Player Matchup

Danzaburou
Danzaburou
UPM_Madruga
Danzaburou
Level 30
God Stats
16W - 17L
1,514 SR
Queue Stats
410W - 526L
1,350 Elo+
Party 1
Zeus
Zeus
UPM_Pastro97
Zeus
Level 25
God Stats
7W - 22L
1,232 SR
Queue Stats
127W - 210L
1,302 Elo+
Party 1
Osiris
Osiris
UPM_Patriot
Osiris
Level 28
God Stats
3W - 9L
1,476 SR
Queue Stats
114W - 183L
1,337 Elo+
Party 1
Cerberus
Cerberus
UPM_Xuniorr
Cerberus
Level 29
God Stats
2W - 3L
1,763 SR
Queue Stats
193W - 269L
1,389 Elo+
Party 1
Thor
Thor
silveirinha
Thor
Level 24
God Stats
0W - 2L
1,109 SR
Queue Stats
64W - 58L
1,530 Elo+
Solo
Team Averages
Level 27
1,419 SR
1,381 Elo+

VS

Team Averages
Level 21
1,462 SR
1,437 Elo+
Cupid
Cupid
Eyelesslove
Cupid
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Hel
Hel
GagaYel
Hel
Level 24
God Stats
4W - 2L
1,578 SR
Queue Stats
53W - 40L
1,446 Elo+
Solo
Agni
Agni
ITotoo
Agni
Level 29
God Stats
4W - 4L
1,416 SR
Queue Stats
92W - 70L
1,498 Elo+
Solo
Osiris
Osiris
JustPlayArthur
Osiris
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,328 Elo+
Solo
Nemesis
Nemesis
Maycon2133
Nemesis
Level 29
God Stats
4W - 7L
1,316 SR
Queue Stats
98W - 106L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
UPM_Madruga
Danzaburou
10
4 / 5 / 5
7,044
470
6,163
10,255
3,801
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
6,829
455
2,905
6,913
2,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
0 / 1 / 0
6,801
453
2,218
7,559
5,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Cerberus
UPM_Xuniorr
Cerberus
9
1 / 2 / 6
5,949
397
4,941
12,108
5,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 4 / 3
7,839
523
4,893
10,304
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,853
390
3,787
7,572
2,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
9
0 / 5 / 0
6,299
420
5,432
9,588
5,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
ITotoo
Agni
16
12 / 1 / 1
9,796
653
12,873
7,882
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 0
9,259
617
5,089
8,022
7,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
Maycon2133
Nemesis
13
4 / 1 / 5
7,878
525
4,792
10,050
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
12
Kills
17
17
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
0
0
W
Hel
0
5
0
0
W
Agni
ITotoo
Agni
12
1
1
12.5
W
1
0
0
1
W
Nemesis
Maycon2133
Nemesis
4
1
5
6.5
L
Danzaburou
UPM_Madruga
Danzaburou
4
5
5
1.3
L
2
5
0
0.4
L
Osiris
0
1
0
0
L
Cerberus
UPM_Xuniorr
Cerberus
1
2
6
2
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
31,973
47,139
Taken
43,114
21,398
Mitigated
21,394
9,857
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,787
1,698
35
915
7,572
2,013
1,177
1,958
5,614
0
19,383
W
Hel
5,432
178
2,668
4,178
9,588
5,495
405
2,597
6,991
31,043
0
W
Agni
ITotoo
Agni
12,873
1,234
119
1,927
7,882
3,099
403
2,731
5,151
72,448
0
W
5,089
1,060
0
5,316
8,022
7,353
0
0
8,022
4,464
58,510
W
Nemesis
Maycon2133
Nemesis
4,792
1,205
0
2,231
10,050
3,434
328
560
9,490
0
42,543
L
Danzaburou
UPM_Madruga
Danzaburou
6,163
3,317
0
2,869
10,255
3,801
671
4,025
6,128
0
30,346
L
2,905
442
73
255
6,913
2,424
82
4,430
2,297
31,364
0
L
Osiris
2,218
623
0
2,646
7,559
5,785
0
327
7,232
0
36,303
L
Cerberus
UPM_Xuniorr
Cerberus
4,941
331
0
3,184
12,108
5,306
0
5,158
6,846
16,300
0
L
4,893
637
0
830
10,304
4,082
0
4,158
6,004
0
37,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,462
Gold Earned
39,085
296
Minions Killed
445
0
Camps Cleared
0
1,302,204
Distance Traveled
1,503,909
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,853
390
49
3
0
266,947
0
W
Hel
6,299
420
42
3
0
296,729
4
W
Agni
9,796
653
143
10
0
309,806
6
W
Osiris
9,259
617
141
9
0
304,381
2
W
Nemesis
7,878
525
70
5
0
326,046
2
L
Danzaburou
7,044
470
51
3
0
227,596
1
L
Zeus
6,829
455
60
4
0
255,565
3
L
Osiris
6,801
453
88
6
0
274,425
3
L
Cerberus
5,949
397
33
2
0
286,568
3
L
Thor
7,839
523
64
4
0
258,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role