Player Matchup

Ares
Ares
EDOBUSSETO
Ares
Level 106
God Stats
2W - 2L
1,488 SR
Queue Stats
94W - 52L
1,627 Elo+
Party 1
Cerberus
Cerberus
Emilio28
Cerberus
Level 24
God Stats
8W - 0L
1,498 SR
Queue Stats
46W - 45L
1,615 Elo+
Party 1
Scylla
Scylla
Joaco4
Scylla
Level 99
God Stats
5W - 10L
1,555 SR
Queue Stats
128W - 81L
1,607 Elo+
Party 1
Rama
Rama
Joaco641
Rama
Level 71
God Stats
1W - 0L
1,435 SR
Queue Stats
84W - 55L
1,588 Elo+
Party 1
Sun Wukong
Sun Wukong
Victor001
Sun Wukong
Level 127
God Stats
12W - 2L
1,289 SR
Queue Stats
62W - 51L
1,532 Elo+
Party 1
Team Averages
Level 85
1,453 SR
1,594 Elo+

VS

Team Averages
Level 56
1,304 SR
1,234 Elo+
Sun Wukong
Sun Wukong
Agupyyy
Sun Wukong
Level 69
God Stats
16W - 49L
1,239 SR
Queue Stats
229W - 363L
1,250 Elo+
Party 2
Vamana
Vamana
Noullz-
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 139L
1,099 Elo+
Party 2
Kukulkan
Kukulkan
Rowsitto
Kukulkan
Level 61
God Stats
1W - 5L
1,108 SR
Queue Stats
72W - 111L
1,209 Elo+
Party 2
Thanatos
Thanatos
Serveerus
Thanatos
Level 66
God Stats
28W - 46L
1,363 SR
Queue Stats
211W - 293L
1,337 Elo+
Party 2
Hun Batz
Hun Batz
santyYT-_-2006
Hun Batz
Level 67
God Stats
0W - 3L
1,309 SR
Queue Stats
533W - 746L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
11,273
537
9,517
15,383
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
Emilio28
Cerberus
12
0 / 4 / 7
8,678
413
5,986
13,194
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Joaco4
Scylla
19
7 / 1 / 3
12,163
579
10,398
11,427
4,890
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
15
4 / 2 / 4
10,030
478
9,102
11,297
3,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Victor001
Sun Wukong
19
3 / 2 / 7
12,282
585
9,561
14,293
9,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agupyyy
Sun Wukong
16
3 / 2 / 5
9,728
463
7,515
11,897
6,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Noullz-
Vamana
16
0 / 1 / 1
8,939
426
2,269
9,708
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Rowsitto
Kukulkan
15
1 / 8 / 2
9,489
452
9,579
11,564
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Serveerus
Thanatos
14
5 / 4 / 4
9,247
440
12,449
14,829
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
15
2 / 6 / 2
9,382
447
5,298
18,079
9,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
21
Kills
11
11
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Agupyyy
Sun Wukong
3
2
5
2.75
W
7
2
7
5.25
W
Cerberus
Emilio28
Cerberus
0
4
7
0.88
W
Scylla
Joaco4
Scylla
7
1
3
8.5
W
Rama
4
2
4
3
L
Vamana
Noullz-
Vamana
0
1
1
0.5
L
Kukulkan
Rowsitto
Kukulkan
1
8
2
0.25
L
Thanatos
Serveerus
Thanatos
5
4
4
1.75
W
Sun Wukong
Victor001
Sun Wukong
3
2
7
3.25
L
Hun Batz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,564
Damage
37,110
65,594
Taken
66,077
35,977
Mitigated
33,095
13,543
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Agupyyy
Sun Wukong
7,515
852
307
2,118
11,897
6,058
207
4,200
7,697
0
49,765
W
9,517
355
0
1,880
15,383
9,298
205
759
14,549
69,426
0
W
Cerberus
Emilio28
Cerberus
5,986
251
0
4,024
13,194
8,537
35
2,371
10,548
21,216
0
W
Scylla
Joaco4
Scylla
10,398
1,328
284
2,765
11,427
4,890
1,939
3,018
8,359
89,892
0
W
Rama
9,102
6,559
0
2,024
11,297
3,316
4,359
3,023
8,149
0
60,824
L
Vamana
Noullz-
Vamana
2,269
111
0
273
9,708
6,598
675
383
9,325
0
50,658
L
Kukulkan
Rowsitto
Kukulkan
9,579
183
0
491
11,564
4,304
438
7,293
4,271
64,209
0
L
Thanatos
Serveerus
Thanatos
12,449
2,970
0
9,742
14,829
6,903
481
7,365
7,464
0
53,618
W
Sun Wukong
Victor001
Sun Wukong
9,561
1,119
0
2,566
14,293
9,936
485
408
13,785
3,269
79,765
L
Hun Batz
5,298
802
0
4,771
18,079
9,232
665
7,258
10,796
0
64,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,426
Gold Earned
46,785
604
Minions Killed
502
0
Camps Cleared
0
2,006,525
Distance Traveled
1,982,574
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,728
463
74
4
0
439,891
3
W
Ares
11,273
537
105
5
0
403,387
4
W
Cerberus
8,678
413
45
2
0
413,985
10
W
Scylla
12,163
579
166
8
0
389,848
3
W
Rama
10,030
478
117
6
0
397,142
2
L
Vamana
8,939
426
118
6
0
400,862
1
L
Kukulkan
9,489
452
136
6
0
336,003
4
L
Thanatos
9,247
440
69
3
0
437,900
3
W
Sun Wukong
12,282
585
171
8
0
402,163
5
L
Hun Batz
9,382
447
105
5
0
367,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role