Player Matchup

Mulan
Mulan
Emilio888
Mulan
Level 149
God Stats
10W - 10L
1,615 SR
Queue Stats
524W - 477L
1,627 Elo+
Party 3
Nox
Nox
Estiv20
Nox
Level 33
God Stats
8W - 2L
1,785 SR
Queue Stats
460W - 387L
1,674 Elo+
Party 3
Terra
Terra
OldSchool_GGamer
Terra
Level 27
God Stats
1W - 3L
1,651 SR
Queue Stats
17W - 13L
1,620 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Russian_Boy667
Tsukuyomi
Level 28
God Stats
1W - 7L
1,406 SR
Queue Stats
26W - 26L
1,676 Elo+
Party 1
Heimdallr
Heimdallr
xBakaYarou
Heimdallr
Level 104
God Stats
9W - 5L
1,879 SR
Queue Stats
252W - 234L
1,596 Elo+
Party 1
Team Averages
Level 68
1,667 SR
1,639 Elo+

VS

Team Averages
Level 102
1,674 SR
1,683 Elo+
Horus
Horus
DarkAguile
Horus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Skull3rT
Danzaburou
Level 41
God Stats
44W - 19L
1,707 SR
Queue Stats
117W - 56L
1,727 Elo+
Party 2
Cerberus
Cerberus
SkullerC
Cerberus
Level 87
God Stats
59W - 36L
1,742 SR
Queue Stats
165W - 87L
1,749 Elo+
Party 2
Eset
Eset
SkullerK
Eset
Level 127
God Stats
49W - 17L
1,868 SR
Queue Stats
264W - 176L
1,707 Elo+
Party 2
Nemesis
Nemesis
SkullerM
Nemesis
Level 128
God Stats
21W - 16L
1,552 SR
Queue Stats
219W - 137L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Emilio888
Mulan
13
2 / 3 / 1
8,040
536
7,247
16,550
9,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nox
11
0 / 5 / 3
6,784
452
4,061
6,495
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 4
6,649
443
3,853
12,483
8,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
Russian_Boy667
Tsukuyomi
13
5 / 7 / 2
8,346
556
8,334
12,588
8,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
xBakaYarou
Heimdallr
14
2 / 3 / 1
8,452
563
9,087
11,640
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
13
0 / 3 / 6
7,111
474
6,170
10,679
9,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Skull3rT
Danzaburou
13
4 / 3 / 2
8,288
553
8,669
10,800
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
SkullerC
Cerberus
12
0 / 1 / 14
7,495
500
5,639
13,345
11,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
15
8 / 1 / 7
9,118
608
12,342
7,017
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
SkullerM
Nemesis
17
10 / 1 / 3
10,007
667
13,047
12,308
6,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
9
Kills
22
22
Deaths
9
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
0
3
6
1
L
Mulan
Emilio888
Mulan
2
3
1
0.83
L
Nox
0
5
3
0.3
L
0
4
4
0.5
L
Tsukuyomi
Russian_Boy667
Tsukuyomi
5
7
2
0.86
W
Danzaburou
Skull3rT
Danzaburou
4
3
2
1.67
W
Cerberus
SkullerC
Cerberus
0
1
14
7
W
Eset
8
1
7
11.5
W
Nemesis
SkullerM
Nemesis
10
1
3
11.5
L
Heimdallr
xBakaYarou
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,582
Damage
45,867
59,756
Taken
54,149
31,129
Mitigated
34,359
17,253
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
6,170
2,630
324
3,910
10,679
9,399
0
211
10,468
0
35,484
L
Mulan
Emilio888
Mulan
7,247
455
0
5,684
16,550
9,012
66
3,758
12,660
0
47,239
L
Nox
4,061
217
0
811
6,495
1,782
0
3,589
2,702
33,128
0
L
3,853
28
993
3,537
12,483
8,004
0
5,828
6,541
16,982
0
L
Tsukuyomi
Russian_Boy667
Tsukuyomi
8,334
2,338
0
2,176
12,588
8,153
0
2,914
9,602
0
44,484
W
Danzaburou
Skull3rT
Danzaburou
8,669
3,709
0
4,893
10,800
3,635
751
960
9,837
0
54,352
W
Cerberus
SkullerC
Cerberus
5,639
266
0
5,715
13,345
11,894
198
2,434
10,911
20,278
0
W
Eset
12,342
778
854
1,374
7,017
2,728
1,015
2,092
4,925
52,830
0
W
Nemesis
SkullerM
Nemesis
13,047
8,911
0
1,097
12,308
6,703
82
2,217
10,091
0
84,005
L
Heimdallr
xBakaYarou
Heimdallr
9,087
5,671
0
4,052
11,640
4,178
0
1,326
10,270
0
54,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
42,019
386
Minions Killed
472
0
Camps Cleared
0
1,436,939
Distance Traveled
1,568,867
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,111
474
72
5
0
307,563
2
L
Mulan
8,040
536
90
6
0
237,955
2
L
Nox
6,784
452
85
6
0
301,739
5
L
Terra
6,649
443
24
2
0
321,921
6
L
Tsukuyomi
8,346
556
81
5
0
312,800
2
W
Danzaburou
8,288
553
100
7
0
330,095
1
W
Cerberus
7,495
500
62
4
0
303,994
7
W
Eset
9,118
608
107
7
0
296,329
0
W
Nemesis
10,007
667
131
9
0
330,886
1
L
Heimdallr
8,452
563
106
7
0
262,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role