Player Matchup

Cthulhu
Cthulhu
DI SpAzZ CK
Cthulhu
Level 38
God Stats
63W - 57L
1,595 SR
Queue Stats
347W - 402L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sagitare
Tsukuyomi
Level 22
God Stats
10W - 6L
1,581 SR
Queue Stats
129W - 138L
1,407 Elo+
Solo
Raijin
Raijin
barcaok
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
gamerxl2
Amaterasu
Level 25
God Stats
4W - 4L
1,376 SR
Queue Stats
264W - 309L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
zishon
Danzaburou
Level 26
God Stats
3W - 2L
1,197 SR
Queue Stats
3W - 4L
1,362 Elo+
Party 1
Team Averages
Level 26
1,450 SR
1,412 Elo+

VS

Team Averages
Level 25
1,472 SR
1,391 Elo+
Tsukuyomi
Tsukuyomi
DjThickWiener
Tsukuyomi
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
219W - 247L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Hydra_Kami
Nu Wa
Level 25
God Stats
15W - 13L
1,620 SR
Queue Stats
115W - 161L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
Lukereaper
Sun Wukong
Level 25
God Stats
12W - 7L
1,461 SR
Queue Stats
28W - 25L
1,320 Elo+
Solo
Heimdallr
Heimdallr
SaMgObO0om
Heimdallr
Level 24
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 3L
1,436 Elo+
Solo
Cerberus
Cerberus
cauacastanon
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DI SpAzZ CK
Cthulhu
20
17 / 4 / 10
16,415
547
36,397
29,097
37,445
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tsukuyomi
Sagitare
Tsukuyomi
20
3 / 8 / 5
14,512
484
12,227
24,411
11,200
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
barcaok
Raijin
20
6 / 3 / 6
14,363
479
17,427
13,129
8,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
gamerxl2
Amaterasu
20
4 / 6 / 10
13,309
444
12,318
24,053
27,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
zishon
Danzaburou
20
11 / 8 / 9
15,670
522
22,993
26,373
17,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DjThickWiener
Tsukuyomi
19
8 / 9 / 2
13,190
440
23,622
29,218
13,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
17
3 / 11 / 3
11,272
376
15,975
18,071
7,119
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Lukereaper
Sun Wukong
19
5 / 5 / 6
13,170
439
11,061
25,597
22,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heimdallr
SaMgObO0om
Heimdallr
20
12 / 7 / 2
15,370
512
25,301
23,574
10,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
cauacastanon
Cerberus
15
0 / 9 / 3
9,980
333
6,015
38,390
23,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
44
41
Kills
28
29
Deaths
41
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DI SpAzZ CK
Cthulhu
17
4
10
5.5
L
Tsukuyomi
DjThickWiener
Tsukuyomi
8
9
2
1
L
Nu Wa
3
11
3
0.41
L
Sun Wukong
Lukereaper
Sun Wukong
5
5
6
1.6
L
Heimdallr
SaMgObO0om
Heimdallr
12
7
2
1.86
W
Tsukuyomi
Sagitare
Tsukuyomi
3
8
5
0.69
W
Raijin
barcaok
Raijin
6
3
6
3
L
Cerberus
cauacastanon
Cerberus
0
9
3
0.17
W
Amaterasu
gamerxl2
Amaterasu
4
6
10
1.5
W
Danzaburou
zishon
Danzaburou
11
8
9
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,362
Damage
81,974
117,063
Taken
134,850
101,421
Mitigated
76,363
36,864
Healing
32,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DI SpAzZ CK
Cthulhu
36,397
1,915
1,418
4,831
29,097
37,445
1,484
6,700
22,013
109,021
0
L
Tsukuyomi
DjThickWiener
Tsukuyomi
23,622
8,767
40
9,021
29,218
13,446
0
8,554
20,446
0
97,626
L
Nu Wa
15,975
3,540
705
2,668
18,071
7,119
692
9,947
8,049
52,985
0
L
Sun Wukong
Lukereaper
Sun Wukong
11,061
2,168
219
4,880
25,597
22,403
101
12,552
12,589
0
51,402
L
Heimdallr
SaMgObO0om
Heimdallr
25,301
10,568
0
4,776
23,574
10,342
854
6,269
17,280
0
129,865
W
Tsukuyomi
Sagitare
Tsukuyomi
12,227
3,485
630
9,824
24,411
11,200
2,142
1,798
22,499
548
108,878
W
Raijin
barcaok
Raijin
17,427
5,090
0
2,797
13,129
8,216
4,352
4,086
8,885
91,287
0
L
Cerberus
cauacastanon
Cerberus
6,015
855
263
10,368
38,390
23,053
472
18,308
19,979
46,111
0
W
Amaterasu
gamerxl2
Amaterasu
12,318
4,989
1,200
6,824
24,053
27,555
1,299
3,723
20,110
4,368
54,174
W
Danzaburou
zishon
Danzaburou
22,993
13,660
291
9,049
26,373
17,005
4,730
4,531
21,566
0
73,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,269
Gold Earned
62,982
643
Minions Killed
566
0
Camps Cleared
0
2,844,830
Distance Traveled
2,325,031
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,415
547
125
4
0
631,913
4
L
Tsukuyomi
13,190
440
147
5
0
519,957
0
L
Nu Wa
11,272
376
68
2
0
439,247
1
L
Sun Wukong
13,170
439
78
3
0
485,285
1
L
Heimdallr
15,370
512
198
7
0
470,719
6
W
Tsukuyomi
14,512
484
148
5
0
569,155
0
W
Raijin
14,363
479
147
5
0
519,394
0
L
Cerberus
9,980
333
75
3
0
409,823
1
W
Amaterasu
13,309
444
97
3
0
604,213
0
W
Danzaburou
15,670
522
126
4
0
520,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role