Player Matchup

Agni
Agni
ActuaIIY No
Agni
Level 157
God Stats
1W - 2L
1,327 SR
Queue Stats
98W - 82L
1,619 Elo+
Party 2
Ares
Ares
Bolc 53
Ares
Level 146
God Stats
5W - 6L
1,517 SR
Queue Stats
86W - 81L
1,533 Elo+
Party 2
Achilles
Achilles
DI-KNURMOUTH69
Achilles
Level 18
God Stats
7W - 7L
1,463 SR
Queue Stats
57W - 57L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
Insignic
Jing Wei
Level 32
God Stats
13W - 9L
1,563 SR
Queue Stats
52W - 26L
1,518 Elo+
Party 2
Arachne
Arachne
oGunnyBear
Arachne
Level 59
God Stats
60W - 33L
1,668 SR
Queue Stats
157W - 181L
1,394 Elo+
Party 3
Team Averages
Level 82
1,508 SR
1,507 Elo+

VS

Team Averages
Level 82
1,520 SR
1,531 Elo+
Athena
Athena
MDHawk1
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Sun Wukong
Sun Wukong
PJtheAwesome1
Sun Wukong
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
475W - 426L
1,598 Elo+
Party 1
Neith
Neith
Yea-2-Smooth
Neith
Level 82
God Stats
6W - 2L
1,593 SR
Queue Stats
35W - 45L
1,388 Elo+
Party 1
The Morrigan
The Morrigan
temp-945306
The Morrigan
Level 129
God Stats
22W - 26L
1,484 SR
Queue Stats
884W - 793L
1,615 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXcomplex_deathX
Tsukuyomi
Level 29
God Stats
17W - 18L
1,522 SR
Queue Stats
434W - 397L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 10
13,607
680
31,444
14,372
7,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Bolc 53
Ares
17
4 / 2 / 21
12,525
626
9,213
16,142
13,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
17
1 / 5 / 4
10,798
540
6,548
13,976
11,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Insignic
Jing Wei
20
11 / 3 / 4
13,287
664
10,686
11,729
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
oGunnyBear
Arachne
16
4 / 7 / 10
10,965
548
8,387
16,373
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MDHawk1
Athena
13
3 / 9 / 5
9,328
466
8,200
20,123
15,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
PJtheAwesome1
Sun Wukong
18
8 / 5 / 4
11,134
557
13,040
23,177
17,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 9 / 2
8,251
413
5,658
14,063
5,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
temp-945306
The Morrigan
17
3 / 7 / 3
10,462
523
9,284
11,846
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
15
4 / 6 / 2
9,753
488
8,102
16,003
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
36
Kills
19
19
Deaths
36
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
16
2
10
10.5
W
Ares
Bolc 53
Ares
4
2
21
7.25
W
Achilles
1
5
4
0.6
W
Jing Wei
Insignic
Jing Wei
11
3
4
4.33
L
Athena
MDHawk1
Athena
3
9
5
0.61
L
Sun Wukong
PJtheAwesome1
Sun Wukong
8
5
4
2
L
1
9
2
0.22
W
Arachne
oGunnyBear
Arachne
4
7
10
1.29
L
The Morrigan
temp-945306
The Morrigan
3
7
3
0.64
L
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,278
Damage
44,284
72,592
Taken
85,212
45,749
Mitigated
47,974
20,406
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,444
4,056
413
6,967
14,372
7,373
1,288
2,618
11,626
132,962
0
W
Ares
Bolc 53
Ares
9,213
437
0
4,524
16,142
13,853
441
4,537
11,503
25,367
0
W
Achilles
6,548
2,095
0
1,802
13,976
11,178
1,914
1,833
12,121
0
49,290
W
Jing Wei
Insignic
Jing Wei
10,686
8,088
0
3,457
11,729
5,224
4,124
3,382
8,271
0
99,828
L
Athena
MDHawk1
Athena
8,200
1,804
0
1,627
20,123
15,718
0
9,165
10,958
30,190
0
L
Sun Wukong
PJtheAwesome1
Sun Wukong
13,040
2,701
0
6,690
23,177
17,091
218
8,553
14,624
0
71,050
L
5,658
928
0
1,705
14,063
5,086
0
4,176
9,887
0
39,860
W
Arachne
oGunnyBear
Arachne
8,387
5,868
0
3,243
16,373
8,121
431
3,422
12,927
0
57,809
L
The Morrigan
temp-945306
The Morrigan
9,284
1,366
0
2,158
11,846
4,031
0
8,661
3,185
65,048
2,278
L
Tsukuyomi
8,102
1,479
0
3,613
16,003
6,048
0
10,102
5,901
0
58,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,182
Gold Earned
48,928
575
Minions Killed
489
0
Camps Cleared
0
1,910,985
Distance Traveled
1,730,954
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,607
680
177
9
0
390,068
3
W
Ares
12,525
626
36
2
0
396,573
1
W
Achilles
10,798
540
95
5
0
327,336
12
W
Jing Wei
13,287
664
171
9
0
386,161
0
L
Athena
9,328
466
44
2
0
363,160
3
L
Sun Wukong
11,134
557
143
7
0
341,490
3
L
Neith
8,251
413
74
4
0
267,318
0
W
Arachne
10,965
548
96
5
0
410,847
3
L
The Morrigan
10,462
523
122
6
0
357,465
3
L
Tsukuyomi
9,753
488
106
5
0
401,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role