Player Matchup

Neith
Neith
MATIlAS TG
Neith
Level 19
God Stats
15W - 21L
1,411 SR
Queue Stats
19W - 29L
1,260 Elo+
Solo
Set
Set
TUBBEYELK616
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,149 Elo+
Solo
Baron Samedi
Baron Samedi
Xamit110
Baron Samedi
Level 29
God Stats
9W - 18L
1,456 SR
Queue Stats
91W - 176L
1,243 Elo+
Solo
Tiamat
Tiamat
YoudidWhat1313
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,067 Elo+
Solo
Tyr
Tyr
false follower5
Tyr
Level 19
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 5L
1,128 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,170 Elo+

VS

Team Averages
Level 26
1,472 SR
1,360 Elo+
Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dark-KoRy
Erlang Shen
Level 23
God Stats
13W - 15L
1,316 SR
Queue Stats
526W - 510L
1,131 Elo+
Solo
Camazotz
Camazotz
GOAT_Merk
Camazotz
Level 28
God Stats
3W - 4L
1,581 SR
Queue Stats
66W - 84L
1,326 Elo+
Solo
Merlin
Merlin
Gage X97
Merlin
Level 31
God Stats
6W - 12L
1,502 SR
Queue Stats
135W - 121L
1,457 Elo+
Solo
Sol
Sol
Ittsthefireking1
Sol
Level 26
God Stats
47W - 28L
1,463 SR
Queue Stats
56W - 53L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
2 / 2 / 2
7,997
533
10,175
6,639
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
2 / 6 / 1
5,347
356
1,533
5,529
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
Xamit110
Baron Samedi
11
6 / 3 / 1
7,139
476
5,670
7,857
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
6,577
438
5,878
8,011
4,302
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 6 / 1
5,315
354
941
5,250
2,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 8
7,824
522
4,305
6,759
4,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
Dark-KoRy
Erlang Shen
16
1 / 1 / 0
9,015
601
2,232
7,812
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Camazotz
GOAT_Merk
Camazotz
11
2 / 3 / 2
7,364
491
3,048
11,299
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Gage X97
Merlin
14
5 / 4 / 0
8,545
570
6,481
7,115
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
9 / 4 / 1
8,754
584
7,464
9,426
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
12
Kills
19
20
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
2
8
3
W
Erlang Shen
Dark-KoRy
Erlang Shen
1
1
0
1
W
Camazotz
GOAT_Merk
Camazotz
2
3
2
1
W
Merlin
Gage X97
Merlin
5
4
0
1.25
W
9
4
1
2.38
L
Neith
2
2
2
1.5
L
2
6
1
0.42
L
Baron Samedi
Xamit110
Baron Samedi
6
3
1
2.17
L
1
3
4
1
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,197
Damage
23,530
33,286
Taken
42,411
12,784
Mitigated
17,792
5,188
Healing
12,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,305
439
0
1,753
6,759
4,344
0
1,199
5,560
14,994
0
W
Erlang Shen
Dark-KoRy
Erlang Shen
2,232
1,095
0
2,269
7,812
3,432
2,390
971
6,841
0
58,883
W
Camazotz
GOAT_Merk
Camazotz
3,048
1,044
0
5,404
11,299
3,951
209
4,378
6,921
0
33,326
W
Merlin
Gage X97
Merlin
6,481
373
0
0
7,115
2,321
1,456
4,145
2,970
46,462
0
W
7,464
3,784
0
3,010
9,426
3,744
2,309
855
8,571
38,004
1,847
L
Neith
10,175
3,962
0
624
6,639
2,084
125
3,018
3,621
0
50,844
L
1,533
883
0
318
5,529
1,375
0
3,345
2,184
0
6,060
L
Baron Samedi
Xamit110
Baron Samedi
5,670
409
129
2,799
7,857
2,944
84
3,696
3,853
24,144
0
L
5,878
942
0
1,224
8,011
4,302
702
3,726
4,005
29,233
0
L
941
266
0
94
5,250
2,079
0
3,369
1,881
0
4,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
41,502
203
Minions Killed
390
0
Camps Cleared
0
1,046,109
Distance Traveled
1,370,816
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,824
522
41
3
0
265,730
2
W
Erlang Shen
9,015
601
120
8
0
297,247
1
W
Camazotz
7,364
491
65
4
0
269,158
0
W
Merlin
8,545
570
88
6
0
265,249
1
W
Sol
8,754
584
76
5
0
273,432
0
L
Neith
7,997
533
90
6
0
268,119
2
L
Set
5,347
356
10
1
0
141,355
0
L
Baron Samedi
7,139
476
37
2
0
259,726
5
L
Tiamat
6,577
438
60
4
0
232,317
0
L
Tyr
5,315
354
6
0
0
144,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role