Player Matchup

Apollo
Apollo
DF2L
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,880 Elo+
Party 2
Chaac
Chaac
Duke Queslow
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,880 Elo+
Party 2
Tiamat
Tiamat
Sir Bumsquats
Tiamat
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,880 Elo+
Party 2
Ra
Ra
Sir Lungolas
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,880 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,880 Elo+

VS

Team Averages
Level 147
1,380 SR
1,572 Elo+
Nox
Nox
DuhAusMan
Nox
Level 155
God Stats
2W - 1L
1,471 SR
Queue Stats
37W - 26L
1,620 Elo+
Party 1
Sobek
Sobek
Trambone King
Sobek
Level 128
God Stats
1W - 0L
1,300 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
WaffleCat2
Chaac
Level 146
God Stats
2W - 2L
1,168 SR
Queue Stats
96W - 66L
1,578 Elo+
Party 1
Skadi
Skadi
mysteryvo
Skadi
Level 159
God Stats
1W - 1L
1,581 SR
Queue Stats
103W - 100L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DF2L
Apollo
12
0 / 5 / 2
7,267
661
2,754
8,246
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 2 / 0
8,897
809
9,636
10,635
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
0 / 1 / 1
7,262
660
4,232
6,590
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 2
7,878
716
8,422
9,058
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
9,182
835
6,913
5,777
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 7
8,993
818
5,180
12,364
10,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
15
5 / 0 / 6
9,369
852
8,649
12,370
11,413
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
mysteryvo
Skadi
14
2 / 1 / 6
8,748
795
10,247
9,738
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
11
11
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
DF2L
Apollo
0
5
2
0.2
W
3
2
5
2.75
L
5
2
0
2.5
L
0
1
1
0.5
L
0
3
2
0.33
W
1
2
7
2.25
W
Chaac
5
0
6
8
W
Skadi
mysteryvo
Skadi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
30,989
34,529
Taken
40,249
19,141
Mitigated
28,910
10,543
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DF2L
Apollo
2,754
1,182
0
1,112
8,246
3,007
0
3,565
4,415
0
10,875
W
6,913
628
0
444
5,777
2,847
2,007
1,360
4,274
28,119
0
L
9,636
753
590
3,455
10,635
8,104
0
3,736
6,771
0
27,251
L
4,232
233
0
1,830
6,590
4,333
0
2,273
4,284
19,987
0
L
8,422
438
936
2,620
9,058
3,697
0
2,751
6,255
31,608
0
W
5,180
250
0
2,916
12,364
10,962
154
3,427
8,547
13,796
0
W
Chaac
8,649
840
484
5,422
12,370
11,413
645
4,244
7,721
0
25,237
W
Skadi
mysteryvo
Skadi
10,247
4,267
0
4,232
9,738
3,688
727
3,316
6,282
0
45,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
36,292
169
Minions Killed
175
8
Camps Cleared
8
831,181
Distance Traveled
886,493
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,267
661
23
2
0
199,695
0
W
Nox
9,182
835
59
5
2
205,726
1
L
Chaac
8,897
809
39
4
3
206,963
4
L
Tiamat
7,262
660
41
4
3
213,518
0
L
Ra
7,878
716
66
6
2
211,005
1
W
Sobek
8,993
818
21
2
1
227,482
1
W
Chaac
9,369
852
39
4
3
246,426
4
W
Skadi
8,748
795
56
5
2
206,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role