Player Matchup

King Arthur
King Arthur
JUANJOSE_P
King Arthur
Level 27
God Stats
0W - 1L
1,499 SR
Queue Stats
6W - 9L
1,274 Elo+
Party 2
Athena
Athena
Lucid-Vibrations
Athena
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 20L
1,268 Elo+
Solo
Chang'e
Chang'e
carlosalvarez99
Chang'e
Level 28
God Stats
1W - 7L
1,537 SR
Queue Stats
9W - 10L
1,475 Elo+
Party 2
Team Averages
Level 27
1,512 SR
1,339 Elo+

VS

Team Averages
Level 61
1,485 SR
1,314 Elo+
Merlin
Merlin
CHIHawks4LIFE
Merlin
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
382W - 411L
1,312 Elo+
Party 1
Chaac
Chaac
Dohan
Chaac
Level 106
God Stats
8W - 11L
1,454 SR
Queue Stats
71W - 93L
1,341 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MWEN WATER
Tsukuyomi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 41L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JUANJOSE_P
King Arthur
11
0 / 6 / 1
7,983
570
3,890
15,852
10,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 4 / 0
7,309
522
1,299
6,347
2,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 4 / 0
8,284
592
4,288
9,839
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
9,929
709
7,235
3,605
1,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Dohan
Chaac
14
8 / 0 / 6
11,110
794
11,400
14,174
7,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
MWEN WATER
Tsukuyomi
11
3 / 2 / 9
9,717
694
6,337
10,359
4,098
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
3
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
W
Chaac
Dohan
Chaac
8
0
6
11
L
King Arthur
JUANJOSE_P
King Arthur
0
6
1
0.08
L
0
4
0
0
W
Tsukuyomi
MWEN WATER
Tsukuyomi
3
2
9
3.75
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,477
Damage
24,972
32,038
Taken
28,138
16,482
Mitigated
12,927
5,806
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,235
688
0
460
3,605
1,322
706
949
2,543
35,950
0
W
Chaac
Dohan
Chaac
11,400
1,697
0
7,889
14,174
7,507
745
2,416
11,436
0
69,013
L
King Arthur
JUANJOSE_P
King Arthur
3,890
369
0
1,285
15,852
10,948
0
3,424
12,428
0
28,230
L
1,299
461
0
508
6,347
2,373
0
1,551
4,796
6,852
0
W
Tsukuyomi
MWEN WATER
Tsukuyomi
6,337
2,091
0
1,760
10,359
4,098
625
2,121
7,958
0
26,931
L
4,288
151
1,619
2,394
9,839
3,161
0
2,275
7,564
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,576
Gold Earned
30,756
87
Minions Killed
151
0
Camps Cleared
0
572,232
Distance Traveled
791,820
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,929
709
54
4
0
257,756
0
W
Chaac
11,110
794
81
6
0
269,273
3
L
King Arthur
7,983
570
31
2
0
251,703
0
L
Athena
7,309
522
15
1
0
104,695
1
W
Tsukuyomi
9,717
694
16
1
0
264,791
0
L
Chang'e
8,284
592
41
3
0
215,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role