Player Matchup

Jormungandr
Jormungandr
Hatebreeder14
Jormungandr
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MikeeZ10
Amaterasu
Level 12
God Stats
1W - 1L
1,452 SR
Queue Stats
4W - 5L
1,263 Elo+
Party 2
Hou Yi
Hou Yi
Tynohhh
Hou Yi
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Valring
Merlin
Level 27
God Stats
6W - 2L
1,604 SR
Queue Stats
43W - 36L
1,500 Elo+
Party 1
Thanatos
Thanatos
xrambokiller
Thanatos
Level 23
God Stats
1W - 0L
1,278 SR
Queue Stats
1W - 1L
1,263 Elo+
Party 2
Team Averages
Level 18
1,467 SR
1,405 Elo+

VS

Team Averages
Level 18
1,663 SR
1,527 Elo+
Guan Yu
Guan Yu
ACidorp
Guan Yu
Level 7
God Stats
0W - 1L
1,772 SR
Queue Stats
18W - 15L
1,624 Elo+
Solo
Ra
Ra
Churlotte
Ra
Level 13
God Stats
1W - 5L
1,734 SR
Queue Stats
546W - 519L
1,593 Elo+
Solo
Odin
Odin
HouseMakerBG
Odin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
Kasreck
Fenrir
Level 28
God Stats
29W - 26L
1,780 SR
Queue Stats
118W - 105L
1,428 Elo+
Solo
Danzaburou
Danzaburou
TomahawkBear
Danzaburou
Level 17
God Stats
8W - 8L
1,528 SR
Queue Stats
20W - 16L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hatebreeder14
Jormungandr
20
3 / 9 / 27
13,336
1,026
14,785
22,771
12,781
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
MikeeZ10
Amaterasu
20
6 / 10 / 29
14,581
1,122
18,204
33,670
24,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
Tynohhh
Hou Yi
20
10 / 8 / 23
15,321
1,179
37,741
22,908
8,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Valring
Merlin
20
13 / 6 / 24
16,495
1,269
37,008
19,138
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
xrambokiller
Thanatos
20
13 / 11 / 22
16,204
1,246
29,997
27,304
12,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ACidorp
Guan Yu
20
2 / 14 / 24
13,600
1,046
12,370
31,911
40,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 9 / 23
14,939
1,149
22,580
23,295
17,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 6 / 23
14,902
1,146
13,785
22,159
23,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Kasreck
Fenrir
20
22 / 4 / 11
18,328
1,410
31,385
33,585
24,099
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TomahawkBear
Danzaburou
20
6 / 12 / 25
15,511
1,193
36,497
34,569
15,118
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
150
45
Kills
44
44
Deaths
45
125
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ACidorp
Guan Yu
2
14
24
1
L
7
9
23
2.06
W
Jormungandr
Hatebreeder14
Jormungandr
3
9
27
1.83
L
7
6
23
3.08
L
Fenrir
Kasreck
Fenrir
22
4
11
6.88
W
Amaterasu
MikeeZ10
Amaterasu
6
10
29
2.05
L
Danzaburou
TomahawkBear
Danzaburou
6
12
25
1.54
W
Hou Yi
Tynohhh
Hou Yi
10
8
23
2.69
W
Merlin
Valring
Merlin
13
6
24
4.17
W
Thanatos
xrambokiller
Thanatos
13
11
22
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,735
Damage
116,617
125,791
Taken
145,519
66,676
Mitigated
120,786
33,760
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ACidorp
Guan Yu
12,370
2,614
2,538
4,107
31,911
40,141
0
9,905
22,006
261
22,273
L
22,580
1,481
4,405
3,552
23,295
17,946
0
11,487
11,808
65,377
0
W
Jormungandr
Hatebreeder14
Jormungandr
14,785
5,672
0
1,004
22,771
12,781
0
4,744
18,027
31,108
0
L
13,785
3,278
0
0
22,159
23,482
0
8,315
13,844
0
24,893
L
Fenrir
Kasreck
Fenrir
31,385
10,910
0
6,219
33,585
24,099
0
6,128
27,457
0
54,799
W
Amaterasu
MikeeZ10
Amaterasu
18,204
8,660
0
5,726
33,670
24,329
0
8,250
25,420
1,057
28,314
L
Danzaburou
TomahawkBear
Danzaburou
36,497
19,816
0
3,042
34,569
15,118
0
16,928
17,641
0
70,849
W
Hou Yi
Tynohhh
Hou Yi
37,741
22,213
1,388
4,285
22,908
8,774
0
4,462
18,446
0
70,321
W
Merlin
Valring
Merlin
37,008
1,666
3,214
6,335
19,138
7,972
0
2,582
16,556
79,970
0
W
Thanatos
xrambokiller
Thanatos
29,997
10,323
0
11,808
27,304
12,820
0
2,803
24,501
0
50,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,937
Gold Earned
77,280
276
Minions Killed
252
4
Camps Cleared
10
1,210,720
Distance Traveled
1,333,066
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,600
1,046
13
1
0
265,957
3
L
Ra
14,939
1,149
111
9
1
254,944
2
W
Jormungandr
13,336
1,026
30
2
0
189,093
0
L
Odin
14,902
1,146
19
1
1
262,427
2
L
Fenrir
18,328
1,410
34
3
5
320,471
0
W
Amaterasu
14,581
1,122
22
2
0
282,260
3
L
Danzaburou
15,511
1,193
75
6
3
229,267
1
W
Hou Yi
15,321
1,179
78
6
2
235,479
0
W
Merlin
16,495
1,269
101
8
2
234,652
0
W
Thanatos
16,204
1,246
45
3
0
269,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role