Player Matchup

Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
FordBronco21
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,717 Elo+
Party 2
Jing Wei
Jing Wei
TJC10
Jing Wei
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 94L
1,717 Elo+
Party 2
Vulcan
Vulcan
emile-ttv
Vulcan
Level 146
God Stats
1W - 2L
1,404 SR
Queue Stats
99W - 113L
1,487 Elo+
Solo
Vamana
Vamana
mrmidman
Vamana
Level 69
God Stats
25W - 15L
1,914 SR
Queue Stats
757W - 748L
1,532 Elo+
Solo
Team Averages
Level 105
1,564 SR
1,591 Elo+

VS

Team Averages
Level 95
1,579 SR
1,518 Elo+
Jing Wei
Jing Wei
AsH_BaNdiC00t_94
Jing Wei
Level 108
God Stats
2W - 0L
1,702 SR
Queue Stats
146W - 144L
1,492 Elo+
Party 1
Tiamat
Tiamat
Elios55
Tiamat
Level 63
God Stats
6W - 1L
1,808 SR
Queue Stats
287W - 293L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Gas-Mask-Jayy
Ne Zha
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 225L
1,505 Elo+
Party 1
Discordia
Discordia
INOANI
Discordia
Level 103
God Stats
11W - 10L
1,586 SR
Queue Stats
773W - 754L
1,524 Elo+
Solo
Nox
Nox
conahab
Nox
Level 75
God Stats
2W - 1L
1,297 SR
Queue Stats
52W - 52L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 5 / 4
10,855
678
6,881
18,985
19,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 5 / 4
9,172
573
6,264
11,272
5,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
TJC10
Jing Wei
18
2 / 2 / 5
9,855
616
6,448
10,495
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
emile-ttv
Vulcan
16
3 / 6 / 4
10,289
643
16,823
11,170
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
mrmidman
Vamana
19
4 / 2 / 6
10,633
665
16,651
20,550
22,023
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 12
10,855
678
12,957
14,897
6,808
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Elios55
Tiamat
18
2 / 1 / 13
10,743
671
12,890
11,628
8,577
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 10
12,029
752
9,300
25,196
26,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
INOANI
Discordia
17
0 / 1 / 14
10,163
635
14,891
6,855
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
20
10 / 2 / 8
12,667
792
14,797
11,666
6,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
11
Kills
20
20
Deaths
11
23
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
4
0.6
W
3
3
12
3
W
Tiamat
Elios55
Tiamat
2
1
13
8.5
L
1
5
4
0.6
W
5
4
10
2.5
W
Discordia
INOANI
Discordia
0
1
14
7
L
Jing Wei
TJC10
Jing Wei
2
2
5
2.25
W
Nox
10
2
8
7
L
Vulcan
emile-ttv
Vulcan
3
6
4
0.83
L
Vamana
mrmidman
Vamana
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,067
Damage
64,835
72,472
Taken
70,242
57,025
Mitigated
50,495
29,765
Healing
28,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,881
292
3,065
2,241
18,985
19,200
288
11,628
7,357
21,401
0
W
12,957
5,079
1,161
2,312
14,897
6,808
2,396
8,094
6,803
0
41,982
W
Tiamat
Elios55
Tiamat
12,890
1,185
1,642
3,496
11,628
8,577
494
3,994
7,634
25,482
0
L
6,264
474
1,818
1,096
11,272
5,309
0
6,947
4,325
0
14,615
W
9,300
1,664
2,746
7,761
25,196
26,224
865
7,021
18,175
0
18,940
W
Discordia
INOANI
Discordia
14,891
222
3,250
822
6,855
2,879
713
3,217
3,638
33,553
0
L
Jing Wei
TJC10
Jing Wei
6,448
4,230
1,568
2,073
10,495
4,965
1,632
7,058
3,437
0
20,649
W
Nox
14,797
941
3,649
1,650
11,666
6,007
633
4,608
7,058
34,694
0
L
Vulcan
emile-ttv
Vulcan
16,823
5,168
1,980
1,111
11,170
5,528
0
6,393
4,777
33,994
0
L
Vamana
mrmidman
Vamana
16,651
5,490
3,950
10,863
20,550
22,023
30
10,552
9,998
4,579
25,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,804
Gold Earned
56,457
146
Minions Killed
195
0
Camps Cleared
0
1,371,501
Distance Traveled
1,428,725
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,855
678
21
1
0
259,520
1
W
Jing Wei
10,855
678
70
4
0
283,624
0
W
Tiamat
10,743
671
19
1
0
281,398
1
L
Loki
9,172
573
14
1
0
260,123
1
W
Ne Zha
12,029
752
11
1
0
322,528
0
W
Discordia
10,163
635
36
2
0
294,501
0
L
Jing Wei
9,855
616
37
2
0
279,090
0
W
Nox
12,667
792
59
4
0
246,674
1
L
Vulcan
10,289
643
47
3
0
262,852
0
L
Vamana
10,633
665
27
2
0
309,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role