Player Matchup

Hercules
Hercules
BarbarianBro215
Hercules
Level 128
God Stats
0W - 1L
1,814 SR
Queue Stats
44W - 37L
1,544 Elo+
Party 1
Cupid
Cupid
FogAwakening
Cupid
Level 29
God Stats
5W - 2L
1,677 SR
Queue Stats
28W - 16L
1,593 Elo+
Party 1
Janus
Janus
MajesticRoo
Janus
Level 32
God Stats
1W - 1L
1,693 SR
Queue Stats
46W - 49L
1,462 Elo+
Solo
Arachne
Arachne
Spacearch3176
Arachne
Level 127
God Stats
15W - 15L
1,600 SR
Queue Stats
68W - 72L
1,514 Elo+
Party 1
Khepri
Khepri
ThePatriarchyGG
Khepri
Level 129
God Stats
17W - 14L
1,606 SR
Queue Stats
108W - 103L
1,556 Elo+
Party 1
Team Averages
Level 89
1,678 SR
1,534 Elo+

VS

Team Averages
Level 85
1,554 SR
1,518 Elo+
Serqet
Serqet
EKSxghostrid3r
Serqet
Level 139
God Stats
5W - 6L
1,469 SR
Queue Stats
400W - 458L
1,510 Elo+
Party 3
Tiamat
Tiamat
K1ng Alexander
Tiamat
Level 145
God Stats
6W - 4L
1,635 SR
Queue Stats
208W - 222L
1,497 Elo+
Party 3
Chaac
Chaac
Skewps
Chaac
Level 54
God Stats
7W - 4L
1,500 SR
Queue Stats
497W - 488L
1,485 Elo+
Party 2
Anubis
Anubis
Sourstein
Anubis
Level 43
God Stats
13W - 11L
1,667 SR
Queue Stats
276W - 270L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
This Toad
Heimdallr
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 28L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
9
0 / 3 / 0
5,095
510
3,459
8,869
4,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 0
4,645
465
3,429
4,977
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 0
4,834
483
1,101
3,489
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
8
0 / 1 / 1
4,977
498
1,361
4,476
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 1
5,159
516
2,532
7,851
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,312
531
1,139
4,977
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 4
5,232
523
3,467
3,965
4,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
Skewps
Chaac
10
1 / 0 / 2
5,687
569
5,093
5,909
4,193
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Sourstein
Anubis
11
6 / 0 / 1
6,352
635
3,854
2,874
1,367
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
This Toad
Heimdallr
9
3 / 0 / 1
5,597
560
5,590
6,360
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
12
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
0
0
W
1
1
0
1
L
1
4
0
0.25
W
1
1
4
3
L
0
3
0
0
W
Chaac
Skewps
Chaac
1
0
2
2
W
Anubis
Sourstein
Anubis
6
0
1
6.5
L
Arachne
0
1
1
0.5
L
1
1
1
1.5
W
Heimdallr
This Toad
Heimdallr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,882
Damage
19,143
29,662
Taken
24,085
11,132
Mitigated
13,254
9,202
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,459
1,919
0
2,476
8,869
4,832
0
596
8,273
0
23,804
W
1,139
0
0
2,780
4,977
1,499
0
165
4,812
0
28,342
L
3,429
1,965
30
534
4,977
1,195
0
1,664
3,141
0
20,851
W
3,467
497
0
1,904
3,965
4,131
0
1,169
2,796
20,799
0
L
1,101
0
0
329
3,489
613
0
2,034
1,455
21,214
0
W
Chaac
Skewps
Chaac
5,093
1,744
0
1,750
5,909
4,193
0
0
5,909
0
25,744
W
Anubis
Sourstein
Anubis
3,854
85
0
1,913
2,874
1,367
496
1,127
1,557
29,034
0
L
Arachne
1,361
875
0
1,740
4,476
1,517
0
1,325
2,970
0
24,533
L
2,532
146
0
4,093
7,851
2,975
0
1,296
6,189
13,859
0
W
Heimdallr
This Toad
Heimdallr
5,590
2,512
0
3,255
6,360
2,064
0
982
5,378
0
28,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,710
Gold Earned
28,180
225
Minions Killed
294
0
Camps Cleared
0
922,446
Distance Traveled
896,825
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,095
510
52
5
0
171,386
2
W
Serqet
5,312
531
72
7
0
195,262
1
L
Cupid
4,645
465
55
6
0
147,951
2
W
Tiamat
5,232
523
40
4
0
177,927
2
L
Janus
4,834
483
40
4
0
153,188
1
W
Chaac
5,687
569
46
5
0
171,162
1
W
Anubis
6,352
635
74
7
0
175,746
2
L
Arachne
4,977
498
54
5
0
219,776
1
L
Khepri
5,159
516
24
2
0
230,145
1
W
Heimdallr
5,597
560
62
6
0
176,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role