Player Matchup

Tiamat
Tiamat
ClayV2
Tiamat
Level 107
God Stats
119W - 100L
1,586 SR
Queue Stats
135W - 121L
1,524 Elo+
Party 1
Neith
Neith
CookiepieGiant
Neith
Level 105
God Stats
10W - 8L
1,532 SR
Queue Stats
91W - 90L
1,516 Elo+
Party 1
Scylla
Scylla
Darrr1
Scylla
Level 49
God Stats
9W - 11L
1,442 SR
Queue Stats
187W - 179L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
DisisSpurta
Tsukuyomi
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 159L
1,511 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TastygreenmanV2
Kumbhakarna
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 45L
1,463 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,484 Elo+

VS

Team Averages
Level 70
1,583 SR
1,395 Elo+
Hachiman
Hachiman
 
Hachiman
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Catsmeowtside
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,172 Elo+
Party 3
Cthulhu
Cthulhu
ChachiBravo
Cthulhu
Level 48
God Stats
9W - 11L
1,603 SR
Queue Stats
87W - 95L
1,455 Elo+
Party 2
The Morrigan
The Morrigan
DLO100
The Morrigan
Level 105
God Stats
22W - 14L
1,570 SR
Queue Stats
55W - 54L
1,447 Elo+
Party 3
Horus
Horus
TimeCrisis3
Horus
Level 12
God Stats
1W - 1L
1,742 SR
Queue Stats
244W - 261L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ClayV2
Tiamat
18
5 / 0 / 7
11,987
571
15,963
10,416
13,445
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 0 / 9
10,452
498
10,490
12,815
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Darrr1
Scylla
19
6 / 1 / 12
11,741
559
13,255
9,584
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
DisisSpurta
Tsukuyomi
18
11 / 1 / 4
11,539
549
8,096
12,454
5,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
TastygreenmanV2
Kumbhakarna
14
1 / 2 / 12
9,716
463
6,065
13,421
11,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 4 / 1
7,871
375
9,391
16,317
5,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 7 / 1
8,320
396
6,990
15,897
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
ChachiBravo
Cthulhu
11
1 / 5 / 1
7,605
362
8,364
18,717
14,501
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

The Morrigan
DLO100
The Morrigan
14
1 / 7 / 0
8,576
408
5,507
12,484
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,435
354
1,211
10,245
6,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
26
Kills
4
4
Deaths
26
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
1
0.38
L
1
7
1
0.21
L
Cthulhu
ChachiBravo
Cthulhu
1
5
1
0.3
W
Tiamat
ClayV2
Tiamat
5
0
7
8.5
W
3
0
9
7.5
L
The Morrigan
DLO100
The Morrigan
1
7
0
0.14
W
Scylla
Darrr1
Scylla
6
1
12
12
W
Tsukuyomi
DisisSpurta
Tsukuyomi
11
1
4
13
W
Kumbhakarna
TastygreenmanV2
Kumbhakarna
1
2
12
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,869
Damage
31,463
58,690
Taken
73,660
38,869
Mitigated
36,940
22,286
Healing
14,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,391
3,263
0
4,307
16,317
5,684
600
6,772
9,440
0
47,626
L
6,990
477
0
3,375
15,897
5,673
0
8,754
7,073
0
51,428
L
Cthulhu
ChachiBravo
Cthulhu
8,364
1,017
693
4,987
18,717
14,501
196
7,349
11,286
36,283
0
W
Tiamat
ClayV2
Tiamat
15,963
1,528
0
4,682
10,416
13,445
3,618
1,725
8,691
79,978
0
W
10,490
5,015
0
7,553
12,815
5,086
3,424
3,848
8,967
0
73,857
L
The Morrigan
DLO100
The Morrigan
5,507
771
0
1,128
12,484
4,413
0
7,329
4,771
52,593
0
W
Scylla
Darrr1
Scylla
13,255
1,600
0
3,896
9,584
4,025
1,459
3,011
6,573
78,288
0
W
Tsukuyomi
DisisSpurta
Tsukuyomi
8,096
3,509
0
1,954
12,454
5,098
1,005
1,710
10,744
0
72,615
W
Kumbhakarna
TastygreenmanV2
Kumbhakarna
6,065
550
1,457
2,744
13,421
11,215
115
3,593
9,828
14,992
0
L
1,211
458
0
283
10,245
6,669
0
4,398
5,807
0
29,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
39,807
544
Minions Killed
400
0
Camps Cleared
0
2,000,741
Distance Traveled
1,769,744
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,871
375
80
4
0
339,381
3
L
Loki
8,320
396
95
5
0
400,271
7
L
Cthulhu
7,605
362
73
3
0
321,811
3
W
Tiamat
11,987
571
154
7
0
361,559
5
W
Neith
10,452
498
127
6
0
338,050
3
L
The Morrigan
8,576
408
98
5
0
357,399
6
W
Scylla
11,741
559
126
6
0
393,120
5
W
Tsukuyomi
11,539
549
119
6
0
456,332
0
W
Kumbhakarna
9,716
463
18
1
0
451,680
7
L
Horus
7,435
354
54
3
0
350,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role