Player Matchup

Guan Yu
Guan Yu
DF2L
Guan Yu
Level 45
God Stats
2W - 0L
1,465 SR
Queue Stats
2W - 4L
1,760 Elo+
Party 3
Ah Puch
Ah Puch
Duke Queslow
Ah Puch
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,760 Elo+
Party 3
Ganesha
Ganesha
Sir Bumsquats
Ganesha
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 5L
1,760 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sir Lungolas
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,760 Elo+
Party 3
Team Averages
Level 112
1,491 SR
1,760 Elo+

VS

Team Averages
Level 45
1,396 SR
1,650 Elo+
Khepri
Khepri
Cbozzz
Khepri
Level 29
God Stats
0W - 2L
1,463 SR
Queue Stats
6W - 5L
1,869 Elo+
Party 1
Janus
Janus
KiNgKoNg641
Janus
Level 66
God Stats
0W - 3L
1,087 SR
Queue Stats
22W - 14L
1,647 Elo+
Party 2
Neith
Neith
Valenheart11
Neith
Level 59
God Stats
0W - 1L
1,393 SR
Queue Stats
5W - 2L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
lgrosdouch420
Sun Wukong
Level 27
God Stats
1W - 1L
1,640 SR
Queue Stats
21W - 11L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DF2L
Guan Yu
19
3 / 1 / 4
12,353
650
5,928
14,474
12,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Duke Queslow
Ah Puch
18
2 / 2 / 7
12,479
657
18,777
9,254
3,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
17
0 / 2 / 12
11,749
618
11,492
11,342
11,559
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Sir Lungolas
Ah Muzen Cab
20
8 / 0 / 3
14,899
784
31,677
11,946
6,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cbozzz
Khepri
16
0 / 6 / 0
10,431
549
4,385
20,463
17,802
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
5 / 1 / 0
13,369
704
15,349
14,872
4,817
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 4 / 0
10,521
554
10,727
15,980
4,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
lgrosdouch420
Sun Wukong
17
0 / 2 / 4
11,399
600
5,588
24,449
20,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
13
Kills
5
5
Deaths
13
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cbozzz
Khepri
0
6
0
0
W
Guan Yu
DF2L
Guan Yu
3
1
4
5
W
Ah Puch
Duke Queslow
Ah Puch
2
2
7
2.75
L
5
1
0
5
W
Ganesha
0
2
12
3
W
Ah Muzen Cab
Sir Lungolas
Ah Muzen Cab
8
0
3
9.5
L
0
4
0
0
L
Sun Wukong
lgrosdouch420
Sun Wukong
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,874
Damage
36,049
47,016
Taken
75,764
33,717
Mitigated
47,145
16,967
Healing
22,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cbozzz
Khepri
4,385
573
741
4,310
20,463
17,802
243
6,479
13,821
27,859
0
W
Guan Yu
DF2L
Guan Yu
5,928
804
1,016
5,989
14,474
12,692
183
8,738
5,590
0
35,599
W
Ah Puch
Duke Queslow
Ah Puch
18,777
490
756
3,137
9,254
3,420
386
5,065
4,114
56,463
0
L
15,349
636
216
2,080
14,872
4,817
300
7,334
7,130
81,383
0
W
Ganesha
11,492
357
0
750
11,342
11,559
180
3,710
7,507
24,411
0
W
Ah Muzen Cab
Sir Lungolas
Ah Muzen Cab
31,677
9,098
0
5,319
11,946
6,046
2,796
2,736
9,135
0
114,008
L
10,727
4,708
510
4,413
15,980
4,358
172
6,716
9,152
0
37,601
L
Sun Wukong
lgrosdouch420
Sun Wukong
5,588
1,101
0
10,543
24,449
20,168
0
9,492
14,523
0
37,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,480
Gold Earned
45,720
375
Minions Killed
380
8
Camps Cleared
14
1,438,859
Distance Traveled
1,407,258
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,431
549
43
2
2
347,592
2
W
Guan Yu
12,353
650
78
4
2
391,817
2
W
Ah Puch
12,479
657
105
6
1
321,602
4
L
Janus
13,369
704
172
9
4
386,622
3
W
Ganesha
11,749
618
0
0
0
343,819
3
W
Ah Muzen Cab
14,899
784
192
10
5
381,621
0
L
Neith
10,521
554
84
4
4
318,844
0
L
Sun Wukong
11,399
600
81
4
4
354,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role