,456
10,689
5,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CLCHollow
Athena
10
0 / 4 / 3
6,574
438
4,736
12,397
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Hyūga
King Arthur
14
1 / 4 / 0
8,155
544
7,992
14,797
7,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 8 / 2
7,140
476
7,961
9,323
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
TankMetas
Vulcan
14
1 / 4 / 0
8,155
544
5,224
7,337
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 1
7,908
527
2,483
8,931
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
24
Kills
6
6
Deaths
24
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
1
3
3.5
L
Athena
CLCHollow
Athena
0
4
3
0.38
L
King Arthur
Hyūga
King Arthur
1
4
0
0.25
W
Arachne
MulanTheKhan
Arachne
4
0
3
5.5
W
Fenrir
Riptzer
Fenrir
5
2
5
3.75
L
1
8
2
0.25
L
Vulcan
TankMetas
Vulcan
1
4
0
0.25
W
Jormungandr
TwoTonYeti
Jormungandr
5
1
1
5.5
W
Anubis
XboxLeader
Anubis
8
2
5
5.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,993
Damage
28,396
56,138
Taken
52,785
30,581
Mitigated
21,020
29,130
Healing
11,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
5,538
2,307
0
6,852
10,238
2,786
838
5,544
4,412
0
72,697
L
Athena
CLCHollow
Athena
4,736
1,599
0
1,906
12,397
5,556
0
5,805
6,592
19,145
0
L
King Arthur
Hyūga
King Arthur
7,992
845
0
4,846
14,797
7,671
0
8,712
5,621
0
56,281
W
Arachne
MulanTheKhan
Arachne
2,449
1,238
0
4,802
9,142
4,410
0
1,282
7,726
0
55,357
W
Fenrir
Riptzer
Fenrir
5,410
1,655
0
5,350
12,501
6,515
451
3,664
8,587
0
25,085
L
7,961
1,595
0
731
9,323
2,479
0
6,713
2,585
41,199
0
L
Vulcan
TankMetas
Vulcan
5,224
2,309
0
660
7,337
2,458
0
0
7,337
56,023
0
W
Jormungandr
TwoTonYeti
Jormungandr
11,140
3,679
0
4,794
13,568
11,526
288
763
12,709
67,570
0
W
Anubis
XboxLeader
Anubis
14,456
1,432
0
7,332
10,689
5,344
455
5,630
4,783
86,531
0
L
2,483
752
0
3,136
8,931
2,856
0
3,852
5,054
0
50,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
37,932
547
Minions Killed
462
0
Camps Cleared
0
1,513,188
Distance Traveled
1,508,238
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,375
625
134
9
0
276,560
4
L
Athena
6,574
438
28
2
0
294,536
3
L
King Arthur
8,155
544
121
8
0
294,177
4
W
Arachne
8,793
586
88
6
0
351,264
5
W
Fenrir
8,576
572
27
2
0
325,342
2
L
Nu Wa
7,140
476
86
6
0
270,249
3
L
Vulcan
8,155
544
120
8
0
301,991
4
W
Jormungandr
9,717
648
133
9
0
285,881
5
W
Anubis
10,108
674
165
11
0
274,141
3
L
Ravana
7,908
527
107
7
0
347,285
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role