Player Matchup

Osiris
Osiris
Frigidaverus
Osiris
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
FrozenLordz
Kumbhakarna
Level 103
God Stats
5W - 9L
1,306 SR
Queue Stats
404W - 395L
1,432 Elo+
Solo
Cthulhu
Cthulhu
OppyID
Cthulhu
Level 64
God Stats
6W - 3L
1,305 SR
Queue Stats
368W - 351L
1,443 Elo+
Solo
Susano
Susano
misters_moyno723
Susano
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 69L
1,505 Elo+
Solo
Ra
Ra
xXForDXx
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,422 SR
1,476 Elo+

VS

Team Averages
Level 101
1,558 SR
1,406 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AnimainSparkstr
Thoth
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,348 Elo+
Solo
Zhong Kui
Zhong Kui
BiLucky9892
Zhong Kui
Level 58
God Stats
2W - 0L
1,744 SR
Queue Stats
188W - 225L
1,351 Elo+
Party 1
Khepri
Khepri
DeathToDaWicked
Khepri
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 98L
1,412 Elo+
Party 1
Sylvanus
Sylvanus
Togbutter4657
Sylvanus
Level 60
God Stats
1W - 3L
1,544 SR
Queue Stats
188W - 202L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 7 / 2
7,579
541
2,414
13,684
12,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kumbhakarna
FrozenLordz
Kumbhakarna
15
1 / 7 / 5
9,260
661
6,183
22,988
28,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
OppyID
Cthulhu
18
2 / 6 / 6
10,188
728
25,413
20,181
18,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 6 / 5
8,564
612
16,151
16,843
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 6 / 3
9,747
696
15,141
16,852
7,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
10 / 1 / 20
11,689
835
26,198
13,485
7,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 14
11,206
800
18,348
11,292
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
BiLucky9892
Zhong Kui
20
8 / 1 / 22
12,016
858
21,431
21,408
19,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 22
9,406
672
6,548
12,661
8,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Togbutter4657
Sylvanus
18
3 / 3 / 24
11,276
805
10,637
24,201
22,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
10
Kills
32
32
Deaths
11
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
20
20
W
10
2
14
8.5
W
Zhong Kui
BiLucky9892
Zhong Kui
8
1
22
19
W
1
4
22
3
L
Osiris
0
7
2
0.14
L
Kumbhakarna
FrozenLordz
Kumbhakarna
1
7
5
0.5
L
Cthulhu
OppyID
Cthulhu
2
6
6
0.83
W
Sylvanus
Togbutter4657
Sylvanus
3
3
24
5
L
2
6
5
0.75
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,302
Damage
83,162
90,548
Taken
83,047
74,578
Mitigated
63,564
33,344
Healing
56,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
26,198
12,037
4,171
5,808
13,485
7,216
2,484
8,082
5,403
0
52,075
W
18,348
1,290
1,960
2,349
11,292
5,324
464
6,656
4,636
32,222
0
W
Zhong Kui
BiLucky9892
Zhong Kui
21,431
3,121
1,089
9,834
21,408
19,749
1,907
11,410
9,998
44,078
0
W
6,548
63
1,993
1,488
12,661
8,707
192
6,399
6,262
11,206
0
L
Osiris
2,414
256
0
974
13,684
12,506
0
8,672
4,734
0
5,443
L
Kumbhakarna
FrozenLordz
Kumbhakarna
6,183
673
1,619
1,682
22,988
28,504
0
14,651
7,927
13,161
0
L
Cthulhu
OppyID
Cthulhu
25,413
1,259
4,373
2,417
20,181
18,214
0
9,198
10,548
45,300
0
W
Sylvanus
Togbutter4657
Sylvanus
10,637
1,796
14,588
12,801
24,201
22,568
234
14,190
10,011
17,673
0
L
16,151
1,012
2,769
2,059
16,843
7,367
0
11,112
5,425
0
23,032
L
15,141
539
11,236
6,215
16,852
7,987
0
11,590
4,950
33,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,338
Gold Earned
55,593
141
Minions Killed
155
0
Camps Cleared
0
1,128,478
Distance Traveled
1,299,979
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,689
835
51
4
0
253,096
1
W
Thoth
11,206
800
28
2
0
267,309
0
W
Zhong Kui
12,016
858
57
4
0
253,272
0
W
Khepri
9,406
672
5
0
0
271,691
0
L
Osiris
7,579
541
6
0
0
177,729
0
L
Kumbhakarna
9,260
661
11
1
0
205,968
0
L
Cthulhu
10,188
728
48
3
0
245,038
1
W
Sylvanus
11,276
805
14
1
0
254,611
0
L
Susano
8,564
612
21
2
0
249,896
0
L
Ra
9,747
696
55
4
0
249,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role