Player Matchup

Kukulkan
Kukulkan
Bourita_
Kukulkan
Level 19
God Stats
0W - 3L
1,088 SR
Queue Stats
7W - 7L
1,188 Elo+
Party 2
Merlin
Merlin
General-Spankie
Merlin
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,529 Elo+
Party 2
Ra
Ra
Hannibal_Buress4
Ra
Level 90
God Stats
14W - 14L
1,635 SR
Queue Stats
248W - 272L
1,394 Elo+
Party 2
Team Averages
Level 70
1,408 SR
1,370 Elo+

VS

Team Averages
Level 62
1,514 SR
1,446 Elo+
Freya
Freya
SturdyLyric28
Freya
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
422W - 510L
1,426 Elo+
Party 1
Fenrir
Fenrir
Tanjiro Kamado2
Fenrir
Level 28
God Stats
27W - 36L
1,463 SR
Queue Stats
254W - 339L
1,418 Elo+
Party 1
Chaac
Chaac
l Shusui l
Chaac
Level 92
God Stats
31W - 34L
1,580 SR
Queue Stats
508W - 561L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bourita_
Kukulkan
15
6 / 3 / 12
11,554
722
9,492
8,254
3,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
10 / 4 / 7
12,211
763
19,147
10,343
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 7 / 11
10,472
655
8,576
9,512
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 5
10,945
684
3,333
13,752
7,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 8 / 6
11,126
695
7,117
15,674
6,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
5 / 6 / 8
11,511
719
15,267
21,881
23,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
19
Kills
14
14
Deaths
21
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Bourita_
Kukulkan
6
3
12
4
L
10
4
7
3.38
L
3
7
11
1.21
W
4
7
5
0.93
W
5
8
6
1
W
Chaac
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,215
Damage
25,717
28,109
Taken
51,307
10,004
Mitigated
37,546
3,213
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Bourita_
Kukulkan
9,492
455
0
210
8,254
3,077
52
316
7,574
32,267
0
L
19,147
1,115
0
1,028
10,343
3,793
564
1,807
8,039
53,006
0
L
8,576
703
735
1,240
9,512
3,134
429
754
8,372
25,957
0
W
3,333
1,129
0
2,356
13,752
7,208
27
12,103
1,649
29,359
0
W
7,117
916
522
2,698
15,674
6,736
0
11,035
4,639
0
29,651
W
Chaac
15,267
2,280
0
6,300
21,881
23,602
87
14,162
7,719
0
52,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
33,582
150
Minions Killed
165
0
Camps Cleared
0
798,285
Distance Traveled
856,275
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,554
722
50
3
0
274,165
0
L
Merlin
12,211
763
61
4
0
265,248
2
L
Ra
10,472
655
39
2
0
258,872
1
W
Freya
10,945
684
60
4
0
254,800
2
W
Fenrir
11,126
695
39
2
0
289,368
0
W
Chaac
11,511
719
66
4
0
312,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role