Player Matchup

Awilix
Awilix
AceEpix95
Awilix
Level 89
God Stats
12W - 8L
1,824 SR
Queue Stats
346W - 316L
1,600 Elo+
Party 1
Ymir
Ymir
Bonsai_DiscoGuy
Ymir
Level 27
God Stats
91W - 77L
1,510 SR
Queue Stats
554W - 551L
1,479 Elo+
Solo
Bellona
Bellona
Mykey225
Bellona
Level 16
God Stats
22W - 25L
1,496 SR
Queue Stats
31W - 35L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Sin_Vastolorde
Heimdallr
Level 28
God Stats
2W - 1L
1,452 SR
Queue Stats
53W - 39L
1,456 Elo+
Solo
Sol
Sol
XxMrAllScopexX
Sol
Level 12
God Stats
1W - 2L
1,292 SR
Queue Stats
8W - 10L
1,353 Elo+
Party 1
Team Averages
Level 34
1,515 SR
1,472 Elo+

VS

Team Averages
Level 22
1,549 SR
1,395 Elo+
Awilix
Awilix
Father_Monke
Awilix
Level 25
God Stats
17W - 17L
1,670 SR
Queue Stats
161W - 211L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
Jwarmachine
Danzaburou
Level 28
God Stats
59W - 53L
1,612 SR
Queue Stats
237W - 263L
1,430 Elo+
Party 2
Eset
Eset
Smmokey-J
Eset
Level 25
God Stats
3W - 3L
1,257 SR
Queue Stats
172W - 200L
1,448 Elo+
Party 2
Achilles
Achilles
WarOfTheGods07
Achilles
Level 27
God Stats
1W - 1L
1,709 SR
Queue Stats
79W - 61L
1,489 Elo+
Solo
Artemis
Artemis
Wmota_wells
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceEpix95
Awilix
17
10 / 5 / 9
11,282
513
16,118
17,465
7,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 11
11,512
523
10,756
13,558
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Mykey225
Bellona
18
0 / 4 / 5
10,840
493
7,731
15,375
11,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sin_Vastolorde
Heimdallr
17
8 / 4 / 9
10,834
492
14,246
14,364
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 4 / 4
11,174
508
9,731
11,838
3,876
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
3 / 7 / 8
9,444
429
6,067
15,601
5,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Jwarmachine
Danzaburou
14
1 / 5 / 7
9,051
411
8,337
13,932
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
15
6 / 7 / 3
10,703
487
8,804
12,843
4,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
18
8 / 3 / 1
11,553
525
13,960
21,030
31,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Wmota_wells
Artemis
15
2 / 10 / 2
9,666
439
7,067
15,330
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
41
32
Kills
20
20
Deaths
32
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
AceEpix95
Awilix
10
5
9
2.9
W
7
3
11
4.17
L
Awilix
3
7
8
1
L
Danzaburou
Jwarmachine
Danzaburou
1
5
7
0.9
W
Bellona
Mykey225
Bellona
0
4
5
0.63
W
Heimdallr
Sin_Vastolorde
Heimdallr
8
4
9
3.13
L
Eset
6
7
3
1.07
L
Achilles
8
3
1
2.83
L
Artemis
Wmota_wells
Artemis
2
10
2
0.3
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,582
Damage
44,235
72,600
Taken
78,736
41,232
Mitigated
52,671
17,609
Healing
11,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AceEpix95
Awilix
16,118
7,382
0
4,954
17,465
7,323
0
1,886
15,265
0
69,696
W
10,756
1,823
573
3,483
13,558
11,067
237
3,552
9,484
64,533
0
L
Awilix
6,067
1,981
785
819
15,601
5,825
366
2,571
13,025
0
41,257
L
Danzaburou
Jwarmachine
Danzaburou
8,337
2,781
231
1,860
13,932
5,716
1,994
4,722
9,210
0
42,087
W
Bellona
Mykey225
Bellona
7,731
2,421
0
1,028
15,375
11,462
1,531
0
14,875
0
72,421
W
Heimdallr
Sin_Vastolorde
Heimdallr
14,246
7,942
0
4,081
14,364
7,504
734
2,511
11,617
0
48,149
L
Eset
8,804
310
422
1,741
12,843
4,182
623
3,618
9,225
41,638
0
L
Achilles
13,960
5,121
0
5,268
21,030
31,024
0
4,513
16,517
0
59,732
L
Artemis
Wmota_wells
Artemis
7,067
3,086
0
0
15,330
5,924
1,938
5,063
10,267
0
44,186
W
9,731
1,155
0
3,490
11,838
3,876
1,797
0
11,792
48,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,642
Gold Earned
50,417
465
Minions Killed
378
0
Camps Cleared
0
2,012,083
Distance Traveled
1,852,836
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,282
513
90
4
0
422,652
0
W
Ymir
11,512
523
82
4
0
408,721
2
L
Awilix
9,444
429
59
3
0
374,778
3
L
Danzaburou
9,051
411
68
3
0
343,829
5
W
Bellona
10,840
493
136
6
0
436,661
0
W
Heimdallr
10,834
492
83
4
0
393,514
2
L
Eset
10,703
487
75
3
0
381,097
6
L
Achilles
11,553
525
103
5
0
415,086
2
L
Artemis
9,666
439
73
3
0
338,046
3
W
Sol
11,174
508
74
3
0
350,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role