Player Matchup

Bellona
Bellona
BraegMoney
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jahamison
Thanatos
Level 13
God Stats
3W - 3L
1,718 SR
Queue Stats
18W - 15L
1,650 Elo+
Party 1
Tiamat
Tiamat
Tates2769
Tiamat
Level 8
God Stats
1W - 2L
1,718 SR
Queue Stats
68W - 57L
1,651 Elo+
Party 1
Danzaburou
Danzaburou
TrashBlazey
Danzaburou
Level 17
God Stats
2W - 2L
1,569 SR
Queue Stats
91W - 98L
1,508 Elo+
Solo
Ymir
Ymir
drewB8
Ymir
Level 4
God Stats
3W - 3L
1,311 SR
Queue Stats
5W - 7L
1,349 Elo+
Party 1
Team Averages
Level 9
1,563 SR
1,532 Elo+

VS

Team Averages
Level 17
1,534 SR
1,503 Elo+
Ao Kuang
Ao Kuang
AkrasiaCloudly
Ao Kuang
Level 18
God Stats
10W - 9L
1,433 SR
Queue Stats
78W - 65L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
OrauKuschler
Erlang Shen
Level 29
God Stats
8W - 3L
1,881 SR
Queue Stats
306W - 310L
1,532 Elo+
Solo
Neith
Neith
SonderSeven
Neith
Level 17
God Stats
8W - 6L
1,543 SR
Queue Stats
82W - 79L
1,500 Elo+
Solo
Cerberus
Cerberus
XeeKo0
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,483 Elo+
Solo
Chang'e
Chang'e
neverComeDwn
Chang'e
Level 8
God Stats
2W - 1L
1,312 SR
Queue Stats
71W - 36L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BraegMoney
Bellona
15
3 / 6 / 3
9,417
448
9,094
17,662
11,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Jahamison
Thanatos
16
7 / 7 / 7
10,603
505
15,386
21,402
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Tates2769
Tiamat
16
3 / 7 / 5
10,158
484
11,557
15,268
9,957
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TrashBlazey
Danzaburou
13
6 / 7 / 4
9,024
430
15,641
18,786
4,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
drewB8
Ymir
12
0 / 9 / 8
7,914
377
6,445
20,430
16,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
18 / 4 / 8
12,828
611
19,860
21,073
8,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
OrauKuschler
Erlang Shen
18
2 / 3 / 8
11,469
546
9,567
15,859
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 2 / 19
10,692
509
11,559
12,034
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XeeKo0
Cerberus
16
5 / 6 / 21
11,597
552
13,650
22,213
24,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
neverComeDwn
Chang'e
20
8 / 4 / 12
13,945
664
19,854
24,041
10,183
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
104
19
Kills
36
36
Deaths
19
27
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
18
4
8
5.5
L
Bellona
BraegMoney
Bellona
3
6
3
0.75
L
Thanatos
Jahamison
Thanatos
7
7
7
1.5
W
Erlang Shen
OrauKuschler
Erlang Shen
2
3
8
2
W
3
2
19
6.25
L
Tiamat
Tates2769
Tiamat
3
7
5
0.79
L
Danzaburou
TrashBlazey
Danzaburou
6
7
4
1.14
W
Cerberus
XeeKo0
Cerberus
5
6
21
2.58
L
Ymir
drewB8
Ymir
0
9
8
0.44
W
Chang'e
neverComeDwn
Chang'e
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,123
Damage
74,490
93,548
Taken
95,220
51,201
Mitigated
56,912
26,902
Healing
42,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
19,860
6,405
0
8,431
21,073
8,766
2,226
4,052
16,235
57,426
0
L
Bellona
BraegMoney
Bellona
9,094
2,570
0
456
17,662
11,890
120
8,876
8,786
0
41,703
L
Thanatos
Jahamison
Thanatos
15,386
4,080
0
15,515
21,402
7,707
59
10,928
10,474
0
60,550
W
Erlang Shen
OrauKuschler
Erlang Shen
9,567
3,623
0
4,368
15,859
9,215
1,996
1,867
13,992
0
68,352
W
11,559
5,145
0
6,232
12,034
4,034
3,747
2,154
9,880
0
54,538
L
Tiamat
Tates2769
Tiamat
11,557
1,160
0
3,170
15,268
9,957
10
10,168
5,100
46,798
0
L
Danzaburou
TrashBlazey
Danzaburou
15,641
5,144
0
5,369
18,786
4,891
650
10,163
8,623
0
56,223
W
Cerberus
XeeKo0
Cerberus
13,650
615
0
3,235
22,213
24,714
1,065
3,746
18,467
43,486
0
L
Ymir
drewB8
Ymir
6,445
1,317
850
1,542
20,430
16,756
37
12,909
7,201
28,436
0
W
Chang'e
neverComeDwn
Chang'e
19,854
2,640
4,908
15,205
24,041
10,183
1,235
6,183
17,858
129,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,116
Gold Earned
60,531
368
Minions Killed
540
0
Camps Cleared
0
1,801,320
Distance Traveled
1,963,898
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,828
611
66
3
0
381,707
2
L
Bellona
9,417
448
82
4
0
395,707
3
L
Thanatos
10,603
505
81
4
0
368,263
2
W
Erlang Shen
11,469
546
117
6
0
402,272
3
W
Neith
10,692
509
86
4
0
352,557
0
L
Tiamat
10,158
484
86
4
0
378,447
3
L
Danzaburou
9,024
430
71
3
0
334,620
1
W
Cerberus
11,597
552
69
3
0
410,391
0
L
Ymir
7,914
377
48
2
0
324,283
2
W
Chang'e
13,945
664
202
10
0
416,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role