Player Matchup

Osiris
Osiris
Curiouschris69
Osiris
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
70W - 74L
1,389 Elo+
Solo
Rama
Rama
ElderSpaceMonky
Rama
Level 24
God Stats
36W - 28L
1,676 SR
Queue Stats
170W - 161L
1,559 Elo+
Party 2
Thor
Thor
H2wk3y3
Thor
Level 11
God Stats
1W - 4L
1,358 SR
Queue Stats
8W - 12L
1,250 Elo+
Party 2
Ares
Ares
KingPhiliw00t
Ares
Level 25
God Stats
24W - 18L
1,748 SR
Queue Stats
62W - 46L
1,485 Elo+
Party 2
Olorun
Olorun
emiliano_cc34
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,151 Elo+
Solo
Team Averages
Level 19
1,556 SR
1,367 Elo+

VS

Team Averages
Level 41
1,528 SR
1,413 Elo+
Neith
Neith
Angelstorm8387
Neith
Level 14
God Stats
11W - 8L
1,477 SR
Queue Stats
23W - 27L
1,412 Elo+
Party 1
Thor
Thor
Back_camp_goblin
Thor
Level 149
God Stats
17W - 14L
1,593 SR
Queue Stats
825W - 773L
1,545 Elo+
Party 3
Kukulkan
Kukulkan
IHoldLeftClick
Kukulkan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SinfulSadist
Cthulhu
Level 22
God Stats
2W - 0L
1,569 SR
Queue Stats
24W - 36L
1,342 Elo+
Party 1
Skadi
Skadi
XBertacusX
Skadi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 11L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 4 / 0
5,645
513
5,095
8,197
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
5 / 3 / 2
5,669
515
5,181
6,039
1,626
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thor
H2wk3y3
Thor
7
0 / 3 / 2
4,776
434
480
5,526
1,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 6 / 7
5,515
501
3,783
8,777
3,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 7 / 0
4,099
373
715
5,438
1,356

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 5
5,489
499
3,497
5,335
1,429
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 5
6,853
623
5,757
6,600
2,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
11
4 / 0 / 3
6,466
588
4,676
3,902
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SinfulSadist
Cthulhu
8
4 / 4 / 5
5,464
497
4,058
6,790
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
10
8 / 3 / 3
6,821
620
5,255
4,826
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
11
Kills
23
23
Deaths
12
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
5
0.9
W
5
0
5
7.5
L
5
4
0
1.25
L
5
3
2
2
L
Thor
H2wk3y3
Thor
0
3
2
0.33
W
Kukulkan
4
0
3
5.5
L
1
6
7
0.75
W
Cthulhu
SinfulSadist
Cthulhu
4
4
5
1.63
W
Skadi
8
3
3
3.17
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
23,243
33,977
Taken
27,453
12,700
Mitigated
11,336
4,004
Healing
4,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,497
2,121
0
970
5,335
1,429
0
1,333
4,002
0
18,470
W
5,757
2,396
0
2,540
6,600
2,518
235
803
5,797
0
39,659
L
5,095
2,294
0
820
8,197
4,674
0
2,053
6,010
0
22,479
L
5,181
4,048
0
1,180
6,039
1,626
225
2,180
3,679
0
18,413
L
Thor
H2wk3y3
Thor
480
147
0
1,753
5,526
1,443
0
236
5,290
0
15,599
W
Kukulkan
4,676
770
0
447
3,902
1,298
580
498
3,404
28,882
0
L
3,783
260
0
0
8,777
3,601
0
2,863
5,772
10,040
0
W
Cthulhu
SinfulSadist
Cthulhu
4,058
528
180
489
6,790
4,294
0
1,375
5,415
14,015
0
W
Skadi
5,255
3,313
0
75
4,826
1,797
396
489
4,337
0
22,938
L
715
483
0
251
5,438
1,356
300
889
4,492
6,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
31,093
130
Minions Killed
238
0
Camps Cleared
0
921,236
Distance Traveled
981,038
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,489
499
38
3
0
180,910
0
W
Thor
6,853
623
75
7
0
227,678
0
L
Osiris
5,645
513
40
4
0
194,675
0
L
Rama
5,669
515
22
2
0
175,786
1
L
Thor
4,776
434
46
4
0
196,416
0
W
Kukulkan
6,466
588
63
6
0
164,646
0
L
Ares
5,515
501
8
1
0
197,049
0
W
Cthulhu
5,464
497
15
1
0
222,913
2
W
Skadi
6,821
620
47
4
0
184,891
0
L
Olorun
4,099
373
14
1
0
157,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role