Player Matchup

Cerberus
Cerberus
MjDaOne94
Cerberus
Level 16
God Stats
18W - 8L
1,676 SR
Queue Stats
30W - 18L
1,610 Elo+
Party 2
Izanami
Izanami
SEAGERyungBLOOD
Izanami
Level 26
God Stats
8W - 7L
1,625 SR
Queue Stats
11W - 16L
1,590 Elo+
Solo
Xing Tian
Xing Tian
SMELTERDEMON111
Xing Tian
Level 99
God Stats
1W - 1L
1,451 SR
Queue Stats
129W - 96L
1,580 Elo+
Party 2
Odin
Odin
Steepbeast099
Odin
Level 18
God Stats
22W - 13L
1,601 SR
Queue Stats
84W - 57L
1,534 Elo+
Party 2
Fenrir
Fenrir
Wayneisbad69
Fenrir
Level 16
God Stats
8W - 8L
1,441 SR
Queue Stats
79W - 57L
1,562 Elo+
Party 2
Team Averages
Level 35
1,559 SR
1,575 Elo+

VS

Team Averages
Level 28
1,492 SR
1,557 Elo+
Ymir
Ymir
JDawson153
Ymir
Level 29
God Stats
8W - 7L
1,570 SR
Queue Stats
80W - 67L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
MerchantsBane14
Danzaburou
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
PlatanoPower813
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 48L
1,553 Elo+
Solo
Zeus
Zeus
chaosthegod99
Zeus
Level 28
God Stats
2W - 1L
1,390 SR
Queue Stats
10W - 9L
1,575 Elo+
Solo
Tiamat
Tiamat
liam994
Tiamat
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 21L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MjDaOne94
Cerberus
15
3 / 10 / 5
10,399
1,040
15,335
31,686
15,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 8 / 4
9,135
914
9,554
19,126
6,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
SMELTERDEMON111
Xing Tian
18
7 / 9 / 4
12,379
1,238
11,971
27,044
22,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 9 / 5
9,326
933
10,922
24,754
16,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
17
5 / 13 / 7
11,264
1,126
14,043
26,472
11,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 40
11,623
1,162
16,661
16,118
8,734
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
MerchantsBane14
Danzaburou
18
10 / 4 / 21
12,773
1,277
23,197
15,763
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
PlatanoPower813
Xbalanque
18
7 / 4 / 24
11,772
1,177
18,492
12,585
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 7 / 19
11,447
1,145
17,170
10,664
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
liam994
Tiamat
20
22 / 1 / 21
15,556
1,556
43,305
12,390
11,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
174
17
Kills
49
49
Deaths
17
25
Assists
125
Player
Kills
Deaths
Assists
KDA
W
2
1
40
22
W
Danzaburou
MerchantsBane14
Danzaburou
10
4
21
5.13
L
Cerberus
MjDaOne94
Cerberus
3
10
5
0.55
W
Xbalanque
PlatanoPower813
Xbalanque
7
4
24
4.75
L
1
8
4
0.38
L
Xing Tian
SMELTERDEMON111
Xing Tian
7
9
4
1
L
1
9
5
0.39
L
Fenrir
5
13
7
0.65
W
8
7
19
2.5
W
Tiamat
liam994
Tiamat
22
1
21
32.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,825
Damage
118,825
129,082
Taken
67,520
71,155
Mitigated
34,612
8,526
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,661
4,247
0
0
16,118
8,734
0
8,775
7,266
20,551
0
W
Danzaburou
MerchantsBane14
Danzaburou
23,197
11,641
0
5,127
15,763
5,949
0
5,801
9,500
0
44,405
L
Cerberus
MjDaOne94
Cerberus
15,335
1,159
0
1,837
31,686
15,025
0
17,345
14,112
24,929
0
W
Xbalanque
PlatanoPower813
Xbalanque
18,492
9,308
526
540
12,585
4,352
0
5,974
6,517
0
29,317
L
9,554
6,988
243
1,411
19,126
6,303
0
13,102
5,900
0
27,389
L
Xing Tian
SMELTERDEMON111
Xing Tian
11,971
799
135
1,363
27,044
22,269
0
16,871
9,947
42,635
0
L
10,922
1,521
501
732
24,754
16,354
0
13,757
10,883
650
19,554
L
Fenrir
14,043
2,651
0
2,304
26,472
11,204
0
15,202
11,101
0
21,166
W
17,170
1,092
842
685
10,664
3,817
0
2,804
7,765
33,393
0
W
Tiamat
liam994
Tiamat
43,305
5,539
0
4,754
12,390
11,760
0
3,813
8,478
65,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,503
Gold Earned
63,171
186
Minions Killed
173
4
Camps Cleared
4
946,702
Distance Traveled
915,615
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,623
1,162
12
1
0
227,441
0
W
Danzaburou
12,773
1,277
49
5
1
164,670
0
L
Cerberus
10,399
1,040
23
2
0
206,639
3
W
Xbalanque
11,772
1,177
28
3
1
178,081
0
L
Izanami
9,135
914
46
5
2
137,646
0
L
Xing Tian
12,379
1,238
83
8
2
193,253
0
L
Odin
9,326
933
15
2
0
209,176
1
L
Fenrir
11,264
1,126
19
2
0
199,988
0
W
Zeus
11,447
1,145
36
4
1
148,107
0
W
Tiamat
15,556
1,556
48
5
1
197,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role