Player Matchup

Thor
Thor
DrWise
Thor
Level 49
God Stats
0W - 1L
1,658 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Ra
Ra
deezymunny
Ra
Level 8
God Stats
0W - 1L
1,306 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Chiron
Chiron
moregarlicbread
Chiron
Level 29
God Stats
25W - 20L
1,555 SR
Queue Stats
39W - 35L
1,497 Elo+
Party 1
Chaac
Chaac
myHealsAreFat
Chaac
Level 78
God Stats
1W - 2L
1,639 SR
Queue Stats
73W - 61L
1,532 Elo+
Party 1
Guan Yu
Guan Yu
saphrane
Guan Yu
Level 24
God Stats
0W - 1L
1,622 SR
Queue Stats
1W - 1L
1,646 Elo+
Party 1
Team Averages
Level 38
1,556 SR
1,594 Elo+

VS

Team Averages
Level 62
1,432 SR
1,418 Elo+
Cthulhu
Cthulhu
CurlyHendu
Cthulhu
Level 58
God Stats
13W - 21L
1,453 SR
Queue Stats
42W - 80L
1,411 Elo+
Party 2
Medusa
Medusa
Krouser41
Medusa
Level 109
God Stats
7W - 9L
1,622 SR
Queue Stats
45W - 78L
1,435 Elo+
Party 2
Set
Set
LynyrdMichaels
Set
Level 28
God Stats
15W - 26L
1,336 SR
Queue Stats
36W - 71L
1,430 Elo+
Party 2
Fafnir
Fafnir
PriceIsRight1416
Fafnir
Level 87
God Stats
7W - 17L
1,324 SR
Queue Stats
46W - 80L
1,393 Elo+
Party 2
Discordia
Discordia
SicariusDominus
Discordia
Level 28
God Stats
23W - 50L
1,424 SR
Queue Stats
29W - 64L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DrWise
Thor
12
1 / 12 / 0
8,141
354
5,570
21,660
6,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 14 / 2
8,066
351
2,400
13,204
3,936
18
6 / 7 / 1
12,047
524
18,040
20,027
7,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 7 / 4
9,633
419
10,385
24,722
19,307
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
saphrane
Guan Yu
16
1 / 5 / 0
9,842
428
5,537
18,405
15,440
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CurlyHendu
Cthulhu
18
2 / 2 / 10
12,389
539
8,901
20,336
23,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Krouser41
Medusa
20
11 / 1 / 8
13,041
567
17,201
18,383
8,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 3 / 12
12,922
562
18,885
20,794
11,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
5 / 2 / 14
13,108
570
10,082
15,518
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
SicariusDominus
Discordia
19
16 / 1 / 10
13,958
607
19,078
10,478
4,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
99
9
Kills
45
45
Deaths
9
7
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CurlyHendu
Cthulhu
2
2
10
3.5
L
Thor
DrWise
Thor
1
12
0
0.08
W
Medusa
Krouser41
Medusa
11
1
8
15
W
11
3
12
5.67
W
5
2
14
6
W
Discordia
SicariusDominus
Discordia
16
1
10
21
L
0
14
2
0.07
L
6
7
1
0.93
L
1
7
4
0.43
L
Guan Yu
saphrane
Guan Yu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
74,147
98,018
Taken
85,509
52,701
Mitigated
70,693
24,657
Healing
36,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CurlyHendu
Cthulhu
8,901
677
0
6,407
20,336
23,995
1,711
2,420
17,506
65,672
0
L
Thor
DrWise
Thor
5,570
2,257
0
3,359
21,660
6,950
0
7,003
14,657
0
41,710
W
Medusa
Krouser41
Medusa
17,201
7,979
0
11,714
18,383
8,430
5,873
1,516
16,867
0
122,677
W
18,885
9,173
0
7,937
20,794
11,768
1,776
1,690
19,079
0
90,477
W
10,082
3,432
2,084
5,305
15,518
22,069
1,244
579
14,939
37,944
0
W
Discordia
SicariusDominus
Discordia
19,078
563
0
2,808
10,478
4,431
2,092
1,421
9,032
94,590
0
L
2,400
171
277
219
13,204
3,936
249
6,539
6,579
24,998
0
L
18,040
5,534
1,647
3,607
20,027
7,068
0
9,269
10,666
0
65,528
L
10,385
1,219
1,277
7,247
24,722
19,307
526
9,226
15,173
6,978
36,984
L
Guan Yu
saphrane
Guan Yu
5,537
795
94
6,930
18,405
15,440
489
6,011
12,184
0
45,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,729
Gold Earned
65,418
348
Minions Killed
573
0
Camps Cleared
0
1,874,809
Distance Traveled
2,179,844
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,389
539
121
5
0
431,391
3
L
Thor
8,141
354
50
2
0
386,508
0
W
Medusa
13,041
567
130
6
0
412,756
5
W
Set
12,922
562
120
5
0
442,546
0
W
Fafnir
13,108
570
56
2
0
437,307
5
W
Discordia
13,958
607
146
6
0
455,844
8
L
Ra
8,066
351
39
2
0
292,103
0
L
Chiron
12,047
524
123
5
0
382,398
1
L
Chaac
9,633
419
46
2
0
422,499
2
L
Guan Yu
9,842
428
90
4
0
391,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role