Player Matchup

Izanami
Izanami
Venske
Izanami
Level 105
God Stats
4W - 2L
1,696 SR
Queue Stats
274W - 218L
1,607 Elo+
Party 2
Ares
Ares
ZANDREAL
Ares
Level 67
God Stats
8W - 4L
1,599 SR
Queue Stats
153W - 106L
1,533 Elo+
Party 2
Merlin
Merlin
pryornuts
Merlin
Level 29
God Stats
2W - 2L
1,710 SR
Queue Stats
183W - 152L
1,601 Elo+
Party 2
Team Averages
Level 67
1,668 SR
1,580 Elo+

VS

Team Averages
Level 31
1,484 SR
1,389 Elo+
Scylla
Scylla
FamousFredo
Scylla
Level 27
God Stats
57W - 56L
1,405 SR
Queue Stats
334W - 377L
1,395 Elo+
Party 1
Danzaburou
Danzaburou
LogicBLEX
Danzaburou
Level 24
God Stats
19W - 19L
1,495 SR
Queue Stats
75W - 84L
1,355 Elo+
Party 1
Ganesha
Ganesha
TSF_Neji
Ganesha
Level 42
God Stats
23W - 17L
1,552 SR
Queue Stats
280W - 303L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Venske
Izanami
15
9 / 2 / 9
11,154
797
15,915
10,569
4,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
7 / 2 / 8
11,466
819
5,307
16,344
18,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
pryornuts
Merlin
15
2 / 4 / 14
10,034
717
8,118
6,666
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 6 / 5
9,192
657
8,373
8,759
2,532
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LogicBLEX
Danzaburou
11
6 / 7 / 1
9,825
702
9,803
12,741
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
TSF_Neji
Ganesha
13
0 / 5 / 8
9,401
672
7,218
13,747
11,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
18
Kills
8
8
Deaths
18
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
6
5
0.75
L
Danzaburou
LogicBLEX
Danzaburou
6
7
1
0.93
L
Ganesha
TSF_Neji
Ganesha
0
5
8
0.8
W
Izanami
Venske
Izanami
9
2
9
6.75
W
Ares
7
2
8
5.5
W
Merlin
pryornuts
Merlin
2
4
14
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,340
Damage
25,394
33,579
Taken
35,247
26,339
Mitigated
17,834
7,771
Healing
2,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,373
1,001
0
0
8,759
2,532
174
3,532
5,227
33,200
0
L
Danzaburou
LogicBLEX
Danzaburou
9,803
3,814
384
1,255
12,741
4,072
0
4,977
7,764
0
26,679
L
Ganesha
TSF_Neji
Ganesha
7,218
743
0
1,302
13,747
11,230
0
4,936
8,811
24,808
0
W
Izanami
Venske
Izanami
15,915
10,437
0
4,210
10,569
4,534
991
4,222
6,347
0
68,866
W
Ares
5,307
120
0
2,443
16,344
18,991
0
7,384
8,960
13,245
0
W
Merlin
pryornuts
Merlin
8,118
272
0
1,118
6,666
2,814
285
4,129
2,537
44,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,654
Gold Earned
28,418
195
Minions Killed
128
0
Camps Cleared
0
747,325
Distance Traveled
728,744
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,192
657
73
5
0
245,311
3
L
Danzaburou
9,825
702
47
3
0
216,020
0
L
Ganesha
9,401
672
8
1
0
267,413
2
W
Izanami
11,154
797
106
8
0
251,265
5
W
Ares
11,466
819
7
1
0
246,841
1
W
Merlin
10,034
717
82
6
0
249,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role