Player Matchup

Ymir
Ymir
ACombatPro99
Ymir
Level 40
God Stats
11W - 15L
1,508 SR
Queue Stats
106W - 156L
1,323 Elo+
Party 3
Sol
Sol
CrazyDude981
Sol
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 36L
1,429 Elo+
Party 1
Ratatoskr
Ratatoskr
EmperorPrice
Ratatoskr
Level 46
God Stats
43W - 44L
1,499 SR
Queue Stats
119W - 124L
1,420 Elo+
Party 1
Nike
Nike
SnipinPanther22
Nike
Level 47
God Stats
1W - 1L
1,680 SR
Queue Stats
242W - 280L
1,396 Elo+
Party 3
Susano
Susano
ThinnerMedusa36
Susano
Level 35
God Stats
1W - 6L
1,151 SR
Queue Stats
297W - 345L
1,324 Elo+
Solo
Team Averages
Level 38
1,467 SR
1,378 Elo+

VS

Team Averages
Level 60
1,502 SR
1,448 Elo+
Jing Wei
Jing Wei
Erodasii
Jing Wei
Level 65
God Stats
8W - 7L
1,299 SR
Queue Stats
278W - 262L
1,459 Elo+
Party 2
Bellona
Bellona
SNH Nemoken
Bellona
Level 45
God Stats
16W - 19L
1,439 SR
Queue Stats
185W - 230L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sasor17
Tsukuyomi
Level 45
God Stats
20W - 16L
1,619 SR
Queue Stats
182W - 186L
1,446 Elo+
Solo
Aphrodite
Aphrodite
THEBESTAZN9445
Aphrodite
Level 56
God Stats
17W - 15L
1,416 SR
Queue Stats
417W - 409L
1,417 Elo+
Party 2
Athena
Athena
scruffy1216
Athena
Level 88
God Stats
8W - 5L
1,739 SR
Queue Stats
372W - 345L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
7,867
437
3,461
12,119
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 2
7,794
433
7,554
9,299
3,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
EmperorPrice
Ratatoskr
14
3 / 6 / 2
8,692
483
10,057
16,163
5,971
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 6 / 4
8,668
482
13,203
15,733
16,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 8 / 0
6,885
383
4,004
14,377
4,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Erodasii
Jing Wei
18
7 / 0 / 5
10,651
592
14,799
13,956
5,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
SNH Nemoken
Bellona
16
2 / 1 / 8
9,901
550
7,710
14,810
10,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
Sasor17
Tsukuyomi
15
7 / 3 / 8
10,155
564
11,465
12,801
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
THEBESTAZN9445
Aphrodite
16
1 / 2 / 5
9,844
547
6,810
12,691
5,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
14
8 / 1 / 3
10,253
570
9,131
13,420
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
25
25
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
3
2
0.33
L
Ratatoskr
EmperorPrice
Ratatoskr
3
6
2
0.67
W
Jing Wei
Erodasii
Jing Wei
7
0
5
9.5
W
Bellona
SNH Nemoken
Bellona
2
1
8
6
W
Tsukuyomi
Sasor17
Tsukuyomi
7
3
8
3.67
L
3
6
4
0.83
W
Aphrodite
THEBESTAZN9445
Aphrodite
1
2
5
1.75
L
0
8
0
0
W
Athena
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,279
Damage
49,915
67,691
Taken
67,678
39,072
Mitigated
37,914
13,107
Healing
33,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,461
880
246
1,532
12,119
8,866
256
3,339
8,742
25,948
0
L
7,554
1,108
0
3,798
9,299
3,860
130
3,058
6,095
46,202
1,753
L
Ratatoskr
EmperorPrice
Ratatoskr
10,057
4,629
460
3,337
16,163
5,971
0
2,939
13,124
0
41,504
W
Jing Wei
Erodasii
Jing Wei
14,799
11,763
0
10,344
13,956
5,814
1,905
489
13,467
0
89,209
W
Bellona
SNH Nemoken
Bellona
7,710
2,019
0
5,572
14,810
10,714
694
846
13,339
0
51,226
W
Tsukuyomi
Sasor17
Tsukuyomi
11,465
3,931
350
3,978
12,801
5,944
37
1,454
11,197
0
56,557
L
13,203
1,909
0
3,589
15,733
16,050
72
2,392
13,273
432
45,391
W
Aphrodite
THEBESTAZN9445
Aphrodite
6,810
1,211
1,090
8,263
12,691
5,903
294
3,183
9,458
71,968
0
L
4,004
496
0
145
14,377
4,325
617
3,803
10,516
0
33,239
W
Athena
9,131
2,906
0
3,438
13,420
9,539
441
5,364
7,956
33,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
50,804
303
Minions Killed
513
0
Camps Cleared
0
1,699,114
Distance Traveled
1,728,296
5
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,867
437
27
2
0
311,140
0
L
Sol
7,794
433
84
5
0
326,448
0
L
Ratatoskr
8,692
483
77
4
0
380,155
2
W
Jing Wei
10,651
592
133
7
0
337,876
6
W
Bellona
9,901
550
104
6
0
396,700
6
W
Tsukuyomi
10,155
564
83
5
0
383,431
6
L
Nike
8,668
482
73
4
0
316,760
3
W
Aphrodite
9,844
547
132
7
0
282,949
5
L
Susano
6,885
383
42
2
0
364,611
0
W
Athena
10,253
570
61
3
0
327,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role