Player Matchup

Ravana
Ravana
Cris_alh
Ravana
Level 49
God Stats
4W - 11L
1,330 SR
Queue Stats
94W - 146L
1,241 Elo+
Party 3
Poseidon
Poseidon
XXXXvictimaXXXX
Poseidon
Level 27
God Stats
11W - 13L
1,861 SR
Queue Stats
73W - 124L
1,225 Elo+
Party 3
Bacchus
Bacchus
erickvilla123123
Bacchus
Level 25
God Stats
11W - 19L
1,383 SR
Queue Stats
66W - 96L
1,265 Elo+
Party 3
Anubis
Anubis
king_alvaro28
Anubis
Level 33
God Stats
17W - 35L
1,324 SR
Queue Stats
98W - 141L
1,254 Elo+
Party 3
Arachne
Arachne
xScratchy_Twitch
Arachne
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,434 Elo+
Solo
Team Averages
Level 44
1,480 SR
1,284 Elo+

VS

Team Averages
Level 83
1,615 SR
1,505 Elo+
Guan Yu
Guan Yu
DG-120202
Guan Yu
Level 107
God Stats
5W - 3L
1,612 SR
Queue Stats
123W - 124L
1,569 Elo+
Party 2
Sobek
Sobek
OutcastC
Sobek
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 8L
1,425 Elo+
Party 2
Janus
Janus
Rajaung Rage
Janus
Level 80
God Stats
10W - 5L
1,677 SR
Queue Stats
178W - 163L
1,498 Elo+
Party 1
He Bo
He Bo
RossL210401
He Bo
Level 126
God Stats
3W - 1L
1,609 SR
Queue Stats
92W - 88L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xI RUIN Ix
Ah Muzen Cab
Level 84
God Stats
4W - 1L
1,676 SR
Queue Stats
182W - 165L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cris_alh
Ravana
11
1 / 4 / 1
6,446
496
3,225
7,085
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
9
1 / 6 / 0
5,465
420
3,472
6,800
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 2
5,812
447
2,862
9,104
5,282
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

11
2 / 2 / 1
6,417
494
3,839
5,208
1,942
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 0
6,925
533
6,354
10,427
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DG-120202
Guan Yu
13
1 / 1 / 0
7,365
567
8,230
11,252
10,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sobek
OutcastC
Sobek
9
0 / 2 / 5
6,097
469
1,125
8,341
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 3
7,308
562
3,327
5,670
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 2
8,060
620
5,591
3,379
991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
xI RUIN Ix
Ah Muzen Cab
11
3 / 2 / 5
6,885
530
7,602
5,935
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
Cris_alh
Ravana
1
4
1
0.38
W
Guan Yu
DG-120202
Guan Yu
1
1
0
1
W
Sobek
OutcastC
Sobek
0
2
5
1.25
W
1
1
3
2.5
W
8
0
2
9
L
Poseidon
1
6
0
0.17
L
1
1
2
2
L
2
2
1
1.25
W
Ah Muzen Cab
xI RUIN Ix
Ah Muzen Cab
3
2
5
2.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,752
Damage
25,875
38,624
Taken
34,577
15,070
Mitigated
18,483
13,973
Healing
14,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Cris_alh
Ravana
3,225
601
159
2,391
7,085
2,227
0
1,469
5,516
0
32,939
W
Guan Yu
DG-120202
Guan Yu
8,230
1,986
0
5,556
11,252
10,193
0
0
10,827
0
48,216
W
Sobek
OutcastC
Sobek
1,125
94
0
1,723
8,341
4,736
224
5,106
2,969
6,679
0
W
3,327
66
0
1,928
5,670
1,190
280
1,759
3,883
39,052
0
W
5,591
180
0
2,412
3,379
991
0
511
2,842
44,151
0
L
Poseidon
3,472
567
0
637
6,800
1,846
0
2,771
4,029
35,000
0
L
2,862
201
0
3,969
9,104
5,282
0
3,012
6,037
8,546
0
L
3,839
45
322
1,688
5,208
1,942
0
2,533
2,572
29,129
0
W
Ah Muzen Cab
xI RUIN Ix
Ah Muzen Cab
7,602
1,894
0
2,615
5,935
1,373
548
2,363
3,458
0
47,380
L
6,354
3,820
0
4,807
10,427
3,773
0
0
10,427
0
36,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
35,715
313
Minions Killed
375
0
Camps Cleared
0
1,129,993
Distance Traveled
1,230,053
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,446
496
68
5
0
216,804
0
W
Guan Yu
7,365
567
99
8
0
250,118
2
W
Sobek
6,097
469
13
1
0
249,085
0
W
Janus
7,308
562
87
7
0
254,796
2
W
He Bo
8,060
620
84
6
0
251,850
0
L
Poseidon
5,465
420
71
5
0
215,144
1
L
Bacchus
5,812
447
24
2
0
248,256
0
L
Anubis
6,417
494
55
4
0
197,058
1
W
Ah Muzen Cab
6,885
530
92
7
0
224,204
1
L
Arachne
6,925
533
95
7
0
252,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role