Player Matchup

Awilix
Awilix
FEB_War_BR45
Awilix
Level 95
God Stats
20W - 16L
1,571 SR
Queue Stats
208W - 176L
1,560 Elo+
Party 1
King Arthur
King Arthur
Flairdarkslayer6
King Arthur
Level 98
God Stats
29W - 34L
1,559 SR
Queue Stats
780W - 766L
1,470 Elo+
Party 1
Chronos
Chronos
Terviana
Chronos
Level 108
God Stats
4W - 1L
1,866 SR
Queue Stats
126W - 127L
1,495 Elo+
Solo
Kumbhakarna
Kumbhakarna
danholiver
Kumbhakarna
Level 146
God Stats
5W - 4L
1,811 SR
Queue Stats
197W - 199L
1,454 Elo+
Solo
Raijin
Raijin
nxbrezin
Raijin
Level 65
God Stats
5W - 11L
1,427 SR
Queue Stats
359W - 395L
1,465 Elo+
Party 1
Team Averages
Level 102
1,647 SR
1,489 Elo+

VS

Team Averages
Level 96
1,537 SR
1,474 Elo+
Danzaburou
Danzaburou
FoiSolado
Danzaburou
Level 91
God Stats
4W - 1L
1,406 SR
Queue Stats
136W - 144L
1,521 Elo+
Solo
Amaterasu
Amaterasu
Luumau
Amaterasu
Level 108
God Stats
11W - 7L
1,480 SR
Queue Stats
634W - 706L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
SunWukonguei
Tsukuyomi
Level 107
God Stats
12W - 10L
1,711 SR
Queue Stats
663W - 675L
1,432 Elo+
Solo
Kukulkan
Kukulkan
Trmythe
Kukulkan
Level 67
God Stats
3W - 3L
1,587 SR
Queue Stats
47W - 48L
1,535 Elo+
Solo
Aphrodite
Aphrodite
ViserysID
Aphrodite
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
11 / 8 / 3
12,050
548
19,398
20,659
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

King Arthur
Flairdarkslayer6
King Arthur
18
6 / 8 / 5
11,319
515
16,444
26,458
20,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Terviana
Chronos
16
0 / 6 / 2
9,945
452
6,489
14,766
5,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
danholiver
Kumbhakarna
14
1 / 8 / 6
9,587
436
3,889
20,396
15,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
nxbrezin
Raijin
15
1 / 11 / 10
9,743
443
11,749
18,153
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoiSolado
Danzaburou
20
7 / 2 / 16
13,689
622
15,714
15,064
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Luumau
Amaterasu
18
1 / 3 / 10
11,950
543
8,432
20,761
15,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
SunWukonguei
Tsukuyomi
20
11 / 7 / 11
13,796
627
20,905
23,244
9,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Trmythe
Kukulkan
20
11 / 5 / 11
13,750
625
23,058
15,809
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
ViserysID
Aphrodite
20
11 / 2 / 17
12,989
590
13,143
17,386
15,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
106
19
Kills
41
41
Deaths
19
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Awilix
11
8
3
1.56
L
King Arthur
Flairdarkslayer6
King Arthur
6
8
5
1.06
W
Danzaburou
FoiSolado
Danzaburou
7
2
16
7.5
W
Amaterasu
Luumau
Amaterasu
1
3
10
2
W
Tsukuyomi
SunWukonguei
Tsukuyomi
11
7
11
2.36
L
Chronos
Terviana
Chronos
0
6
2
0.17
W
Kukulkan
Trmythe
Kukulkan
11
5
11
3.3
W
Aphrodite
ViserysID
Aphrodite
11
2
17
9.75
L
Kumbhakarna
danholiver
Kumbhakarna
1
8
6
0.5
L
Raijin
nxbrezin
Raijin
1
11
10
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,969
Damage
81,252
100,432
Taken
92,264
58,763
Mitigated
54,475
11,905
Healing
46,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
19,398
7,013
0
1,259
20,659
10,291
0
6,714
13,945
0
71,383
L
King Arthur
Flairdarkslayer6
King Arthur
16,444
734
0
4,874
26,458
20,784
0
9,002
17,456
0
61,267
W
Danzaburou
FoiSolado
Danzaburou
15,714
7,743
0
6,292
15,064
6,546
3,277
4,082
10,886
0
104,125
W
Amaterasu
Luumau
Amaterasu
8,432
3,366
0
8,019
20,761
15,588
2,264
2,566
18,075
0
57,118
W
Tsukuyomi
SunWukonguei
Tsukuyomi
20,905
5,757
0
5,684
23,244
9,745
2,302
6,785
16,211
0
95,164
L
Chronos
Terviana
Chronos
6,489
1,958
0
3,057
14,766
5,348
931
6,282
8,484
68,466
3,414
W
Kukulkan
Trmythe
Kukulkan
23,058
3,221
0
1,960
15,809
7,505
2,181
4,347
11,288
115,772
0
W
Aphrodite
ViserysID
Aphrodite
13,143
2,615
12,380
11,857
17,386
15,091
2,659
3,741
13,541
42,682
0
L
Kumbhakarna
danholiver
Kumbhakarna
3,889
68
0
1,487
20,396
15,837
0
7,326
13,070
21,811
0
L
Raijin
nxbrezin
Raijin
11,749
1,091
0
1,228
18,153
6,503
39
6,877
11,276
44,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,644
Gold Earned
66,174
434
Minions Killed
582
0
Camps Cleared
0
1,848,358
Distance Traveled
2,143,801
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,050
548
114
5
0
410,223
4
L
King Arthur
11,319
515
89
4
0
383,130
3
W
Danzaburou
13,689
622
133
6
0
412,040
8
W
Amaterasu
11,950
543
122
6
0
419,772
2
W
Tsukuyomi
13,796
627
121
6
0
446,445
5
L
Chronos
9,945
452
127
6
0
367,815
11
W
Kukulkan
13,750
625
157
7
0
420,239
5
W
Aphrodite
12,989
590
49
2
0
445,305
5
L
Kumbhakarna
9,587
436
27
1
0
386,444
4
L
Raijin
9,743
443
77
4
0
300,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role