Player Matchup

Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
GoDzPR_SHaDoW
Apollo
Gold III
Level 133
God Stats
1W - 5L
1,302 SR
Queue Stats
53W - 57L
1,448 MMR
Solo
Raijin
Raijin
Gold V
RedDevilRampag3
Raijin
Gold V
Level 144
God Stats
4W - 3L
1,587 SR
Queue Stats
90W - 87L
1,433 MMR
Solo
Ganesha
Ganesha
Silver III
ValorStarSlayer
Ganesha
Silver III
Level 37
God Stats
1W - 5L
1,513 SR
Queue Stats
5W - 9L
1,393 MMR
Solo
Fenrir
Fenrir
Gold V
xChedderXGuapox
Fenrir
Gold V
Level 159
God Stats
28W - 38L
1,420 SR
Queue Stats
550W - 552L
1,464 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,464 SR
1,447 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,640 SR
1,483 MMR
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver II
Blacktilez
Cthulhu
Silver II
Level 43
God Stats
5W - 2L
1,492 SR
Queue Stats
72W - 69L
1,442 MMR
Solo
Cerberus
Cerberus
Silver I
DiabloNem
Cerberus
Silver I
Level 109
God Stats
2W - 2L
1,811 SR
Queue Stats
11W - 10L
1,433 MMR
Solo
Kali
Kali
Silver II
JUANERO11
Kali
Silver II
Level 62
God Stats
17W - 12L
1,489 SR
Queue Stats
85W - 71L
1,573 MMR
Solo
Horus
Horus
Bronze III
PvtCaboose37
Horus
Bronze III
Level 113
God Stats
1W - 0L
1,907 SR
Queue Stats
5W - 4L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 0
6,100
555
4,778
6,228
2,768
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 5 / 0
5,454
496
2,977
8,826
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 2
6,477
589
4,378
5,532
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
5,352
487
1,188
5,900
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 2 / 2
6,044
549
3,606
6,526
2,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetDanzaburouTsukuyomiCu ChulainnSobek

VS

Bans
Zhong KuiKing ArthurAthenaZeusGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
6 / 0 / 1
7,232
657
8,159
4,691
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Blacktilez
Cthulhu
9
0 / 2 / 2
5,380
489
4,118
7,214
4,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
DiabloNem
Cerberus
11
2 / 1 / 3
6,116
556
2,157
5,911
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
13
5 / 2 / 2
7,332
667
4,456
8,232
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 8
5,931
539
3,634
6,409
2,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
13
13
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
W
Skadi
 
Skadi
6
0
1
6.5
W
Cthulhu
Blacktilez
Cthulhu
0
2
2
0.5
W
Cerberus
DiabloNem
Cerberus
2
1
3
3.5
L
0
5
0
0
W
Kali
5
2
2
3
W
0
0
8
4
L
2
3
2
1
L
0
1
0
0
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
22,524
33,012
Taken
32,457
10,980
Mitigated
15,489
8,721
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,778
2,627
0
1,869
6,228
2,768
321
3,554
2,324
33,186
0
W
Skadi
 
Skadi
8,159
4,606
0
1,223
4,691
1,341
1,209
651
4,040
0
44,086
W
Cthulhu
Blacktilez
Cthulhu
4,118
132
0
2,635
7,214
4,548
140
4,203
2,981
31,605
0
W
Cerberus
DiabloNem
Cerberus
2,157
167
0
1,754
5,911
2,673
0
2,489
3,266
31,098
0
L
2,977
1,844
0
2,738
8,826
2,226
0
0
8,826
0
34,450
W
Kali
4,456
1,851
0
3,080
8,232
4,366
0
1,465
6,639
0
46,670
W
3,634
1,501
843
3,105
6,409
2,561
16
1,166
5,187
0
15,832
L
4,378
657
0
642
5,532
1,491
0
1,657
3,875
31,535
0
L
1,188
42
96
1,247
5,900
2,347
0
0
5,900
9,998
0
L
3,606
1,354
0
2,129
6,526
2,148
0
689
5,812
0
24,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,427
Gold Earned
31,991
281
Minions Killed
319
0
Camps Cleared
0
965,206
Distance Traveled
1,099,757
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,100
555
64
6
0
167,906
4
W
Skadi
7,232
657
82
7
0
200,308
3
W
Cthulhu
5,380
489
47
4
0
222,174
3
W
Cerberus
6,116
556
72
7
0
209,662
1
L
Apollo
5,454
496
78
7
0
186,200
2
W
Kali
7,332
667
94
9
0
239,745
1
W
Horus
5,931
539
24
2
0
227,868
2
L
Raijin
6,477
589
72
7
0
177,453
1
L
Ganesha
5,352
487
11
1
0
211,033
6
L
Fenrir
6,044
549
56
5
0
222,614
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role