Player Matchup

Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Bronze III
BLESS_me_BARE824
Hades
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,458 MMR
Party 3
Heimdallr
Heimdallr
Gold V
Kronal-497
Heimdallr
Gold V
Level 82
God Stats
8W - 11L
1,617 SR
Queue Stats
346W - 343L
1,255 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Yami-X9
Ne Zha
Gold IV
Level 119
God Stats
37W - 45L
1,583 SR
Queue Stats
630W - 643L
1,325 MMR
Party 1
Jormungandr
Jormungandr
Bronze I
xYzPlayz
Jormungandr
Bronze I
Level 42
God Stats
3W - 4L
1,539 SR
Queue Stats
12W - 20L
1,122 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,548 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,497 SR
1,369 MMR
Serqet
Serqet
Silver III
 
Serqet
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
BennerzBoi
Erlang Shen
Gold IV
Level 128
God Stats
14W - 18L
1,429 SR
Queue Stats
157W - 149L
1,348 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
GuzmanEP
Kumbhakarna
Gold V
Level 67
God Stats
4W - 7L
1,493 SR
Queue Stats
78W - 81L
1,289 MMR
Solo
Neith
Neith
Silver II
ST1NG3R337
Neith
Silver II
Level 106
God Stats
8W - 14L
1,510 SR
Queue Stats
36W - 47L
1,289 MMR
Party 2
Tiamat
Tiamat
Gold V
Tsunami XVII
Tiamat
Gold V
Level 119
God Stats
11W - 3L
1,552 SR
Queue Stats
30W - 27L
1,420 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 12 / 14
23,746
516
25,000
54,236
64,107
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 13 / 12
23,072
502
41,215
51,491
33,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heimdallr
Kronal-497
Heimdallr
20
3 / 13 / 2
21,844
475
31,166
43,350
18,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Yami-X9
Ne Zha
20
18 / 15 / 7
25,889
563
41,984
43,444
26,094
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
xYzPlayz
Jormungandr
20
4 / 7 / 7
19,509
424
22,859
39,410
40,696
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AthenaSetFenrirDanzaburouApollo

VS

Bans
Guan YuCu ChulainnKing ArthurCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
7 / 10 / 21
23,094
502
26,676
44,294
38,882
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Erlang Shen
BennerzBoi
Erlang Shen
20
20 / 11 / 12
27,455
597
39,601
57,252
53,027
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
GuzmanEP
Kumbhakarna
20
0 / 3 / 15
19,825
431
10,102
47,140
54,247
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
20
12 / 4 / 9
24,668
536
28,358
32,832
15,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
20
20 / 10 / 18
27,579
600
67,778
39,982
32,311
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
37
Kills
59
60
Deaths
38
42
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
12
14
0.92
W
Serqet
 
Serqet
7
10
21
1.75
L
8
13
12
1.08
W
Erlang Shen
BennerzBoi
Erlang Shen
20
11
12
2.36
W
Kumbhakarna
GuzmanEP
Kumbhakarna
0
3
15
2.5
L
Heimdallr
Kronal-497
Heimdallr
3
13
2
0.31
W
Neith
12
4
9
4.13
W
Tiamat
20
10
18
2.9
L
Ne Zha
Yami-X9
Ne Zha
18
15
7
1.43
L
Jormungandr
xYzPlayz
Jormungandr
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,224
Damage
172,515
231,931
Taken
221,500
182,445
Mitigated
193,822
68,454
Healing
82,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
25,000
10,808
0
13,967
54,236
64,107
3,076
13,679
37,163
0
185,598
W
Serqet
 
Serqet
26,676
5,529
0
15,633
44,294
38,882
93
12,283
32,011
0
160,664
L
41,215
2,698
2,890
18,903
51,491
33,073
108
20,117
28,560
186,790
0
W
Erlang Shen
BennerzBoi
Erlang Shen
39,601
25,857
0
24,672
57,252
53,027
4,309
14,958
42,294
0
180,378
W
Kumbhakarna
GuzmanEP
Kumbhakarna
10,102
868
0
12,340
47,140
54,247
1,464
14,382
32,758
81,090
0
L
Heimdallr
Kronal-497
Heimdallr
31,166
12,794
0
12,925
43,350
18,475
5,497
14,126
26,941
0
215,956
W
Neith
28,358
16,343
0
13,093
32,832
15,355
6,270
12,118
20,714
0
215,007
W
Tiamat
67,778
2,742
754
16,283
39,982
32,311
3,377
15,331
24,651
213,427
0
L
Ne Zha
Yami-X9
Ne Zha
41,984
10,495
0
14,157
43,444
26,094
5,553
16,290
25,875
405
210,410
L
Jormungandr
xYzPlayz
Jormungandr
22,859
3,197
1,294
4,318
39,410
40,696
1,677
16,960
22,128
94,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

114,060
Gold Earned
122,621
1,160
Minions Killed
1,020
0
Camps Cleared
0
3,710,347
Distance Traveled
4,233,980
28
Wards Purchased
54
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
23,746
516
260
6
0
712,562
15
W
Serqet
23,094
502
189
4
0
907,403
6
L
Hades
23,072
502
253
6
0
721,094
4
W
Erlang Shen
27,455
597
231
5
0
740,154
13
W
Kumbhakarna
19,825
431
89
2
0
955,959
16
L
Heimdallr
21,844
475
274
6
0
708,538
6
W
Neith
24,668
536
281
6
0
779,709
7
W
Tiamat
27,579
600
230
5
0
850,755
12
L
Ne Zha
25,889
563
224
5
0
768,592
2
L
Jormungandr
19,509
424
149
3
0
799,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role