Player Matchup

Ravana
Ravana
Gabriel_PeakyB
Ravana
Level 65
God Stats
15W - 12L
1,146 SR
Queue Stats
517W - 532L
1,302 Elo+
Party 2
Tyr
Tyr
Jadson_PeakyB
Tyr
Level 73
God Stats
11W - 10L
1,732 SR
Queue Stats
424W - 425L
1,393 Elo+
Party 2
Ares
Ares
almironcriado
Ares
Level 79
God Stats
19W - 28L
1,497 SR
Queue Stats
497W - 764L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
domo_rendido
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
saboisaias123
Heimdallr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 349L
1,475 Elo+
Party 1
Team Averages
Level 59
1,475 SR
1,425 Elo+

VS

Team Averages
Level 61
1,447 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
BENJAC04
Tsukuyomi
Level 36
God Stats
26W - 16L
1,494 SR
Queue Stats
423W - 458L
1,311 Elo+
Solo
Kuzenbo
Kuzenbo
PrazerLost
Kuzenbo
Level 58
God Stats
4W - 5L
1,393 SR
Queue Stats
231W - 199L
1,514 Elo+
Solo
Artemis
Artemis
Versatile16
Artemis
Level 69
God Stats
23W - 18L
1,500 SR
Queue Stats
275W - 299L
1,446 Elo+
Solo
Cthulhu
Cthulhu
holaqace0078
Cthulhu
Level 105
God Stats
5W - 9L
1,284 SR
Queue Stats
493W - 504L
1,461 Elo+
Solo
Agni
Agni
sterbensebo
Agni
Level 37
God Stats
12W - 11L
1,563 SR
Queue Stats
253W - 221L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
5,604
431
3,096
6,798
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 3 / 0
6,176
475
4,980
13,079
4,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 2 / 1
5,363
413
2,836
8,366
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 3 / 1
6,142
472
4,515
6,029
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
saboisaias123
Heimdallr
11
2 / 3 / 0
6,453
496
4,817
7,118
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BENJAC04
Tsukuyomi
11
2 / 0 / 4
6,591
507
3,164
7,378
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
PrazerLost
Kuzenbo
10
5 / 0 / 3
6,821
525
3,602
6,309
4,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Versatile16
Artemis
12
1 / 2 / 1
6,866
528
4,387
7,256
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
holaqace0078
Cthulhu
13
2 / 1 / 4
7,294
561
8,362
9,426
6,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 3
7,801
600
7,035
5,996
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
15
15
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BENJAC04
Tsukuyomi
2
0
4
4
L
0
4
1
0.13
L
1
3
0
0.33
W
Kuzenbo
PrazerLost
Kuzenbo
5
0
3
6.5
W
Artemis
Versatile16
Artemis
1
2
1
0.75
L
0
2
1
0.25
L
1
3
1
0.5
W
Cthulhu
holaqace0078
Cthulhu
2
1
4
4
L
Heimdallr
saboisaias123
Heimdallr
2
3
0
0.67
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,244
Damage
26,550
41,390
Taken
36,365
16,132
Mitigated
17,885
10,731
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BENJAC04
Tsukuyomi
3,164
566
0
4,046
7,378
2,176
0
904
6,332
0
28,718
L
3,096
900
0
2,364
6,798
2,231
0
2,673
3,966
0
30,007
L
4,980
923
0
4,433
13,079
4,877
0
8,222
4,761
0
30,649
W
Kuzenbo
PrazerLost
Kuzenbo
3,602
1,716
0
2,499
6,309
4,823
0
1,809
4,397
9,645
0
W
Artemis
Versatile16
Artemis
4,387
2,374
0
2,683
7,256
2,207
0
750
6,436
0
43,902
L
2,836
69
0
781
8,366
4,406
0
3,163
5,147
13,886
0
L
4,515
543
0
750
6,029
1,993
4
3,278
2,515
32,994
0
W
Cthulhu
holaqace0078
Cthulhu
8,362
498
197
3,305
9,426
6,810
0
934
8,422
42,892
0
L
Heimdallr
saboisaias123
Heimdallr
4,817
1,945
0
2,403
7,118
2,625
37
1,116
6,002
0
41,459
W
7,035
528
0
1,270
5,996
1,869
560
2,426
3,427
46,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,738
Gold Earned
35,373
281
Minions Killed
326
0
Camps Cleared
0
1,152,771
Distance Traveled
1,268,922
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,591
507
60
5
0
268,327
0
L
Ravana
5,604
431
61
5
0
262,188
2
L
Tyr
6,176
475
70
5
0
222,573
4
W
Kuzenbo
6,821
525
10
1
0
291,458
2
W
Artemis
6,866
528
88
7
0
227,475
1
L
Ares
5,363
413
15
1
0
248,001
1
L
Nu Wa
6,142
472
61
5
0
212,595
3
W
Cthulhu
7,294
561
76
6
0
238,317
5
L
Heimdallr
6,453
496
74
6
0
207,414
2
W
Agni
7,801
600
92
7
0
243,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role