Player Matchup

Ymir
Ymir
Silver II
Adapedinho
Ymir
Silver II
Level 116
God Stats
2W - 0L
1,566 SR
Queue Stats
4W - 11L
1,551 MMR
Solo
Loki
Loki
Silver III
Darkwins
Loki
Silver III
Level 89
God Stats
4W - 1L
1,627 SR
Queue Stats
4W - 10L
1,403 MMR
Solo
Merlin
Merlin
Gold III
Kroblelus
Merlin
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold III
MrPapiro
Tyr
Gold III
Level 129
God Stats
1W - 3L
1,136 SR
Queue Stats
87W - 77L
1,545 MMR
Solo
Chernobog
Chernobog
Gold I
Verliese1
Chernobog
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,466 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,490 SR
1,499 MMR
Cthulhu
Cthulhu
Silver III
IsaacsMagnus
Cthulhu
Silver III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold II
KanieIOutis
Vamana
Gold II
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 116L
1,584 MMR
Solo
Scylla
Scylla
Gold II
LaCosTeLa
Scylla
Gold II
Level 129
God Stats
14W - 19L
1,603 SR
Queue Stats
276W - 291L
1,601 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
MMaconi
Tsukuyomi
Silver I
Level 122
God Stats
2W - 5L
1,349 SR
Queue Stats
68W - 72L
1,432 MMR
Solo
Xbalanque
Xbalanque
Gold V
XxDarkkevilxX
Xbalanque
Gold V
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,380 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 11
10,806
515
3,177
16,780
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
16
2 / 4 / 9
10,873
518
2,783
13,456
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Kroblelus
Merlin
20
6 / 1 / 7
14,154
674
14,257
8,819
3,653
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 3 / 6
11,818
563
13,721
22,717
20,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Verliese1
Chernobog
20
13 / 3 / 5
15,580
742
27,637
21,762
10,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetJanusAthenaApolloGuan Yu

VS

Bans
OdinKing ArthurAnhurFenrirDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsaacsMagnus
Cthulhu
15
2 / 4 / 5
8,831
421
5,838
18,723
16,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vamana
17
3 / 3 / 5
10,547
502
15,864
24,502
18,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
LaCosTeLa
Scylla
17
5 / 3 / 5
10,930
520
8,604
9,543
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MMaconi
Tsukuyomi
17
4 / 5 / 4
10,812
515
9,784
15,441
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
XxDarkkevilxX
Xbalanque
15
1 / 6 / 0
9,398
448
7,960
16,037
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
34
21
Kills
15
15
Deaths
21
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
11
1.38
W
Loki
2
4
9
1.63
L
Cthulhu
IsaacsMagnus
Cthulhu
2
4
5
1.13
L
Vamana
3
3
5
1.83
W
Merlin
Kroblelus
Merlin
6
1
7
9.5
L
Scylla
LaCosTeLa
Scylla
5
3
5
2.5
L
Tsukuyomi
MMaconi
Tsukuyomi
4
5
4
1.2
W
0
3
6
1
W
Chernobog
Verliese1
Chernobog
13
3
5
5.17
L
Xbalanque
XxDarkkevilxX
Xbalanque
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,575
Damage
48,050
83,534
Taken
84,246
47,246
Mitigated
49,933
39,467
Healing
21,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,177
200
0
6,117
16,780
8,523
322
4,297
10,704
34,430
0
W
Loki
2,783
272
0
6,563
13,456
4,278
1,289
2,024
11,367
0
51,320
L
Cthulhu
IsaacsMagnus
Cthulhu
5,838
555
0
4,475
18,723
16,005
212
3,051
15,494
26,416
0
L
Vamana
15,864
5,146
0
8,515
24,502
18,962
585
3,092
21,152
9,118
69,523
W
Merlin
Kroblelus
Merlin
14,257
823
0
3,590
8,819
3,653
2,723
2,558
6,149
139,417
0
L
Scylla
LaCosTeLa
Scylla
8,604
539
0
1,540
9,543
3,484
231
3,377
6,166
74,568
0
L
Tsukuyomi
MMaconi
Tsukuyomi
9,784
2,400
0
4,092
15,441
6,582
0
4,052
11,389
0
68,357
W
13,721
1,457
0
11,622
22,717
20,789
146
2,975
19,139
0
80,289
W
Chernobog
Verliese1
Chernobog
27,637
21,594
0
11,575
21,762
10,003
4,211
4,852
16,679
0
133,878
L
Xbalanque
XxDarkkevilxX
Xbalanque
7,960
4,064
0
3,289
16,037
4,900
1,778
3,862
12,175
0
70,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,231
Gold Earned
50,518
705
Minions Killed
577
0
Camps Cleared
0
2,144,374
Distance Traveled
2,008,858
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,806
515
53
3
0
450,222
2
W
Loki
10,873
518
77
4
0
444,867
5
L
Cthulhu
8,831
421
39
2
0
396,988
0
L
Vamana
10,547
502
130
6
0
408,336
8
W
Merlin
14,154
674
218
10
0
410,743
8
L
Scylla
10,930
520
150
7
0
417,166
8
L
Tsukuyomi
10,812
515
124
6
0
409,733
3
W
Tyr
11,818
563
155
7
0
457,434
4
W
Chernobog
15,580
742
202
10
0
381,108
5
L
Xbalanque
9,398
448
134
6
0
376,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role