Player Matchup

Merlin
Merlin
Biyiakko
Merlin
Level 82
God Stats
82W - 58L
1,528 SR
Queue Stats
115W - 94L
1,517 Elo+
Party 2
Bacchus
Bacchus
ESVS-Pacco
Bacchus
Level 46
God Stats
3W - 4L
1,433 SR
Queue Stats
81W - 83L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
IR a Y o K ii
Nu Wa
Level 89
God Stats
5W - 3L
1,453 SR
Queue Stats
129W - 166L
1,377 Elo+
Solo
Artio
Artio
Mourette33
Artio
Level 36
God Stats
2W - 3L
1,298 SR
Queue Stats
71W - 72L
1,429 Elo+
Party 2
Achilles
Achilles
dilid178
Achilles
Level 86
God Stats
11W - 12L
1,250 SR
Queue Stats
102W - 106L
1,524 Elo+
Party 2
Team Averages
Level 68
1,393 SR
1,457 Elo+

VS

Team Averages
Level 50
1,581 SR
1,536 Elo+
Yemoja
Yemoja
Makinaw Island
Yemoja
Level 56
God Stats
3W - 3L
1,623 SR
Queue Stats
125W - 143L
1,511 Elo+
Party 3
Neith
Neith
SeeYouSeeMe
Neith
Level 48
God Stats
267W - 254L
1,473 SR
Queue Stats
408W - 420L
1,431 Elo+
Solo
Nox
Nox
StickNUrButt
Nox
Level 86
God Stats
53W - 17L
1,578 SR
Queue Stats
289W - 114L
1,625 Elo+
Party 1
Hades
Hades
mitaylap
Hades
Level 42
God Stats
5W - 1L
1,959 SR
Queue Stats
27W - 9L
1,679 Elo+
Party 1
Chernobog
Chernobog
richkvdd
Chernobog
Level 17
God Stats
34W - 26L
1,274 SR
Queue Stats
89W - 99L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Biyiakko
Merlin
16
5 / 2 / 2
10,646
968
20,815
10,714
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
ESVS-Pacco
Bacchus
15
0 / 2 / 5
9,888
899
7,534
14,201
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 5
9,261
842
11,749
10,231
3,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
15
0 / 3 / 2
10,031
912
3,192
12,431
10,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
dilid178
Achilles
15
2 / 4 / 2
9,741
886
9,587
19,178
17,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

205

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
11,439
1,040
6,314
11,488
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 0 / 6
10,859
987
19,351
8,756
3,075
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 3 / 7
11,449
1,041
17,897
12,052
3,924
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
mitaylap
Hades
16
1 / 1 / 10
9,885
899
13,151
16,247
10,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
richkvdd
Chernobog
15
0 / 3 / 6
9,092
827
3,142
7,472
2,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
7
Kills
15
15
Deaths
7
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
Biyiakko
Merlin
5
2
2
3
L
Bacchus
ESVS-Pacco
Bacchus
0
2
5
1.25
L
0
4
5
0.63
W
2
0
10
7
L
Artio
0
3
2
0.33
W
5
0
6
8
W
7
3
7
3.5
L
Achilles
dilid178
Achilles
2
4
2
0.75
W
Hades
mitaylap
Hades
1
1
10
6
W
Chernobog
richkvdd
Chernobog
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,877
Damage
59,855
66,755
Taken
56,015
53,071
Mitigated
29,746
8,710
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Biyiakko
Merlin
20,815
583
703
1,389
10,714
4,591
0
4,966
5,748
43,253
0
L
Bacchus
ESVS-Pacco
Bacchus
7,534
391
0
768
14,201
16,572
0
7,798
6,403
14,029
0
L
11,749
2,140
500
999
10,231
3,884
0
5,944
4,287
22,190
0
W
6,314
1,546
3,600
1,958
11,488
9,681
0
8,578
2,760
11,463
0
L
Artio
3,192
256
1,344
2,204
12,431
10,623
0
7,063
5,368
23,332
0
W
19,351
14,324
0
2,682
8,756
3,075
0
6,653
2,078
0
43,710
W
17,897
901
0
0
12,052
3,924
0
9,644
2,258
38,499
0
L
Achilles
dilid178
Achilles
9,587
2,017
0
803
19,178
17,401
0
11,591
7,587
0
19,258
W
Hades
mitaylap
Hades
13,151
3,456
1,054
3,237
16,247
10,527
0
12,474
3,625
30,480
0
W
Chernobog
richkvdd
Chernobog
3,142
2,149
0
285
7,472
2,539
0
5,941
1,481
0
6,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,567
Gold Earned
52,724
154
Minions Killed
183
4
Camps Cleared
5
973,572
Distance Traveled
952,171
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,646
968
63
6
1
191,537
0
L
Bacchus
9,888
899
12
1
0
204,804
0
L
Nu Wa
9,261
842
21
2
0
169,354
0
W
Yemoja
11,439
1,040
11
1
2
188,379
0
L
Artio
10,031
912
39
4
1
199,330
0
W
Neith
10,859
987
61
6
1
196,628
3
W
Nox
11,449
1,041
56
5
1
216,956
1
L
Achilles
9,741
886
19
2
2
208,547
0
W
Hades
9,885
899
45
4
1
206,221
0
W
Chernobog
9,092
827
10
1
0
143,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role