Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HydroFeroz
Xbalanque
Level 160
God Stats
27W - 32L
1,637 SR
Queue Stats
432W - 421L
1,601 Elo+
Solo
King Arthur
King Arthur
Senpaii760
King Arthur
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 94L
1,686 Elo+
Party 2
Apollo
Apollo
Surjen
Apollo
Level 149
God Stats
0W - 1L
1,906 SR
Queue Stats
214W - 139L
1,677 Elo+
Party 2
Janus
Janus
Zygbr
Janus
Level 144
God Stats
22W - 18L
1,580 SR
Queue Stats
176W - 120L
1,668 Elo+
Party 2
Team Averages
Level 137
1,625 SR
1,626 Elo+

VS

Team Averages
Level 150
1,636 SR
1,621 Elo+
Anhur
Anhur
Boøker
Anhur
Level 129
God Stats
6W - 4L
1,546 SR
Queue Stats
87W - 91L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChefisCookin
Tsukuyomi
Level 158
God Stats
10W - 8L
1,814 SR
Queue Stats
201W - 179L
1,663 Elo+
Party 1
Sol
Sol
DaddyJukes
Sol
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
188W - 167L
1,667 Elo+
Party 1
Eset
Eset
Persephy
Eset
Level 160
God Stats
6W - 1L
1,818 SR
Queue Stats
125W - 98L
1,668 Elo+
Party 1
Danzaburou
Danzaburou
Vitani
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
5 / 3 / 5
7,822
559
4,949
13,827
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
HydroFeroz
Xbalanque
12
3 / 4 / 2
7,351
525
6,710
9,241
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Senpaii760
King Arthur
11
1 / 2 / 1
6,687
478
3,114
6,893
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Surjen
Apollo
14
8 / 4 / 3
8,832
631
11,196
11,205
3,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Zygbr
Janus
13
1 / 6 / 7
7,459
533
5,143
11,213
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Boøker
Anhur
14
4 / 5 / 4
8,242
589
7,142
12,428
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ChefisCookin
Tsukuyomi
14
5 / 6 / 4
8,334
595
9,298
11,755
5,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 2 / 1
9,663
690
11,414
11,878
3,915
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
13
1 / 3 / 2
8,150
582
6,382
7,453
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Vitani
Danzaburou
11
2 / 4 / 3
6,761
483
4,913
11,336
5,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
18
Kills
19
19
Deaths
20
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
5
3
5
2.5
W
Anhur
Boøker
Anhur
4
5
4
1.2
W
Tsukuyomi
ChefisCookin
Tsukuyomi
5
6
4
1.17
W
7
2
1
3.75
L
Xbalanque
HydroFeroz
Xbalanque
3
4
2
1
W
Eset
1
3
2
0.67
L
King Arthur
Senpaii760
King Arthur
1
2
1
0.75
L
Apollo
Surjen
Apollo
8
4
3
2.38
W
Danzaburou
Vitani
Danzaburou
2
4
3
0.88
L
Janus
Zygbr
Janus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,112
Damage
39,149
52,379
Taken
54,850
24,962
Mitigated
22,647
13,785
Healing
17,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,949
1,867
0
4,496
13,827
11,630
0
4,433
9,255
19,013
0
W
Anhur
Boøker
Anhur
7,142
3,055
0
2,951
12,428
4,714
355
1,663
10,665
0
49,452
W
Tsukuyomi
ChefisCookin
Tsukuyomi
9,298
3,148
0
2,756
11,755
5,411
39
790
10,965
0
45,697
W
11,414
4,135
0
6,741
11,878
3,915
1,771
3,014
8,714
62,292
0
L
Xbalanque
HydroFeroz
Xbalanque
6,710
1,261
0
3,235
9,241
2,745
458
523
8,493
0
42,035
W
Eset
6,382
790
394
2,138
7,453
2,634
971
985
6,468
51,651
0
L
King Arthur
Senpaii760
King Arthur
3,114
480
0
1,266
6,893
3,140
370
1,208
5,685
0
31,909
L
Apollo
Surjen
Apollo
11,196
5,659
0
2,282
11,205
3,901
776
6,674
4,142
0
52,663
W
Danzaburou
Vitani
Danzaburou
4,913
1,778
288
2,445
11,336
5,973
719
3,640
7,696
0
20,121
L
Janus
Zygbr
Janus
5,143
596
0
2,506
11,213
3,546
0
4,482
6,633
40,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
41,150
337
Minions Killed
433
0
Camps Cleared
0
1,256,113
Distance Traveled
1,315,754
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,822
559
28
2
0
261,339
3
W
Anhur
8,242
589
77
6
0
264,017
5
W
Tsukuyomi
8,334
595
70
5
0
281,903
5
W
Sol
9,663
690
132
9
0
241,397
4
L
Xbalanque
7,351
525
87
6
0
223,573
3
W
Eset
8,150
582
117
8
0
259,437
4
L
King Arthur
6,687
478
50
4
0
211,442
2
L
Apollo
8,832
631
91
7
0
294,523
3
W
Danzaburou
6,761
483
37
3
0
269,000
1
L
Janus
7,459
533
81
6
0
265,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role