Player Matchup

Chaac
Chaac
Bronze III
Pedro KILLER 02
Chaac
Bronze III
Level 154
God Stats
1W - 0L
1,705 SR
Queue Stats
15W - 12L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold III
RetoastedT0ast
Cthulhu
Gold III
Level 144
God Stats
4W - 1L
1,697 SR
Queue Stats
272W - 273L
1,401 MMR
Party 3
Danzaburou
Danzaburou
Platinum V
RioCaRNaTE
Danzaburou
Platinum V
Level 160
God Stats
11W - 8L
1,682 SR
Queue Stats
409W - 399L
1,559 MMR
Party 3
Camazotz
Camazotz
Gold IV
SuperrealTick03
Camazotz
Gold IV
Level 128
God Stats
1W - 0L
1,249 SR
Queue Stats
133W - 124L
1,479 MMR
Solo
Janus
Janus
Gold I
Yungplague77
Janus
Gold I
Level 142
God Stats
15W - 34L
1,493 SR
Queue Stats
553W - 546L
1,568 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,565 SR
1,502 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,634 SR
1,452 MMR
Neith
Neith
Gold V
 
Neith
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
Brandon duda
Cu Chulainn
Gold IV
Level 154
God Stats
1W - 5L
1,379 SR
Queue Stats
203W - 216L
1,437 MMR
Solo
Sobek
Sobek
Bronze III
ETA Fizzy
Sobek
Bronze III
Level 106
God Stats
1W - 2L
1,646 SR
Queue Stats
37W - 38L
1,494 MMR
Party 1
Tiamat
Tiamat
Bronze III
Recon945
Tiamat
Bronze III
Level 32
God Stats
0W - 1L
1,866 SR
Queue Stats
1W - 3L
1,399 MMR
Party 1
The Morrigan
The Morrigan
Gold III
Zedula
The Morrigan
Gold III
Level 149
God Stats
3W - 5L
1,781 SR
Queue Stats
119W - 121L
1,431 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
9,362
551
9,099
13,930
10,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 2 / 9
8,985
529
7,451
13,371
9,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RioCaRNaTE
Danzaburou
15
4 / 2 / 8
9,465
557
12,829
12,435
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Camazotz
16
6 / 0 / 6
9,487
558
7,576
14,745
9,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
6 / 0 / 3
9,035
531
8,498
7,541
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTsukuyomiScyllaThothApollo

VS

Bans
AthenaPoseidonCupidFenrirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 6 / 2
7,644
450
9,154
11,219
3,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Brandon duda
Cu Chulainn
15
1 / 3 / 0
8,270
486
11,223
16,231
10,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
ETA Fizzy
Sobek
10
2 / 5 / 0
6,745
397
5,700
16,311
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Recon945
Tiamat
13
0 / 4 / 0
8,049
473
5,749
9,443
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Zedula
The Morrigan
13
0 / 3 / 1
7,828
460
5,570
9,870
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
21
Kills
5
5
Deaths
21
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
2
0.5
L
Cu Chulainn
Brandon duda
Cu Chulainn
1
3
0
0.33
L
Sobek
ETA Fizzy
Sobek
2
5
0
0.4
W
3
1
4
5
L
Tiamat
Recon945
Tiamat
0
4
0
0
W
2
2
9
3.25
W
Danzaburou
RioCaRNaTE
Danzaburou
4
2
8
4
W
Camazotz
6
0
6
9
W
6
0
3
7.5
L
The Morrigan
Zedula
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,453
Damage
37,396
62,022
Taken
63,074
36,963
Mitigated
34,909
24,185
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,154
4,129
0
3,062
11,219
3,719
0
4,358
6,813
0
52,483
L
Cu Chulainn
Brandon duda
Cu Chulainn
11,223
2,651
0
5,787
16,231
10,804
0
1,997
14,192
544
54,526
L
Sobek
ETA Fizzy
Sobek
5,700
311
0
4,864
16,311
11,825
33
4,508
11,743
15,749
0
W
9,099
1,527
0
6,019
13,930
10,979
176
1,961
11,945
8,342
52,759
L
Tiamat
Recon945
Tiamat
5,749
1,081
0
2,016
9,443
5,155
978
4,388
4,676
51,597
0
W
7,451
437
732
4,170
13,371
9,545
0
3,523
9,746
29,599
0
W
Danzaburou
RioCaRNaTE
Danzaburou
12,829
6,641
0
4,926
12,435
4,657
478
2,508
9,871
0
74,506
W
Camazotz
7,576
2,686
0
7,869
14,745
9,195
0
4,398
10,087
0
65,820
W
8,498
263
0
469
7,541
2,587
892
4,117
3,066
59,661
0
L
The Morrigan
Zedula
The Morrigan
5,570
530
156
1,716
9,870
3,406
0
1,367
8,445
56,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
38,536
507
Minions Killed
465
0
Camps Cleared
0
1,743,405
Distance Traveled
1,484,210
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,644
450
100
6
0
271,923
5
L
Cu Chulainn
8,270
486
108
6
0
291,269
1
L
Sobek
6,745
397
28
2
0
332,275
2
W
Chaac
9,362
551
128
8
0
331,145
1
L
Tiamat
8,049
473
122
7
0
290,279
0
W
Cthulhu
8,985
529
46
3
0
364,642
1
W
Danzaburou
9,465
557
117
7
0
311,072
7
W
Camazotz
9,487
558
107
6
0
378,440
3
W
Janus
9,035
531
109
6
0
358,106
6
L
The Morrigan
7,828
460
107
6
0
298,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role