Player Matchup

Cerberus
Cerberus
A Drooling Goat
Cerberus
Level 86
God Stats
10W - 8L
1,569 SR
Queue Stats
703W - 710L
1,460 Elo+
Solo
Medusa
Medusa
XxDeathTole55xX
Medusa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,415 Elo+
Party 1
He Bo
He Bo
jessblasting
He Bo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 104L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
oSixxAM
Cthulhu
Level 116
God Stats
2W - 0L
1,831 SR
Queue Stats
39W - 25L
1,485 Elo+
Party 1
Vamana
Vamana
tanque21original
Vamana
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 64L
1,278 Elo+
Solo
Team Averages
Level 101
1,580 SR
1,419 Elo+

VS

Team Averages
Level 88
1,554 SR
1,351 Elo+
Thor
Thor
CnTrLrGnG-DeeKay
Thor
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 14L
1,331 Elo+
Solo
Hercules
Hercules
Hidd3nAJ3nda
Hercules
Level 126
God Stats
6W - 6L
1,500 SR
Queue Stats
174W - 215L
1,210 Elo+
Party 2
Anubis
Anubis
SlySnicker
Anubis
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 175L
1,263 Elo+
Party 2
Serqet
Serqet
Thomboy1
Serqet
Level 65
God Stats
1W - 4L
1,785 SR
Queue Stats
113W - 133L
1,432 Elo+
Solo
Nemesis
Nemesis
bored2death99
Nemesis
Level 127
God Stats
1W - 1L
1,486 SR
Queue Stats
59W - 58L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
3 / 1 / 27
10,204
928
8,024
18,389
15,973
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
13 / 3 / 13
11,434
1,039
20,391
10,956
7,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
12 / 7 / 6
10,974
998
13,884
11,098
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
oSixxAM
Cthulhu
16
9 / 5 / 16
10,675
970
15,828
12,793
3,214
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 3 / 28
10,225
930
11,260
21,774
21,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 8
9,027
821
12,777
14,603
6,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Hidd3nAJ3nda
Hercules
17
9 / 4 / 9
10,086
917
11,418
28,674
22,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Anubis
SlySnicker
Anubis
14
1 / 9 / 12
8,038
731
8,250
10,735
5,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Thomboy1
Serqet
14
2 / 10 / 9
8,058
733
5,309
11,742
4,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
13
2 / 8 / 7
7,891
717
7,895
13,266
4,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
64
39
Kills
19
19
Deaths
39
90
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
1
27
16.5
L
5
8
8
1.13
L
Hercules
Hidd3nAJ3nda
Hercules
9
4
9
3.38
L
Anubis
SlySnicker
Anubis
1
9
12
0.78
L
Serqet
Thomboy1
Serqet
2
10
9
0.65
W
13
3
13
6.5
L
Nemesis
2
8
7
0.69
W
12
7
6
2.14
W
Cthulhu
oSixxAM
Cthulhu
9
5
16
3.4
W
2
3
28
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,387
Damage
45,649
75,010
Taken
79,020
53,225
Mitigated
43,613
26,379
Healing
23,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,024
656
687
9,185
18,389
15,973
757
2,922
14,805
17,047
0
L
12,777
3,262
398
2,560
14,603
6,377
0
6,419
8,159
0
20,448
L
Hercules
Hidd3nAJ3nda
Hercules
11,418
3,779
1,225
16,512
28,674
22,713
0
14,833
13,441
0
18,817
L
Anubis
SlySnicker
Anubis
8,250
1,591
0
1,060
10,735
5,305
0
5,450
5,160
15,173
0
L
Serqet
Thomboy1
Serqet
5,309
864
0
0
11,742
4,592
0
4,672
6,870
0
10,962
W
20,391
11,649
21
581
10,956
7,269
3,075
593
9,462
0
37,732
L
Nemesis
7,895
2,807
0
1,353
13,266
4,626
0
7,828
5,363
0
14,758
W
13,884
1,044
904
2,233
11,098
4,815
848
2,118
8,855
19,038
0
W
Cthulhu
oSixxAM
Cthulhu
15,828
761
1,052
1,333
12,793
3,214
633
1,753
10,932
29,073
0
W
11,260
2,876
1,116
9,267
21,774
21,954
332
864
20,562
4,565
21,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,512
Gold Earned
43,100
134
Minions Killed
73
0
Camps Cleared
0
1,023,694
Distance Traveled
843,981
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,204
928
28
3
0
224,939
0
L
Thor
9,027
821
15
1
0
164,708
0
L
Hercules
10,086
917
13
1
0
188,710
0
L
Anubis
8,038
731
17
2
0
128,543
0
L
Serqet
8,058
733
10
1
0
189,696
1
W
Medusa
11,434
1,039
30
3
0
181,003
0
L
Nemesis
7,891
717
18
2
0
172,324
0
W
He Bo
10,974
998
15
1
0
175,780
0
W
Cthulhu
10,675
970
26
2
0
210,427
0
W
Vamana
10,225
930
35
3
0
231,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role