Player Matchup

Odin
Odin
Etron22
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 198L
1,462 Elo+
Party 3
Thoth
Thoth
Trap floe
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
402W - 459L
1,452 Elo+
Party 3
Pele
Pele
Zoic Finn
Pele
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
31W - 20L
1,549 Elo+
Party 2
Horus
Horus
Zoic IceKing
Horus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 130L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
Zoic Recon
Danzaburou
Level 45
God Stats
5W - 3L
1,779 SR
Queue Stats
112W - 113L
1,428 Elo+
Party 2
Team Averages
Level 38
1,606 SR
1,465 Elo+

VS

Team Averages
Level 68
1,436 SR
1,485 Elo+
Nu Wa
Nu Wa
NightVirgoCO
Nu Wa
Level 26
God Stats
34W - 24L
1,572 SR
Queue Stats
176W - 199L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
PYAGunzblazing
Xbalanque
Level 107
God Stats
1W - 4L
1,221 SR
Queue Stats
628W - 561L
1,477 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soul-Eater153
Tsukuyomi
Level 27
God Stats
36W - 41L
1,428 SR
Queue Stats
190W - 209L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
kobra396
Cu Chulainn
Level 63
God Stats
18W - 21L
1,458 SR
Queue Stats
434W - 423L
1,491 Elo+
Party 1
Ymir
Ymir
ssg viking
Ymir
Level 117
God Stats
3W - 1L
1,500 SR
Queue Stats
367W - 332L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Etron22
Odin
11
0 / 3 / 0
6,204
443
4,330
8,927
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Trap floe
Thoth
9
0 / 8 / 1
6,015
430
2,704
9,160
2,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
1 / 3 / 0
6,919
494
4,121
10,008
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,390
385
3,549
10,900
4,383
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Zoic Recon
Danzaburou
9
0 / 4 / 0
5,716
408
5,414
9,942
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 7
9,066
648
11,131
4,226
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
PYAGunzblazing
Xbalanque
14
3 / 0 / 9
7,612
544
9,593
8,174
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Soul-Eater153
Tsukuyomi
13
2 / 1 / 9
7,336
524
5,662
8,848
3,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
kobra396
Cu Chulainn
14
1 / 0 / 1
7,539
539
2,763
8,465
4,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
4 / 0 / 6
7,860
561
5,964
6,941
5,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
53
1
Kills
21
21
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Odin
Etron22
Odin
0
3
0
0
W
11
0
7
14.5
W
Xbalanque
PYAGunzblazing
Xbalanque
3
0
9
7.5
W
Tsukuyomi
Soul-Eater153
Tsukuyomi
2
1
9
6.5
L
Thoth
Trap floe
Thoth
0
8
1
0.06
L
Pele
1
3
0
0.33
L
0
3
0
0
L
Danzaburou
Zoic Recon
Danzaburou
0
4
0
0
W
Cu Chulainn
kobra396
Cu Chulainn
1
0
1
1.5
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,118
Damage
35,113
48,937
Taken
36,654
17,351
Mitigated
17,104
14,334
Healing
16,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Etron22
Odin
4,330
399
0
2,287
8,927
5,020
0
2,415
6,334
0
29,678
W
11,131
2,392
0
1,370
4,226
1,439
1,791
1,406
2,795
47,482
0
W
Xbalanque
PYAGunzblazing
Xbalanque
9,593
5,646
0
3,720
8,174
2,598
2,272
143
8,031
0
44,550
W
Tsukuyomi
Soul-Eater153
Tsukuyomi
5,662
2,069
0
4,737
8,848
3,041
604
627
8,171
0
36,636
L
Thoth
Trap floe
Thoth
2,704
321
0
525
9,160
2,219
583
5,223
3,601
25,281
0
L
Pele
4,121
749
0
2,918
10,008
3,146
18
2,148
7,680
0
48,192
L
3,549
1,931
1,954
3,603
10,900
4,383
0
2,853
7,893
0
16,841
L
Danzaburou
Zoic Recon
Danzaburou
5,414
1,322
381
2,666
9,942
2,583
64
3,817
5,983
0
39,044
W
Cu Chulainn
kobra396
Cu Chulainn
2,763
895
0
4,922
8,465
4,422
654
204
8,011
3,032
38,838
W
5,964
804
0
1,567
6,941
5,604
0
324
6,617
35,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,244
Gold Earned
39,413
299
Minions Killed
394
0
Camps Cleared
0
1,375,402
Distance Traveled
1,421,429
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,204
443
60
4
0
294,006
0
W
Nu Wa
9,066
648
97
7
0
269,152
2
W
Xbalanque
7,612
544
104
7
0
263,520
0
W
Tsukuyomi
7,336
524
70
5
0
339,881
0
L
Thoth
6,015
430
45
3
0
239,042
1
L
Pele
6,919
494
93
7
0
323,519
0
L
Horus
5,390
385
26
2
0
281,412
1
L
Danzaburou
5,716
408
75
5
0
237,423
2
W
Cu Chulainn
7,539
539
88
6
0
269,147
4
W
Ymir
7,860
561
35
3
0
279,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role