Player Matchup

Chaac
Chaac
EdibleRamen
Chaac
Level 147
God Stats
59W - 23L
1,782 SR
Queue Stats
1,293W - 618L
1,803 Elo+
Party 1
Raijin
Raijin
I Fiitzz I
Raijin
Level 66
God Stats
2W - 3L
1,637 SR
Queue Stats
156W - 152L
1,637 Elo+
Party 1
Ne Zha
Ne Zha
PhilDefeat
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,647 Elo+
Party 1
Team Averages
Level 97
1,639 SR
1,695 Elo+

VS

Team Averages
Level 95
1,619 SR
1,578 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LonginSendsIt
Tsukuyomi
Level 77
God Stats
16W - 15L
1,691 SR
Queue Stats
458W - 434L
1,560 Elo+
Solo
Chang'e
Chang'e
MiIeHighGamer
Chang'e
Level 103
God Stats
1W - 0L
1,667 SR
Queue Stats
115W - 114L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 10
14,451
657
15,589
28,127
41,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
I Fiitzz I
Raijin
19
6 / 7 / 7
14,963
680
18,268
19,211
7,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
PhilDefeat
Ne Zha
16
4 / 11 / 8
13,865
630
12,439
19,558
10,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 5 / 12
15,370
699
24,762
22,781
29,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
LonginSendsIt
Tsukuyomi
19
6 / 6 / 13
15,604
709
17,259
18,335
10,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
18
10 / 4 / 11
15,369
699
16,288
18,455
13,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
15
Kills
24
24
Deaths
15
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
5
12
2.8
L
5
6
10
1.67
L
Raijin
I Fiitzz I
Raijin
6
7
7
1.36
W
Tsukuyomi
LonginSendsIt
Tsukuyomi
6
6
13
2.08
W
Chang'e
10
4
11
3.88
L
Ne Zha
PhilDefeat
Ne Zha
4
11
8
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,296
Damage
58,309
66,896
Taken
59,571
60,556
Mitigated
53,538
15,017
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,762
4,995
0
6,977
22,781
29,974
2,098
9,433
12,732
0
89,242
L
15,589
3,604
0
8,911
28,127
41,795
1,091
9,034
19,093
6,376
68,707
L
Raijin
I Fiitzz I
Raijin
18,268
2,224
0
3,045
19,211
7,918
1,176
2,724
16,487
63,018
0
W
Tsukuyomi
LonginSendsIt
Tsukuyomi
17,259
4,259
0
1,270
18,335
10,469
287
3,683
14,333
0
72,373
W
Chang'e
16,288
1,253
6,118
7,567
18,455
13,095
637
5,719
12,432
68,380
0
L
Ne Zha
PhilDefeat
Ne Zha
12,439
3,410
0
3,061
19,558
10,843
835
4,619
14,939
0
53,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
46,343
232
Minions Killed
257
0
Camps Cleared
0
1,061,500
Distance Traveled
1,132,816
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,370
699
109
5
0
391,334
1
L
Chaac
14,451
657
85
4
0
396,379
2
L
Raijin
14,963
680
94
4
0
330,552
4
W
Tsukuyomi
15,604
709
70
3
0
403,354
4
W
Chang'e
15,369
699
78
4
0
338,128
3
L
Ne Zha
13,865
630
53
2
0
334,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role