Player Matchup

Olorun
Olorun
Cl3ann
Olorun
Level 27
God Stats
1W - 1L
1,640 SR
Queue Stats
2W - 3L
1,665 Elo+
Solo
Cu Chulainn
Cu Chulainn
Prezsama
Cu Chulainn
Level 13
God Stats
2W - 1L
1,781 SR
Queue Stats
9W - 9L
1,478 Elo+
Solo
Pele
Pele
bravo6goinghush
Pele
Level 7
God Stats
1W - 3L
1,379 SR
Queue Stats
7W - 7L
1,434 Elo+
Solo
Merlin
Merlin
dat muncher kid
Merlin
Level 23
God Stats
3W - 11L
1,392 SR
Queue Stats
74W - 68L
1,425 Elo+
Solo
Jormungandr
Jormungandr
mr-_-stayfrosty
Jormungandr
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
264W - 236L
1,504 Elo+
Solo
Team Averages
Level 20
1,538 SR
1,501 Elo+

VS

Team Averages
Level 19
1,454 SR
1,397 Elo+
Ymir
Ymir
Dabthulhu
Ymir
Level 9
God Stats
93W - 73L
1,291 SR
Queue Stats
205W - 180L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
GF_Deathwings
Kukulkan
Level 14
God Stats
7W - 3L
1,628 SR
Queue Stats
191W - 219L
1,483 Elo+
Party 1
Skadi
Skadi
M4NUCHB
Skadi
Level 29
God Stats
11W - 7L
1,476 SR
Queue Stats
324W - 364L
1,377 Elo+
Solo
Erlang Shen
Erlang Shen
elbarrelitu
Erlang Shen
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ryan23ytrra
Danzaburou
Level 24
God Stats
4W - 4L
1,374 SR
Queue Stats
10W - 29L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cl3ann
Olorun
16
4 / 2 / 3
10,167
535
9,515
12,536
4,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Prezsama
Cu Chulainn
16
8 / 6 / 1
10,207
537
17,170
21,191
17,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
5 / 6 / 2
9,389
494
7,531
16,008
5,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 7 / 4
9,447
497
9,235
10,857
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
mr-_-stayfrosty
Jormungandr
14
2 / 7 / 7
9,106
479
8,031
17,421
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 6 / 7
10,471
551
6,939
16,280
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
GF_Deathwings
Kukulkan
16
6 / 2 / 10
10,723
564
15,999
9,262
3,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
M4NUCHB
Skadi
16
7 / 2 / 5
9,845
518
9,174
9,863
4,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
elbarrelitu
Erlang Shen
15
8 / 8 / 5
9,902
521
12,480
20,110
13,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
ryan23ytrra
Danzaburou
13
2 / 4 / 11
8,893
468
6,368
12,014
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
22
Kills
28
28
Deaths
22
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
Cl3ann
Olorun
4
2
3
2.75
W
Ymir
5
6
7
1.42
W
Kukulkan
GF_Deathwings
Kukulkan
6
2
10
5.5
W
Skadi
M4NUCHB
Skadi
7
2
5
4.75
L
Cu Chulainn
Prezsama
Cu Chulainn
8
6
1
1.42
L
5
6
2
1
L
3
7
4
0.71
W
Erlang Shen
elbarrelitu
Erlang Shen
8
8
5
1.31
L
Jormungandr
mr-_-stayfrosty
Jormungandr
2
7
7
0.79
W
Danzaburou
ryan23ytrra
Danzaburou
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,482
Damage
50,960
78,013
Taken
67,529
48,289
Mitigated
39,174
20,322
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Cl3ann
Olorun
9,515
4,452
756
6,946
12,536
4,951
1,292
5,913
6,367
55,070
0
W
Ymir
6,939
1,989
0
1,856
16,280
12,559
919
8,880
7,233
36,732
0
W
Kukulkan
GF_Deathwings
Kukulkan
15,999
2,275
0
1,628
9,262
3,936
1,624
4,134
4,982
53,922
0
W
Skadi
M4NUCHB
Skadi
9,174
4,835
0
2,231
9,863
4,570
4,090
4,555
5,191
0
48,202
L
Cu Chulainn
Prezsama
Cu Chulainn
17,170
2,913
0
5,877
21,191
17,351
1,725
4,806
16,149
9,876
67,949
L
7,531
1,815
0
4,610
16,008
5,446
0
3,042
12,765
0
55,984
L
9,235
626
0
312
10,857
3,551
360
4,292
6,320
58,211
0
W
Erlang Shen
elbarrelitu
Erlang Shen
12,480
7,147
0
6,486
20,110
13,795
0
8,285
11,775
0
36,475
L
Jormungandr
mr-_-stayfrosty
Jormungandr
8,031
2,172
237
1,584
17,421
16,990
36
4,183
12,865
32,078
0
W
Danzaburou
ryan23ytrra
Danzaburou
6,368
2,530
0
1,906
12,014
4,314
953
2,601
9,388
0
26,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,316
Gold Earned
49,834
488
Minions Killed
343
0
Camps Cleared
0
1,618,305
Distance Traveled
1,783,623
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,167
535
134
7
0
342,952
0
W
Ymir
10,471
551
68
4
0
364,082
2
W
Kukulkan
10,723
564
118
6
0
378,509
5
W
Skadi
9,845
518
64
3
0
357,245
1
L
Cu Chulainn
10,207
537
115
6
0
319,010
1
L
Pele
9,389
494
80
4
0
338,615
0
L
Merlin
9,447
497
108
6
0
297,553
3
W
Erlang Shen
9,902
521
57
3
0
329,309
1
L
Jormungandr
9,106
479
51
3
0
320,175
0
W
Danzaburou
8,893
468
36
2
0
354,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role