Player Matchup

Odin
Odin
High Outlaw
Odin
Level 80
God Stats
4W - 4L
1,435 SR
Queue Stats
62W - 75L
1,471 Elo+
Party 2
Tiamat
Tiamat
KSI PRNinja
Tiamat
Level 108
God Stats
4W - 5L
1,431 SR
Queue Stats
138W - 159L
1,440 Elo+
Party 2
Chiron
Chiron
Nastykiller1
Chiron
Level 16
God Stats
6W - 4L
1,500 SR
Queue Stats
67W - 65L
1,498 Elo+
Party 2
Team Averages
Level 68
1,455 SR
1,470 Elo+

VS

Team Averages
Level 92
1,508 SR
1,544 Elo+
Tiamat
Tiamat
G3RB34R69
Tiamat
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 75L
1,549 Elo+
Party 1
Medusa
Medusa
Soltizy
Medusa
Level 140
God Stats
6W - 8L
1,457 SR
Queue Stats
99W - 96L
1,553 Elo+
Party 1
Bellona
Bellona
SouISinger
Bellona
Level 22
God Stats
11W - 7L
1,566 SR
Queue Stats
23W - 27L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 9
18,195
627
12,802
23,842
36,426
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
20
13 / 4 / 4
20,332
701
38,234
25,354
19,159
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
19
1 / 7 / 9
16,376
565
16,575
17,779
6,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G3RB34R69
Tiamat
19
2 / 7 / 10
16,665
575
9,369
23,050
9,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Soltizy
Medusa
20
8 / 8 / 6
17,690
610
28,815
25,432
11,052
Bellona
SouISinger
Bellona
20
4 / 4 / 6
16,766
578
11,654
30,864
32,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
36
19
Kills
14
15
Deaths
19
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tiamat
G3RB34R69
Tiamat
2
7
10
1
W
5
4
9
2.38
W
Tiamat
13
4
4
3.75
W
Chiron
1
7
9
0.79
L
Medusa
Soltizy
Medusa
8
8
6
1.38
L
Bellona
SouISinger
Bellona
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,611
Damage
49,838
66,975
Taken
79,346
62,066
Mitigated
53,261
19,571
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
G3RB34R69
Tiamat
9,369
1,936
0
3,737
23,050
9,326
630
11,099
11,951
61,704
0
W
12,802
2,507
0
696
23,842
36,426
710
3,020
19,624
0
70,482
W
Tiamat
38,234
5,833
951
12,706
25,354
19,159
2,344
6,197
19,157
154,054
0
W
Chiron
16,575
3,348
1,366
3,852
17,779
6,481
643
2,282
15,497
0
66,546
L
Medusa
Soltizy
Medusa
28,815
9,340
0
1,240
25,432
11,052
2,603
12,792
12,640
0
167,178
L
Bellona
SouISinger
Bellona
11,654
1,416
126
4,383
30,864
32,883
43
14,439
16,425
10,947
30,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,903
Gold Earned
51,121
372
Minions Killed
384
0
Camps Cleared
0
1,530,481
Distance Traveled
1,470,073
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
16,665
575
103
4
0
399,298
0
W
Odin
18,195
627
93
3
0
534,794
4
W
Tiamat
20,332
701
189
7
0
495,687
1
W
Chiron
16,376
565
90
3
0
500,000
0
L
Medusa
17,690
610
233
8
0
449,990
2
L
Bellona
16,766
578
48
2
0
620,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role