Player Matchup

Vulcan
Vulcan
Brex82869
Vulcan
Level 126
God Stats
1W - 3L
1,347 SR
Queue Stats
61W - 51L
1,614 Elo+
Party 4
Ares
Ares
Jagermaes7er
Ares
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,550 Elo+
Party 2
Odin
Odin
MahAnimeTiddays
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,504 Elo+
Party 2
Nox
Nox
RIP TY9167
Nox
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,465 Elo+
Party 4
Mercury
Mercury
nHelheim
Mercury
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
231W - 216L
1,485 Elo+
Solo
Team Averages
Level 127
1,469 SR
1,524 Elo+

VS

Team Averages
Level 85
1,501 SR
1,582 Elo+
Zhong Kui
Zhong Kui
DrasticNinja
Zhong Kui
Level 85
God Stats
2W - 0L
1,803 SR
Queue Stats
85W - 86L
1,562 Elo+
Party 3
Xing Tian
Xing Tian
Lainicton
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 47L
1,601 Elo+
Party 3
Hun Batz
Hun Batz
MegalomaniacZack
Hun Batz
Level 129
God Stats
2W - 0L
1,306 SR
Queue Stats
254W - 227L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Velectera
Aphrodite
Level 96
God Stats
9W - 8L
1,690 SR
Queue Stats
231W - 210L
1,577 Elo+
Party 1
Kuzenbo
Kuzenbo
shidizzm
Kuzenbo
Level 49
God Stats
3W - 7L
1,205 SR
Queue Stats
443W - 387L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Brex82869
Vulcan
19
3 / 4 / 15
10,985
732
17,350
9,241
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 5 / 9
8,890
593
10,065
18,150
14,720
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
2 / 5 / 13
9,584
639
11,286
14,462
12,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 9
10,416
694
14,319
9,495
4,673
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
nHelheim
Mercury
18
7 / 4 / 6
10,856
724
6,906
11,936
5,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DrasticNinja
Zhong Kui
18
7 / 4 / 10
11,203
747
12,828
12,468
10,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xing Tian
Lainicton
Xing Tian
16
2 / 6 / 13
10,885
726
5,192
18,208
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 5 / 12
10,879
725
17,977
16,475
11,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Velectera
Aphrodite
19
2 / 1 / 16
10,897
726
5,836
11,191
7,759
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Kuzenbo
shidizzm
Kuzenbo
19
6 / 3 / 13
12,127
808
13,560
19,175
28,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
18
Kills
22
22
Deaths
19
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Brex82869
Vulcan
3
4
15
2.63
W
Zhong Kui
DrasticNinja
Zhong Kui
7
4
10
3
L
1
5
9
1.1
W
Xing Tian
Lainicton
Xing Tian
2
6
13
1.42
L
2
5
13
1.7
W
5
5
12
2.2
L
5
4
9
2.38
W
Aphrodite
Velectera
Aphrodite
2
1
16
10
L
Mercury
nHelheim
Mercury
7
4
6
2.5
W
Kuzenbo
shidizzm
Kuzenbo
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,926
Damage
55,393
63,284
Taken
77,517
41,676
Mitigated
80,351
19,365
Healing
29,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Brex82869
Vulcan
17,350
6,276
1,428
1,090
9,241
4,858
360
5,095
4,092
45,327
0
W
Zhong Kui
DrasticNinja
Zhong Kui
12,828
938
0
3,660
12,468
10,673
3,130
6,470
5,848
24,825
0
L
10,065
391
906
4,427
18,150
14,720
118
8,269
9,502
15,193
0
W
Xing Tian
Lainicton
Xing Tian
5,192
565
2,025
1,667
18,208
21,833
335
10,949
7,134
16,028
0
L
11,286
1,318
612
3,126
14,462
12,336
0
9,852
4,512
0
15,953
W
17,977
2,801
1,223
2,377
16,475
11,603
154
8,989
7,386
0
32,511
L
14,319
2,080
2,972
1,938
9,495
4,673
0
5,928
3,442
34,833
0
W
Aphrodite
Velectera
Aphrodite
5,836
309
7,674
5,618
11,191
7,759
606
6,674
4,492
26,261
0
L
Mercury
nHelheim
Mercury
6,906
2,327
564
2,302
11,936
5,089
1,081
8,272
3,599
0
21,372
W
Kuzenbo
shidizzm
Kuzenbo
13,560
4,553
1,747
3,163
19,175
28,483
563
8,652
10,351
32,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,731
Gold Earned
55,991
159
Minions Killed
166
0
Camps Cleared
0
1,338,312
Distance Traveled
1,356,541
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,985
732
55
4
0
287,786
1
W
Zhong Kui
11,203
747
33
2
0
239,965
0
L
Ares
8,890
593
6
0
0
261,949
3
W
Xing Tian
10,885
726
16
1
0
254,817
1
L
Odin
9,584
639
15
1
0
249,631
1
W
Hun Batz
10,879
725
34
2
0
287,009
1
L
Nox
10,416
694
62
4
0
273,248
1
W
Aphrodite
10,897
726
62
4
0
306,389
3
L
Mercury
10,856
724
21
1
0
265,698
0
W
Kuzenbo
12,127
808
21
1
0
268,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role