Player Matchup

Set
Set
FortniteNinja
Set
Level 141
God Stats
8W - 8L
1,660 SR
Queue Stats
171W - 163L
1,596 Elo+
Party 1
Osiris
Osiris
ItalianFireplace
Osiris
Level 149
God Stats
0W - 3L
1,323 SR
Queue Stats
183W - 183L
1,589 Elo+
Party 1
Neith
Neith
TheEaglesNation
Neith
Level 129
God Stats
5W - 4L
1,660 SR
Queue Stats
106W - 108L
1,595 Elo+
Party 1
Kuzenbo
Kuzenbo
Vote4GebBush
Kuzenbo
Level 148
God Stats
9W - 15L
1,479 SR
Queue Stats
129W - 143L
1,612 Elo+
Solo
Merlin
Merlin
socialertread
Merlin
Level 78
God Stats
0W - 2L
1,283 SR
Queue Stats
256W - 245L
1,616 Elo+
Solo
Team Averages
Level 129
1,481 SR
1,602 Elo+

VS

Team Averages
Level 125
1,839 SR
1,726 Elo+
Ares
Ares
FlexTapeSponsor
Ares
Level 111
God Stats
23W - 11L
1,706 SR
Queue Stats
406W - 401L
1,630 Elo+
Solo
Rama
Rama
Kоnviction
Rama
Level 159
God Stats
13W - 3L
1,914 SR
Queue Stats
126W - 71L
1,732 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Roadsterbear
Cu Chulainn
Level 127
God Stats
19W - 18L
1,611 SR
Queue Stats
132W - 101L
1,693 Elo+
Party 2
Hel
Hel
bajо
Hel
Level 94
God Stats
3W - 0L
1,905 SR
Queue Stats
31W - 15L
1,824 Elo+
Party 2
Ne Zha
Ne Zha
cоok
Ne Zha
Level 136
God Stats
11W - 4L
2,060 SR
Queue Stats
150W - 99L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,802
560
453
994
178
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,682
536
0
214
75
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 1 / 0
2,652
530
183
942
123
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Vote4GebBush
Kuzenbo
5
0 / 1 / 0
3,302
660
487
2,795
1,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

1
0 / 0 / 0
1,053
211
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,770
754
837
2,265
781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
4,308
862
1,339
1,971
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Roadsterbear
Cu Chulainn
8
1 / 0 / 0
4,439
888
584
2,618
1,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hel
bajо
Hel
7
1 / 0 / 0
4,120
824
278
723
152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
cоok
Ne Zha
7
0 / 0 / 1
4,023
805
297
3,784
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
W
Cu Chulainn
Roadsterbear
Cu Chulainn
1
0
0
1
L
0
1
0
0
L
Kuzenbo
Vote4GebBush
Kuzenbo
0
1
0
0
W
Hel
bajо
Hel
1
0
0
1
W
Ne Zha
cоok
Ne Zha
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,123
Damage
3,335
4,945
Taken
11,361
1,966
Mitigated
3,538
1,464
Healing
8,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
837
192
0
1,195
2,265
781
0
343
1,922
7,807
0
L
453
382
0
282
994
178
0
0
994
0
2,697
L
0
0
0
12
214
75
0
112
102
0
2,057
W
1,339
964
0
1,305
1,971
443
304
144
1,827
0
20,986
W
Cu Chulainn
Roadsterbear
Cu Chulainn
584
212
0
1,607
2,618
1,093
0
0
2,618
0
21,067
L
183
63
0
220
942
123
0
269
673
0
1,238
L
Kuzenbo
Vote4GebBush
Kuzenbo
487
125
0
950
2,795
1,590
0
734
2,061
6,988
0
W
Hel
bajо
Hel
278
0
892
489
723
152
414
0
723
18,514
0
W
Ne Zha
cоok
Ne Zha
297
37
0
2,722
3,784
1,069
298
0
3,784
0
18,513
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,491
Gold Earned
20,660
23
Minions Killed
226
0
Camps Cleared
0
159,995
Distance Traveled
570,345
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,770
754
20
4
0
109,769
2
L
Set
2,802
560
8
2
0
34,152
0
L
Osiris
2,682
536
6
1
0
25,006
1
W
Rama
4,308
862
54
11
0
106,991
1
W
Cu Chulainn
4,439
888
54
11
0
115,608
1
L
Neith
2,652
530
3
1
0
28,486
0
L
Kuzenbo
3,302
660
6
1
0
72,351
3
W
Hel
4,120
824
49
10
0
126,447
1
W
Ne Zha
4,023
805
49
10
0
111,530
1
L
Merlin
1,053
211
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role