Player Matchup

The Morrigan
The Morrigan
Chicknattack
The Morrigan
Level 62
God Stats
108W - 126L
1,483 SR
Queue Stats
638W - 698L
1,459 Elo+
Party 2
Geb
Geb
DOOMweeper
Geb
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,422 Elo+
Party 2
Ne Zha
Ne Zha
MichDePain
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,831 Elo+
Party 2
Scylla
Scylla
MysticJuan
Scylla
Level 21
God Stats
96W - 67L
1,632 SR
Queue Stats
412W - 420L
1,516 Elo+
Party 3
Serqet
Serqet
bigpoppahtx
Serqet
Level 29
God Stats
18W - 25L
1,463 SR
Queue Stats
621W - 611L
1,500 Elo+
Party 3
Team Averages
Level 30
1,516 SR
1,546 Elo+

VS

Team Averages
Level 31
1,655 SR
1,601 Elo+
Cthulhu
Cthulhu
Erisadden
Cthulhu
Level 10
God Stats
25W - 12L
1,759 SR
Queue Stats
32W - 16L
1,695 Elo+
Party 1
Nu Wa
Nu Wa
GoldenSP
Nu Wa
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Madachu
Kumbhakarna
Level 24
God Stats
11W - 2L
1,902 SR
Queue Stats
13W - 5L
1,640 Elo+
Party 1
Izanami
Izanami
Yuhbs
Izanami
Level 88
God Stats
17W - 11L
1,619 SR
Queue Stats
22W - 12L
1,662 Elo+
Party 1
Cupid
Cupid
fascinum
Cupid
Level 23
God Stats
40W - 46L
1,497 SR
Queue Stats
127W - 129L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chicknattack
The Morrigan
16
2 / 7 / 2
10,631
966
13,281
12,385
5,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
1 / 6 / 3
9,948
904
9,465
19,300
18,594
Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
MichDePain
Ne Zha
16
0 / 5 / 4
9,615
874
5,250
14,545
6,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
MysticJuan
Scylla
16
1 / 5 / 3
10,355
941
11,363
13,141
5,196
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
16
1 / 7 / 3
9,710
883
9,652
18,488
7,261
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

72

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erisadden
Cthulhu
18
3 / 2 / 22
11,068
1,006
14,540
11,241
11,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
GoldenSP
Nu Wa
18
7 / 0 / 16
11,272
1,025
16,056
5,998
2,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kumbhakarna
Madachu
Kumbhakarna
18
4 / 1 / 24
11,401
1,036
8,114
16,847
15,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Yuhbs
Izanami
18
8 / 1 / 14
12,723
1,157
16,870
5,985
2,480
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cupid
fascinum
Cupid
18
8 / 1 / 19
12,350
1,123
16,469
10,762
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
125
5
Kills
30
30
Deaths
5
15
Assists
95
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chicknattack
The Morrigan
2
7
2
0.43
L
1
6
3
0.42
W
Cthulhu
Erisadden
Cthulhu
3
2
22
7
W
Nu Wa
GoldenSP
Nu Wa
7
0
16
15
W
Kumbhakarna
Madachu
Kumbhakarna
4
1
24
16
L
Ne Zha
MichDePain
Ne Zha
0
5
4
0.4
L
Scylla
MysticJuan
Scylla
1
5
3
0.5
W
Izanami
Yuhbs
Izanami
8
1
14
15
L
Serqet
1
7
3
0.36
W
Cupid
fascinum
Cupid
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,011
Damage
72,049
77,859
Taken
50,833
43,076
Mitigated
37,018
1,844
Healing
16,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chicknattack
The Morrigan
13,281
1,439
0
681
12,385
5,491
0
6,674
5,469
41,425
2,118
L
9,465
613
0
0
19,300
18,594
0
9,691
9,609
22,029
0
W
Cthulhu
Erisadden
Cthulhu
14,540
1,006
946
21
11,241
11,637
0
6,170
4,567
31,240
0
W
Nu Wa
GoldenSP
Nu Wa
16,056
4,123
250
1,679
5,998
2,762
0
3,347
2,651
32,946
0
W
Kumbhakarna
Madachu
Kumbhakarna
8,114
496
0
2,801
16,847
15,858
0
11,838
4,636
19,617
0
L
Ne Zha
MichDePain
Ne Zha
5,250
800
0
474
14,545
6,534
0
6,683
7,862
0
16,326
L
Scylla
MysticJuan
Scylla
11,363
1,155
0
270
13,141
5,196
0
5,447
7,694
39,806
0
W
Izanami
Yuhbs
Izanami
16,870
11,510
730
1,409
5,985
2,480
0
3,804
2,181
0
52,327
L
Serqet
9,652
1,777
0
419
18,488
7,261
0
10,215
8,273
0
14,625
W
Cupid
fascinum
Cupid
16,469
8,202
4,845
3,595
10,762
4,281
0
7,684
2,538
0
47,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,259
Gold Earned
58,814
200
Minions Killed
228
4
Camps Cleared
8
1,033,950
Distance Traveled
1,046,658
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,631
966
63
6
0
193,512
4
L
Geb
9,948
904
27
2
1
211,362
0
W
Cthulhu
11,068
1,006
28
3
1
236,130
1
W
Nu Wa
11,272
1,025
29
3
0
198,320
4
W
Kumbhakarna
11,401
1,036
17
2
0
209,341
0
L
Ne Zha
9,615
874
18
2
0
207,982
0
L
Scylla
10,355
941
81
7
3
202,092
0
W
Izanami
12,723
1,157
98
9
6
192,520
0
L
Serqet
9,710
883
11
1
0
219,002
0
W
Cupid
12,350
1,123
56
5
1
210,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role