Player Matchup

Tiamat
Tiamat
Savage CrimeZ
Tiamat
Level 106
God Stats
20W - 14L
1,589 SR
Queue Stats
237W - 217L
1,533 Elo+
Party 1
Artio
Artio
TBurn
Artio
Level 111
God Stats
3W - 1L
1,359 SR
Queue Stats
311W - 233L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
augur1
Danzaburou
Level 106
God Stats
45W - 25L
1,578 SR
Queue Stats
127W - 105L
1,512 Elo+
Party 1
Team Averages
Level 108
1,508 SR
1,548 Elo+

VS

Team Averages
Level 61
1,375 SR
1,362 Elo+
Ra
Ra
CapnSecundus
Ra
Level 105
God Stats
1W - 10L
1,126 SR
Queue Stats
190W - 217L
1,480 Elo+
Party 2
Sobek
Sobek
Food item
Sobek
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
240W - 263L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Hz Waif
Danzaburou
Level 33
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 77L
1,217 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 10
8,368
837
7,761
6,390
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
TBurn
Artio
12
4 / 2 / 13
8,366
837
7,151
10,488
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
augur1
Danzaburou
12
8 / 4 / 7
9,271
927
12,435
9,224
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
7,441
744
6,626
10,234
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Food item
Sobek
11
4 / 5 / 4
7,879
788
6,222
13,445
11,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Hz Waif
Danzaburou
10
3 / 6 / 3
8,004
800
5,127
8,928
3,091
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
17
Kills
8
8
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Sobek
Food item
Sobek
4
5
4
1.2
L
Danzaburou
Hz Waif
Danzaburou
3
6
3
0.75
W
5
2
10
5
W
Artio
TBurn
Artio
4
2
13
5.25
W
Danzaburou
augur1
Danzaburou
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,347
Damage
17,975
26,102
Taken
32,607
13,192
Mitigated
18,095
13,179
Healing
6,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,626
1,018
1,259
1,863
10,234
3,650
0
5,262
4,712
42,754
0
L
Sobek
Food item
Sobek
6,222
816
575
2,327
13,445
11,354
0
4,206
8,869
10,040
0
L
Danzaburou
Hz Waif
Danzaburou
5,127
1,939
258
450
8,928
3,091
0
4,428
4,102
0
16,969
W
7,761
606
0
2,847
6,390
4,444
624
3,091
3,085
27,261
0
W
Artio
TBurn
Artio
7,151
285
909
5,800
10,488
5,478
462
4,324
5,698
19,863
0
W
Danzaburou
augur1
Danzaburou
12,435
7,420
0
3,623
9,224
3,270
914
4,529
4,399
0
33,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,005
Gold Earned
23,324
106
Minions Killed
144
0
Camps Cleared
0
571,828
Distance Traveled
533,062
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,441
744
99
10
0
173,112
0
L
Sobek
7,879
788
18
2
0
189,129
0
L
Danzaburou
8,004
800
27
3
0
170,821
1
W
Tiamat
8,368
837
38
4
0
193,171
1
W
Artio
8,366
837
26
3
0
219,681
2
W
Danzaburou
9,271
927
42
4
0
158,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role