Player Matchup

Rama
Rama
 
Rama
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
HK_SwampOni
Athena
Level 149
God Stats
5W - 3L
1,577 SR
Queue Stats
103W - 130L
1,539 Elo+
Party 1
Nox
Nox
LBB_Des10
Nox
Level 109
God Stats
2W - 0L
1,754 SR
Queue Stats
261W - 251L
1,647 Elo+
Party 1
Osiris
Osiris
PaladinPigeon
Osiris
Level 27
God Stats
9W - 3L
1,709 SR
Queue Stats
31W - 19L
1,631 Elo+
Party 1
Fenrir
Fenrir
TheLuxrayKing
Fenrir
Level 148
God Stats
10W - 8L
1,411 SR
Queue Stats
777W - 757L
1,621 Elo+
Party 1
Team Averages
Level 109
1,590 SR
1,588 Elo+

VS

Team Averages
Level 39
1,425 SR
1,367 Elo+
Cabrakan
Cabrakan
BigBuddha99
Cabrakan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 69L
1,431 Elo+
Party 2
Fenrir
Fenrir
Chip N Nick
Fenrir
Level 38
God Stats
8W - 11L
1,523 SR
Queue Stats
70W - 84L
1,368 Elo+
Party 2
Tiamat
Tiamat
drewocean
Tiamat
Level 29
God Stats
7W - 16L
1,347 SR
Queue Stats
88W - 96L
1,433 Elo+
Party 2
Anubis
Anubis
foofighter1869
Anubis
Level 43
God Stats
8W - 11L
1,369 SR
Queue Stats
12W - 18L
1,342 Elo+
Party 2
Danzaburou
Danzaburou
reedirection
Danzaburou
Level 46
God Stats
5W - 12L
1,384 SR
Queue Stats
18W - 47L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
8 / 0 / 5
9,400
627
7,085
5,127
2,197
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
3 / 1 / 15
7,853
524
6,735
9,510
7,579
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 1 / 12
9,369
625
9,221
5,436
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
4 / 0 / 10
8,377
558
5,356
8,249
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
13 / 1 / 6
9,914
661
13,313
10,440
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBuddha99
Cabrakan
9
0 / 8 / 1
5,767
384
1,661
13,865
7,252
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
13
2 / 5 / 1
7,837
522
2,298
10,649
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
drewocean
Tiamat
11
1 / 6 / 0
6,804
454
6,505
9,624
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 9 / 3
6,686
446
4,593
9,840
4,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
reedirection
Danzaburou
10
0 / 7 / 0
6,249
417
3,638
10,090
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
8
35
Kills
3
3
Deaths
35
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
5
10.5
L
Cabrakan
BigBuddha99
Cabrakan
0
8
1
0.06
L
Fenrir
2
5
1
0.5
W
Athena
3
1
15
10.5
W
7
1
12
13
W
4
0
10
9
W
13
1
6
16
L
Tiamat
drewocean
Tiamat
1
6
0
0.17
L
0
9
3
0.17
L
Danzaburou
reedirection
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,710
Damage
18,695
38,762
Taken
54,068
20,350
Mitigated
27,035
11,081
Healing
9,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,085
6,083
0
3,637
5,127
2,197
3,922
310
4,817
0
61,541
L
Cabrakan
BigBuddha99
Cabrakan
1,661
588
0
1,454
13,865
7,252
0
4,556
9,309
10,998
0
L
Fenrir
2,298
281
0
3,256
10,649
3,972
422
1,958
8,691
0
40,977
W
Athena
6,735
2,137
0
750
9,510
7,579
492
1,649
7,829
22,026
0
W
9,221
709
0
910
5,436
1,952
862
1,450
3,839
57,268
0
W
5,356
1,168
0
3,661
8,249
4,679
86
5,200
2,511
0
32,684
W
13,313
4,695
0
2,123
10,440
3,943
356
3,235
7,007
0
58,789
L
Tiamat
drewocean
Tiamat
6,505
900
0
1,346
9,624
8,225
72
2,552
7,072
31,364
0
L
4,593
180
0
1,392
9,840
4,401
696
2,637
7,203
27,579
0
L
Danzaburou
reedirection
Danzaburou
3,638
1,506
0
1,760
10,090
3,185
0
4,253
5,837
0
33,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
33,343
422
Minions Killed
294
0
Camps Cleared
0
1,514,430
Distance Traveled
1,198,680
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,400
627
124
8
0
292,088
0
L
Cabrakan
5,767
384
17
1
0
251,057
0
L
Fenrir
7,837
522
93
6
0
289,337
1
W
Athena
7,853
524
18
1
0
303,215
4
W
Nox
9,369
625
113
8
0
303,249
2
W
Osiris
8,377
558
78
5
0
291,877
1
W
Fenrir
9,914
661
89
6
0
324,001
1
L
Tiamat
6,804
454
57
4
0
242,980
2
L
Anubis
6,686
446
58
4
0
193,612
0
L
Danzaburou
6,249
417
69
5
0
221,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role