Player Matchup

Ymir
Ymir
GrandMan70
Ymir
Level 25
God Stats
16W - 8L
1,461 SR
Queue Stats
82W - 68L
1,283 Elo+
Solo
Artemis
Artemis
Jun10rX
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
Nerf_Von
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,008 Elo+
Party 3
Sol
Sol
WCC-Money
Sol
Level 8
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 6L
1,008 Elo+
Party 3
Thor
Thor
Xx DCxFAMOUS xX
Thor
Level 27
God Stats
4W - 3L
1,433 SR
Queue Stats
107W - 129L
1,246 Elo+
Solo
Team Averages
Level 14
1,465 SR
1,209 Elo+

VS

Team Averages
Level 17
1,419 SR
1,225 Elo+
Anhur
Anhur
AcridGoldfish77
Anhur
Level 26
God Stats
2W - 5L
1,683 SR
Queue Stats
252W - 346L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
Guihhh1514
Kukulkan
Level 18
God Stats
6W - 6L
1,403 SR
Queue Stats
14W - 26L
1,200 Elo+
Party 2
Ne Zha
Ne Zha
Staryuuki1890
Ne Zha
Level 17
God Stats
0W - 2L
1,242 SR
Queue Stats
39W - 102L
1,340 Elo+
Party 1
Danzaburou
Danzaburou
gsaaantos468
Danzaburou
Level 20
God Stats
12W - 17L
1,267 SR
Queue Stats
18W - 32L
1,191 Elo+
Party 2
Nemesis
Nemesis
noblecombatking
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 5
12,234
510
12,485
15,959
19,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Jun10rX
Artemis
19
10 / 4 / 3
12,630
526
13,005
12,411
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
15
6 / 3 / 4
10,801
450
8,517
18,921
19,315
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
4 / 7 / 2
10,805
450
7,908
13,975
4,599
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
8 / 6 / 7
11,692
487
14,684
16,064
6,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,714
405
9,563
16,798
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Guihhh1514
Kukulkan
19
8 / 2 / 5
12,147
506
11,628
12,768
11,816
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 9 / 6
8,368
349
1,443
17,235
5,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
gsaaantos468
Danzaburou
17
3 / 6 / 4
11,060
461
14,760
22,473
7,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 12 / 3
9,982
416
4,729
16,146
6,021
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
37
34
Kills
15
21
Deaths
35
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
6
1
5
8.5
L
Kukulkan
Guihhh1514
Kukulkan
8
2
5
5.25
W
Artemis
Jun10rX
Artemis
10
4
3
2.88
W
Ares
6
3
4
2.67
L
0
9
6
0.33
W
4
7
2
0.71
W
8
6
7
1.92
L
Danzaburou
gsaaantos468
Danzaburou
3
6
4
0.83
L
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,599
Damage
42,123
77,330
Taken
85,420
55,811
Mitigated
36,410
7,403
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,563
2,924
195
2,403
16,798
5,497
83
6,250
10,548
0
40,949
W
12,485
2,320
0
1,566
15,959
19,271
1,342
419
15,540
72,548
0
L
Kukulkan
Guihhh1514
Kukulkan
11,628
2,523
0
1,374
12,768
11,816
422
5,360
7,408
52,743
0
W
Artemis
Jun10rX
Artemis
13,005
7,001
0
240
12,411
6,361
4,434
1,321
11,090
0
71,668
W
Ares
8,517
1,497
237
340
18,921
19,315
1,186
4,968
13,953
25,623
0
L
1,443
908
0
2,770
17,235
5,110
244
3,264
13,971
0
33,426
W
7,908
1,791
0
2,732
13,975
4,599
3,836
1,669
11,691
49,655
0
W
14,684
4,686
534
1,754
16,064
6,265
1,429
3,251
12,813
0
43,085
L
Danzaburou
gsaaantos468
Danzaburou
14,760
6,877
0
4,317
22,473
7,966
886
8,476
13,997
0
75,625
L
4,729
2,086
0
564
16,146
6,021
341
5,560
10,586
0
42,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
51,271
380
Minions Killed
393
0
Camps Cleared
0
2,072,518
Distance Traveled
1,873,138
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,714
405
66
3
0
365,542
0
W
Ymir
12,234
510
107
4
0
434,714
0
L
Kukulkan
12,147
506
68
3
0
365,342
0
W
Artemis
12,630
526
101
4
0
341,156
1
W
Ares
10,801
450
40
2
0
418,090
6
L
Ne Zha
8,368
349
45
2
0
354,796
0
W
Sol
10,805
450
80
3
0
437,169
1
W
Thor
11,692
487
52
2
0
441,389
0
L
Danzaburou
11,060
461
128
5
0
397,824
1
L
Nemesis
9,982
416
86
4
0
389,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role