Player Matchup

Neith
Neith
Gold IV
Cthe0
Neith
Gold IV
Level 109
God Stats
8W - 8L
1,760 SR
Queue Stats
113W - 123L
1,429 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
D3STR02000
Sun Wukong
Gold III
Level 64
God Stats
1W - 5L
1,431 SR
Queue Stats
90W - 99L
1,465 MMR
Solo
Thanatos
Thanatos
Gold III
GrantedSun
Thanatos
Gold III
Level 157
God Stats
5W - 7L
1,522 SR
Queue Stats
880W - 885L
1,574 MMR
Solo
Sol
Sol
Gold III
Prex18
Sol
Gold III
Level 107
God Stats
5W - 5L
1,780 SR
Queue Stats
251W - 251L
1,560 MMR
Solo
Sobek
Sobek
Gold III
farterlol
Sobek
Gold III
Level 125
God Stats
4W - 12L
1,483 SR
Queue Stats
117W - 123L
1,514 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,595 SR
1,509 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,673 SR
1,530 MMR
Cupid
Cupid
Gold III
AphroBodyPillow
Cupid
Gold III
Level 95
God Stats
8W - 6L
1,584 SR
Queue Stats
269W - 265L
1,523 MMR
Party 1
Ares
Ares
Bronze III
Chieftain000
Ares
Bronze III
Level 103
God Stats
1W - 0L
1,769 SR
Queue Stats
10W - 11L
1,512 MMR
Solo
Achilles
Achilles
Gold II
NuwaBodyPillow
Achilles
Gold II
Level 89
God Stats
16W - 17L
1,654 SR
Queue Stats
222W - 218L
1,627 MMR
Party 1
Janus
Janus
Silver I
RoseSaiyajin
Janus
Silver I
Level 124
God Stats
2W - 0L
1,666 SR
Queue Stats
3W - 1L
1,527 MMR
Solo
Camazotz
Camazotz
Gold V
bosssaaxxee
Camazotz
Gold V
Level 36
God Stats
8W - 5L
1,692 SR
Queue Stats
95W - 87L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cthe0
Neith
10
2 / 2 / 3
6,368
531
3,441
6,587
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
D3STR02000
Sun Wukong
10
1 / 3 / 0
6,250
521
5,975
10,211
4,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
GrantedSun
Thanatos
11
4 / 2 / 2
6,594
550
4,289
8,486
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
Prex18
Sol
12
0 / 0 / 1
6,832
569
2,940
3,868
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
farterlol
Sobek
9
0 / 2 / 6
5,728
477
3,712
9,502
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AthenaTsukuyomiDanzaburouSetTiamat

VS

Bans
Guan YuKing ArthurNemesisApolloArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 4
6,210
518
3,284
5,197
1,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 3
5,776
481
3,019
6,621
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
12
2 / 1 / 2
7,005
584
6,153
9,414
5,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 3
6,024
502
3,304
4,024
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Camazotz
bosssaaxxee
Camazotz
13
6 / 1 / 2
7,469
622
5,371
10,339
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
7
Kills
9
9
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
0
2
3
0.75
L
Neith
Cthe0
Neith
2
2
3
1.75
L
Sun Wukong
D3STR02000
Sun Wukong
1
3
0
0.33
L
Thanatos
GrantedSun
Thanatos
4
2
2
2.5
W
Achilles
2
1
2
3
L
Sol
Prex18
Sol
0
0
1
0.5
W
0
0
3
1.5
W
Camazotz
bosssaaxxee
Camazotz
6
1
2
7
L
Sobek
farterlol
Sobek
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
21,131
38,654
Taken
35,595
16,025
Mitigated
15,628
19,954
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,284
1,427
0
1,527
5,197
1,231
324
1,100
4,097
0
32,454
W
3,019
125
0
1,859
6,621
4,082
0
2,121
4,500
13,377
0
L
Neith
Cthe0
Neith
3,441
1,216
0
1,759
6,587
1,948
445
941
5,614
0
39,902
L
Sun Wukong
D3STR02000
Sun Wukong
5,975
715
0
2,706
10,211
4,573
0
0
10,211
0
34,019
L
Thanatos
GrantedSun
Thanatos
4,289
1,369
0
7,948
8,486
2,744
0
1,536
6,862
0
34,446
W
Achilles
6,153
1,432
0
2,544
9,414
5,156
0
116
9,298
0
33,675
L
Sol
Prex18
Sol
2,940
813
0
3,259
3,868
1,006
0
115
3,749
46,949
0
W
3,304
127
0
0
4,024
1,294
0
1,823
2,201
40,753
0
W
Camazotz
bosssaaxxee
Camazotz
5,371
1,445
0
6,769
10,339
3,865
0
1,492
8,847
0
40,942
L
Sobek
farterlol
Sobek
3,712
456
0
4,282
9,502
5,754
155
3,495
5,895
17,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,772
Gold Earned
32,484
358
Minions Killed
369
0
Camps Cleared
0
1,121,046
Distance Traveled
1,236,817
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,210
518
70
6
0
214,490
4
W
Ares
5,776
481
24
2
0
246,777
5
L
Neith
6,368
531
91
8
0
204,915
5
L
Sun Wukong
6,250
521
80
7
0
198,493
5
L
Thanatos
6,594
550
63
5
0
226,318
2
W
Achilles
7,005
584
81
7
0
240,571
3
L
Sol
6,832
569
111
9
0
226,177
4
W
Janus
6,024
502
95
8
0
253,223
3
W
Camazotz
7,469
622
99
8
0
281,756
3
L
Sobek
5,728
477
13
1
0
265,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role