Player Matchup

Ymir
Ymir
CruzVaz
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 98L
1,719 Elo+
Party 3
Tiamat
Tiamat
Durzo1621
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
L-u-C-a-Ss-Q
Sun Wukong
Level 120
God Stats
4W - 2L
1,693 SR
Queue Stats
90W - 79L
1,649 Elo+
Party 3
Hun Batz
Hun Batz
PAPABOTO
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
1,726 Elo+
Party 3
Danzaburou
Danzaburou
butternubs666
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 37
1,539 SR
1,619 Elo+

VS

Team Averages
Level 37
1,660 SR
1,582 Elo+
Artemis
Artemis
Dotaarrow
Artemis
Level 27
God Stats
3W - 1L
1,509 SR
Queue Stats
71W - 58L
1,593 Elo+
Solo
Merlin
Merlin
Eterneux
Merlin
Level 11
God Stats
4W - 7L
1,666 SR
Queue Stats
14W - 23L
1,538 Elo+
Party 1
Chang'e
Chang'e
Kyanaaa
Chang'e
Level 18
God Stats
68W - 42L
1,642 SR
Queue Stats
120W - 105L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
Mcboy57
Cthulhu
Level 23
God Stats
13W - 9L
1,687 SR
Queue Stats
161W - 140L
1,547 Elo+
Solo
Thanatos
Thanatos
WholeWheast
Thanatos
Level 106
God Stats
6W - 8L
1,795 SR
Queue Stats
188W - 140L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CruzVaz
Ymir
17
1 / 4 / 5
11,527
961
11,319
16,771
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Durzo1621
Tiamat
16
0 / 8 / 3
10,098
842
7,188
12,418
6,851
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
L-u-C-a-Ss-Q
Sun Wukong
16
1 / 4 / 4
10,341
862
10,377
15,664
12,787
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
PAPABOTO
Hun Batz
16
4 / 4 / 0
11,282
940
11,494
12,797
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
butternubs666
Danzaburou
16
0 / 6 / 2
9,808
817
9,726
13,939
5,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

100

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dotaarrow
Artemis
17
4 / 2 / 12
11,376
948
16,981
11,106
4,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Eterneux
Merlin
17
3 / 1 / 14
11,042
920
9,092
7,695
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Kyanaaa
Chang'e
17
0 / 1 / 19
10,787
899
7,601
10,759
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Mcboy57
Cthulhu
18
4 / 1 / 14
11,315
943
14,009
11,959
10,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
WholeWheast
Thanatos
19
15 / 1 / 9
13,491
1,124
16,855
11,076
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
6
Kills
26
26
Deaths
6
14
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ymir
CruzVaz
Ymir
1
4
5
0.88
W
Artemis
Dotaarrow
Artemis
4
2
12
5
L
Tiamat
Durzo1621
Tiamat
0
8
3
0.19
W
Merlin
Eterneux
Merlin
3
1
14
10
W
Chang'e
Kyanaaa
Chang'e
0
1
19
9.5
L
Sun Wukong
L-u-C-a-Ss-Q
Sun Wukong
1
4
4
0.75
W
Cthulhu
Mcboy57
Cthulhu
4
1
14
11
L
Hun Batz
PAPABOTO
Hun Batz
4
4
0
1
W
Thanatos
WholeWheast
Thanatos
15
1
9
19.5
L
Danzaburou
butternubs666
Danzaburou
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
64,538
71,589
Taken
52,595
50,215
Mitigated
27,635
6,168
Healing
21,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
CruzVaz
Ymir
11,319
1,000
0
1,223
16,771
18,161
0
8,695
8,076
26,381
0
W
Artemis
Dotaarrow
Artemis
16,981
12,145
0
2,176
11,106
4,841
0
2,530
8,451
0
31,885
L
Tiamat
Durzo1621
Tiamat
7,188
534
0
1,373
12,418
6,851
0
6,892
5,526
28,709
0
W
Merlin
Eterneux
Merlin
9,092
795
0
0
7,695
2,988
0
2,436
5,159
37,709
0
W
Chang'e
Kyanaaa
Chang'e
7,601
489
5,843
3,862
10,759
4,059
0
4,873
5,836
28,383
0
L
Sun Wukong
L-u-C-a-Ss-Q
Sun Wukong
10,377
657
0
854
15,664
12,787
0
5,531
10,133
0
25,684
W
Cthulhu
Mcboy57
Cthulhu
14,009
260
1,671
0
11,959
10,301
0
4,765
7,084
36,173
0
L
Hun Batz
PAPABOTO
Hun Batz
11,494
1,598
0
1,736
12,797
7,160
0
4,354
8,443
0
35,728
W
Thanatos
WholeWheast
Thanatos
16,855
5,168
0
7,990
11,076
5,446
0
3,903
7,148
0
23,130
L
Danzaburou
butternubs666
Danzaburou
9,726
2,817
0
982
13,939
5,256
0
5,230
8,709
0
32,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
58,011
204
Minions Killed
250
4
Camps Cleared
5
985,980
Distance Traveled
1,142,642
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,527
961
37
3
1
208,003
0
W
Artemis
11,376
948
47
4
0
201,989
1
L
Tiamat
10,098
842
45
4
0
173,341
0
W
Merlin
11,042
920
70
6
1
213,342
3
W
Chang'e
10,787
899
59
5
2
235,143
0
L
Sun Wukong
10,341
862
34
3
0
213,852
0
W
Cthulhu
11,315
943
62
5
0
241,740
0
L
Hun Batz
11,282
940
41
3
2
209,083
1
W
Thanatos
13,491
1,124
12
1
2
250,428
0
L
Danzaburou
9,808
817
47
4
1
181,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role