Player Matchup

Anubis
Anubis
BigWillies
Anubis
Level 18
God Stats
6W - 6L
1,385 SR
Queue Stats
32W - 39L
1,323 Elo+
Solo
Nemesis
Nemesis
Cristmas_name
Nemesis
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,204 Elo+
Party 2
Cthulhu
Cthulhu
Fear_is_dread
Cthulhu
Level 16
God Stats
2W - 2L
1,190 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Geb
Geb
YUMADBRO_GiGy
Geb
Level 29
God Stats
7W - 9L
1,625 SR
Queue Stats
391W - 351L
1,420 Elo+
Solo
Neith
Neith
lindini_linguini
Neith
Level 21
God Stats
57W - 62L
1,512 SR
Queue Stats
189W - 214L
1,386 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,367 Elo+

VS

Team Averages
Level 15
1,311 SR
1,269 Elo+
Sylvanus
Sylvanus
Broger
Sylvanus
Level 17
God Stats
0W - 2L
1,239 SR
Queue Stats
9W - 17L
1,225 Elo+
Party 1
Ratatoskr
Ratatoskr
GonzaloHchm
Ratatoskr
Level 16
God Stats
5W - 8L
1,313 SR
Queue Stats
12W - 14L
1,377 Elo+
Solo
Bastet
Bastet
KITTastrophi
Bastet
Level 16
God Stats
2W - 5L
1,249 SR
Queue Stats
5W - 13L
1,028 Elo+
Party 1
Neith
Neith
SpaceMOnkeY6791
Neith
Level 17
God Stats
1W - 3L
1,255 SR
Queue Stats
12W - 22L
1,214 Elo+
Party 1
Ymir
Ymir
ceifador440
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigWillies
Anubis
15
2 / 1 / 3
10,669
464
4,647
6,466
2,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
16
5 / 2 / 6
10,267
446
7,657
14,323
7,095
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
14
4 / 4 / 5
9,787
426
4,604
12,614
6,073
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 7
10,522
457
10,436
14,092
14,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 3 / 6
10,736
467
6,926
11,359
5,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Broger
Sylvanus
16
2 / 3 / 3
9,586
417
10,121
13,803
12,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
GonzaloHchm
Ratatoskr
17
7 / 7 / 2
11,401
496
7,815
12,544
4,280
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
13
1 / 7 / 4
8,329
362
4,592
13,119
8,562
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 6 / 2
10,085
438
9,716
13,218
4,970
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 2 / 1
6,489
282
237
1,680
235

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
11
12
Deaths
25
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
BigWillies
Anubis
2
1
3
3.5
L
Sylvanus
Broger
Sylvanus
2
3
3
1.17
W
Nemesis
5
2
6
4
W
Cthulhu
4
4
5
1.63
L
Ratatoskr
GonzaloHchm
Ratatoskr
7
7
2
1.14
L
Bastet
1
7
4
0.43
L
1
6
2
0.33
W
7
2
7
5.25
L
0
2
1
0.25
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,270
Damage
32,481
58,854
Taken
54,364
35,842
Mitigated
30,638
7,139
Healing
6,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BigWillies
Anubis
4,647
530
256
2,099
6,466
2,863
620
912
5,554
47,301
0
L
Sylvanus
Broger
Sylvanus
10,121
2,368
1,157
3,903
13,803
12,591
198
5,211
8,592
41,390
7,289
W
Nemesis
7,657
3,960
0
2,274
14,323
7,095
665
3,168
11,155
106
55,379
W
Cthulhu
4,604
217
117
0
12,614
6,073
1,241
1,119
11,495
38,711
0
L
Ratatoskr
GonzaloHchm
Ratatoskr
7,815
1,060
0
872
12,544
4,280
0
4,603
7,941
0
40,688
L
Bastet
4,592
781
0
0
13,119
8,562
0
5,189
7,930
0
20,121
L
9,716
5,992
0
710
13,218
4,970
2,840
3,752
9,466
0
73,736
W
10,436
947
0
0
14,092
14,510
2,118
2,707
11,246
50,045
0
L
237
30
0
0
1,680
235
0
1,038
642
789
0
W
6,926
3,826
0
2,393
11,359
5,301
5,632
2,090
9,269
0
43,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,981
Gold Earned
45,890
408
Minions Killed
279
0
Camps Cleared
0
1,861,679
Distance Traveled
1,599,758
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,669
464
116
5
0
295,748
0
L
Sylvanus
9,586
417
70
3
0
389,542
1
W
Nemesis
10,267
446
68
3
0
385,145
3
W
Cthulhu
9,787
426
60
3
0
386,844
0
L
Ratatoskr
11,401
496
61
3
0
438,119
0
L
Bastet
8,329
362
28
1
0
391,941
0
L
Neith
10,085
438
120
5
0
351,887
1
W
Geb
10,522
457
66
3
0
392,036
3
L
Ymir
6,489
282
0
0
0
28,269
0
W
Neith
10,736
467
98
4
0
401,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role