Player Matchup

Hel
Hel
Evidescent
Hel
Level 79
God Stats
0W - 1L
1,577 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bacchus
Bacchus
Jose7878
Bacchus
Level 68
God Stats
15W - 6L
1,693 SR
Queue Stats
148W - 144L
1,452 Elo+
Party 3
Chiron
Chiron
LegiiTz v
Chiron
Level 79
God Stats
6W - 7L
1,622 SR
Queue Stats
27W - 37L
1,537 Elo+
Party 3
Achilles
Achilles
ProSoul Eater27
Achilles
Level 89
God Stats
22W - 22L
1,408 SR
Queue Stats
43W - 46L
1,533 Elo+
Party 3
Loki
Loki
xAkiraxSan
Loki
Level 108
God Stats
18W - 18L
1,691 SR
Queue Stats
372W - 329L
1,534 Elo+
Party 3
Team Averages
Level 85
1,598 SR
1,511 Elo+

VS

Team Averages
Level 89
1,530 SR
1,529 Elo+
Athena
Athena
AishaNuraOwl
Athena
Level 76
God Stats
10W - 4L
1,770 SR
Queue Stats
212W - 200L
1,535 Elo+
Party 1
Baba Yaga
Baba Yaga
LEELO0
Baba Yaga
Level 108
God Stats
21W - 20L
1,564 SR
Queue Stats
86W - 90L
1,468 Elo+
Solo
Nemesis
Nemesis
LadyOfRayne
Nemesis
Level 68
God Stats
10W - 4L
1,532 SR
Queue Stats
125W - 101L
1,521 Elo+
Party 2
Tyr
Tyr
LordOfSanguis
Tyr
Level 105
God Stats
3W - 9L
1,344 SR
Queue Stats
728W - 728L
1,555 Elo+
Party 2
Ullr
Ullr
XTiantheredX
Ullr
Level 90
God Stats
4W - 6L
1,439 SR
Queue Stats
255W - 239L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,101
407
1,855
8,441
2,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Jose7878
Bacchus
8
1 / 6 / 1
5,752
383
1,478
10,845
7,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
LegiiTz v
Chiron
10
0 / 4 / 1
6,082
405
3,105
8,752
2,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
12
0 / 1 / 1
6,574
438
2,664
10,427
6,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 3 / 1
7,657
510
4,361
9,945
4,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 1 / 10
7,654
510
4,821
8,159
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
LEELO0
Baba Yaga
14
6 / 1 / 4
8,287
552
11,455
4,847
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
LadyOfRayne
Nemesis
12
0 / 2 / 8
7,037
469
3,886
8,622
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 0 / 0
8,565
571
5,350
5,520
4,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
9 / 0 / 2
8,631
575
7,601
5,757
2,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
20
20
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
10
6
L
0
6
2
0.17
L
Bacchus
Jose7878
Bacchus
1
6
1
0.25
W
Baba Yaga
LEELO0
Baba Yaga
6
1
4
8
W
Nemesis
LadyOfRayne
Nemesis
0
2
8
2
L
Chiron
LegiiTz v
Chiron
0
4
1
0.13
W
4
0
0
4
L
Achilles
0
1
1
0.5
W
9
0
2
10
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,463
Damage
33,113
48,410
Taken
32,905
24,153
Mitigated
16,942
13,490
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,821
1,457
0
1,717
8,159
5,016
152
708
7,451
27,875
0
L
1,855
154
1,527
2,158
8,441
2,832
390
4,174
4,267
26,079
0
L
Bacchus
Jose7878
Bacchus
1,478
62
0
1,286
10,845
7,230
140
3,919
6,903
12,917
0
W
Baba Yaga
LEELO0
Baba Yaga
11,455
599
587
2,921
4,847
2,102
1,020
1,256
3,591
51,803
0
W
Nemesis
LadyOfRayne
Nemesis
3,886
1,145
0
3,731
8,622
2,646
0
907
7,715
0
43,484
L
Chiron
LegiiTz v
Chiron
3,105
706
125
3,283
8,752
2,238
0
2,945
5,807
0
28,874
W
5,350
1,019
0
2,997
5,520
4,761
304
0
5,520
0
49,224
L
Achilles
2,664
374
0
1,813
10,427
6,863
0
2,723
7,404
0
35,201
W
7,601
2,327
0
65
5,757
2,417
616
462
5,295
0
42,859
L
4,361
1,407
0
3,298
9,945
4,990
0
2,515
7,430
0
52,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,166
Gold Earned
40,174
313
Minions Killed
401
0
Camps Cleared
0
1,370,470
Distance Traveled
1,460,087
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,654
510
57
4
0
324,572
0
L
Hel
6,101
407
67
4
0
247,006
1
L
Bacchus
5,752
383
19
1
0
276,677
3
W
Baba Yaga
8,287
552
79
5
0
272,280
2
W
Nemesis
7,037
469
75
5
0
322,275
2
L
Chiron
6,082
405
56
4
0
230,448
2
W
Tyr
8,565
571
118
8
0
288,865
4
L
Achilles
6,574
438
63
4
0
296,172
0
W
Ullr
8,631
575
72
5
0
252,095
0
L
Loki
7,657
510
108
7
0
320,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role