Player Matchup

Khepri
Khepri
Adretheon
Khepri
Level 64
God Stats
6W - 7L
1,667 SR
Queue Stats
53W - 40L
1,620 Elo+
Solo
Tyr
Tyr
Amaro_Stone
Tyr
Level 28
God Stats
8W - 11L
1,396 SR
Queue Stats
42W - 53L
1,304 Elo+
Party 2
Merlin
Merlin
Kodamita
Merlin
Level 14
God Stats
1W - 1L
1,235 SR
Queue Stats
3W - 3L
1,372 Elo+
Party 2
Team Averages
Level 35
1,433 SR
1,432 Elo+

VS

Team Averages
Level 62
1,458 SR
1,462 Elo+
Fenrir
Fenrir
Amadèus
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,713 Elo+
Solo
Anubis
Anubis
HeManNeMeYoy
Anubis
Level 26
God Stats
8W - 3L
1,374 SR
Queue Stats
19W - 28L
1,302 Elo+
Party 1
Bacchus
Bacchus
Hunterkey
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 76L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Adretheon
Khepri
10
0 / 5 / 3
7,702
642
4,216
11,336
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 7 / 2
7,230
603
5,461
12,980
6,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Kodamita
Merlin
10
2 / 8 / 0
7,668
639
4,872
9,624
2,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amadèus
Fenrir
14
13 / 0 / 6
10,576
881
14,383
10,063
9,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
12
4 / 2 / 12
9,051
754
11,489
9,360
4,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hunterkey
Bacchus
12
3 / 1 / 10
9,058
755
3,966
8,664
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
20
20
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
Adretheon
Khepri
0
5
3
0.3
W
Fenrir
Amadèus
Fenrir
13
0
6
16
L
1
7
2
0.29
W
Anubis
4
2
12
5
W
Bacchus
Hunterkey
Bacchus
3
1
10
8
L
Merlin
Kodamita
Merlin
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
29,838
33,940
Taken
28,087
18,132
Mitigated
23,178
3,051
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Adretheon
Khepri
4,216
599
0
1,074
11,336
8,731
99
5,087
5,839
15,098
0
W
Fenrir
Amadèus
Fenrir
14,383
6,594
0
4,037
10,063
9,745
1,667
1,994
8,069
0
39,552
L
5,461
1,432
0
1,196
12,980
6,475
268
6,300
6,300
0
20,382
W
Anubis
11,489
1,114
0
3,320
9,360
4,336
135
3,727
5,633
25,947
0
W
Bacchus
Hunterkey
Bacchus
3,966
1,031
0
1,700
8,664
9,097
376
3,393
5,271
19,507
0
L
Merlin
Kodamita
Merlin
4,872
177
0
781
9,624
2,926
140
3,371
5,850
19,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,600
Gold Earned
28,685
81
Minions Killed
125
0
Camps Cleared
0
622,824
Distance Traveled
680,156
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,702
642
22
2
0
228,095
2
W
Fenrir
10,576
881
52
4
0
244,347
2
L
Tyr
7,230
603
30
3
0
223,286
3
W
Anubis
9,051
754
32
3
0
199,206
2
W
Bacchus
9,058
755
41
3
0
236,603
0
L
Merlin
7,668
639
29
2
0
171,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role