Player Matchup

Sobek
Sobek
Alex_96_22
Sobek
Level 147
God Stats
30W - 26L
1,731 SR
Queue Stats
788W - 724L
1,583 Elo+
Solo
Agni
Agni
Christian1442004
Agni
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
SUP3RBIA
Sun Wukong
Level 140
God Stats
4W - 4L
1,646 SR
Queue Stats
466W - 474L
1,500 Elo+
Solo
Medusa
Medusa
Xpolar-crashX
Medusa
Level 89
God Stats
2W - 4L
1,543 SR
Queue Stats
5W - 11L
1,495 Elo+
Solo
Cerberus
Cerberus
Xtrem ZolLDiiaH
Cerberus
Level 155
God Stats
2W - 8L
1,500 SR
Queue Stats
529W - 558L
1,533 Elo+
Solo
Team Averages
Level 127
1,584 SR
1,548 Elo+

VS

Team Averages
Level 131
1,515 SR
1,653 Elo+
Izanami
Izanami
FrostPenguin819
Izanami
Level 128
God Stats
18W - 13L
1,595 SR
Queue Stats
160W - 157L
1,540 Elo+
Solo
Janus
Janus
IrisHBooKWorM
Janus
Level 144
God Stats
2W - 2L
1,328 SR
Queue Stats
234W - 170L
1,683 Elo+
Party 1
Achilles
Achilles
THEPRETENDK1LLER
Achilles
Level 146
God Stats
6W - 2L
1,195 SR
Queue Stats
452W - 294L
1,720 Elo+
Party 1
Arachne
Arachne
Tripple7
Arachne
Level 118
God Stats
41W - 14L
1,794 SR
Queue Stats
397W - 291L
1,700 Elo+
Party 1
Ares
Ares
Vetrolic
Ares
Level 120
God Stats
20W - 15L
1,664 SR
Queue Stats
399W - 412L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
5
0 / 0 / 0
3,167
633
806
2,935
1,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 2 / 0
3,279
656
388
1,989
445
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
SUP3RBIA
Sun Wukong
5
0 / 2 / 0
3,104
621
1,181
4,589
1,633
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 0 / 0
3,064
613
1,271
1,614
339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
2
0 / 0 / 0
2,589
518
0
80
24
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,278
656
1,188
1,820
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,514
703
668
1,559
336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
2 / 0 / 0
3,703
741
2,672
4,212
1,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Tripple7
Arachne
6
1 / 0 / 2
3,764
753
1,112
2,629
614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ares
4
0 / 0 / 0
3,051
610
779
2,396
727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
0
0
0
L
0
2
0
0
W
0
0
0
0
W
1
0
0
1
L
Sun Wukong
SUP3RBIA
Sun Wukong
0
2
0
0
W
2
0
0
2
W
Arachne
Tripple7
Arachne
1
0
2
2
W
Ares
0
0
0
0
L
0
0
0
0
L
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,646
Damage
6,419
11,207
Taken
12,616
3,503
Mitigated
3,372
4,421
Healing
5,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
806
154
0
2,025
2,935
1,062
0
455
2,480
6,047
0
L
388
96
0
50
1,989
445
0
594
1,321
11,649
0
W
1,188
1,062
0
1,211
1,820
394
52
451
1,369
0
16,282
W
668
38
0
590
1,559
336
0
278
1,281
14,900
0
L
Sun Wukong
SUP3RBIA
Sun Wukong
1,181
0
0
1,423
4,589
1,633
0
0
4,589
0
11,341
W
2,672
593
0
1,642
4,212
1,301
0
0
4,212
0
14,471
W
Arachne
Tripple7
Arachne
1,112
845
0
842
2,629
614
0
110
2,519
0
14,461
W
Ares
779
29
0
1,100
2,396
727
0
355
2,041
5,025
0
L
1,271
716
0
912
1,614
339
0
324
1,290
0
11,594
L
Cerberus
0
0
0
11
80
24
0
0
80
1,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,203
Gold Earned
17,310
92
Minions Killed
129
0
Camps Cleared
0
389,976
Distance Traveled
464,863
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,167
633
10
2
0
94,583
3
L
Agni
3,279
656
33
7
0
99,982
2
W
Izanami
3,278
656
32
6
0
86,505
0
W
Janus
3,514
703
27
5
0
84,213
1
L
Sun Wukong
3,104
621
17
3
0
81,577
0
W
Achilles
3,703
741
29
6
0
101,711
1
W
Arachne
3,764
753
37
7
0
95,951
1
W
Ares
3,051
610
4
1
0
96,483
2
L
Medusa
3,064
613
28
6
0
99,477
1
L
Cerberus
2,589
518
4
1
0
14,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role