Player Matchup

Chronos
Chronos
Beartooz
Chronos
Level 45
God Stats
5W - 15L
1,408 SR
Queue Stats
21W - 41L
1,423 Elo+
Party 2
Skadi
Skadi
Konopko2020
Skadi
Level 29
God Stats
15W - 25L
1,534 SR
Queue Stats
25W - 53L
1,447 Elo+
Party 2
Pele
Pele
PabloFreshcobar
Pele
Level 29
God Stats
7W - 13L
1,565 SR
Queue Stats
20W - 39L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
Veggie4783
Cthulhu
Level 25
God Stats
8W - 16L
1,396 SR
Queue Stats
10W - 18L
1,415 Elo+
Party 2
Bellona
Bellona
Yeahh Aii
Bellona
Level 29
God Stats
1W - 2L
1,163 SR
Queue Stats
12W - 23L
1,409 Elo+
Party 2
Team Averages
Level 31
1,413 SR
1,439 Elo+

VS

Team Averages
Level 43
1,433 SR
1,368 Elo+
Guan Yu
Guan Yu
ExplicitNeith
Guan Yu
Level 44
God Stats
3W - 8L
1,421 SR
Queue Stats
102W - 97L
1,486 Elo+
Solo
Cerberus
Cerberus
ItsmeGary6252
Cerberus
Level 27
God Stats
3W - 4L
1,331 SR
Queue Stats
56W - 73L
1,327 Elo+
Party 1
Thoth
Thoth
Mrgelectric8
Thoth
Level 29
God Stats
3W - 2L
1,514 SR
Queue Stats
220W - 241L
1,368 Elo+
Party 3
Mercury
Mercury
RagingIdiot
Mercury
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 321L
1,280 Elo+
Party 3
Tiamat
Tiamat
Reshyreum
Tiamat
Level 68
God Stats
36W - 49L
1,399 SR
Queue Stats
162W - 210L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beartooz
Chronos
20
10 / 3 / 4
13,440
611
16,723
16,623
7,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 1
10,494
477
8,230
9,658
3,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 6
11,946
543
10,813
16,707
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Veggie4783
Cthulhu
17
1 / 1 / 2
10,626
483
3,376
9,715
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Yeahh Aii
Bellona
17
2 / 1 / 5
11,183
508
7,662
14,316
9,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
3 / 4 / 0
11,421
519
10,261
17,786
18,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
ItsmeGary6252
Cerberus
13
0 / 2 / 1
8,510
387
5,544
12,984
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 5 / 1
9,520
433
4,395
11,436
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
RagingIdiot
Mercury
16
3 / 9 / 3
10,116
460
10,939
18,596
7,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Reshyreum
Tiamat
14
0 / 2 / 1
8,130
370
5,535
7,469
7,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
22
Kills
7
8
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
Beartooz
Chronos
10
3
4
4
L
Guan Yu
3
4
0
0.75
L
Cerberus
ItsmeGary6252
Cerberus
0
2
1
0.25
W
2
1
1
2.5
L
1
5
1
0.3
W
7
2
6
5
L
Mercury
RagingIdiot
Mercury
3
9
3
0.5
L
Tiamat
Reshyreum
Tiamat
0
2
1
0.25
W
Cthulhu
Veggie4783
Cthulhu
1
1
2
2
W
Bellona
Yeahh Aii
Bellona
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,804
Damage
36,674
67,019
Taken
68,271
32,844
Mitigated
44,318
23,008
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Beartooz
Chronos
16,723
4,101
0
3,521
16,623
7,382
2,838
3,741
12,428
80,400
0
L
Guan Yu
10,261
1,280
100
5,452
17,786
18,312
0
3,780
13,818
0
69,619
L
Cerberus
ItsmeGary6252
Cerberus
5,544
305
298
3,670
12,984
7,428
0
3,314
9,628
30,303
0
W
8,230
4,932
0
4,310
9,658
3,179
2,247
4,201
5,457
0
72,149
L
4,395
390
0
2,401
11,436
3,568
294
4,983
6,159
49,868
0
W
10,813
2,418
0
8,689
16,707
6,244
0
1,555
15,049
0
81,016
L
Mercury
RagingIdiot
Mercury
10,939
5,737
0
260
18,596
7,259
0
4,106
14,328
0
77,984
L
Tiamat
Reshyreum
Tiamat
5,535
732
771
2,735
7,469
7,751
0
3,172
4,239
43,543
0
W
Cthulhu
Veggie4783
Cthulhu
3,376
175
283
1,717
9,715
6,144
493
5,483
4,200
33,691
0
W
Bellona
Yeahh Aii
Bellona
7,662
2,543
0
4,488
14,316
9,895
1,665
30
13,761
0
52,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,689
Gold Earned
47,697
567
Minions Killed
510
0
Camps Cleared
0
2,027,352
Distance Traveled
2,002,973
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
13,440
611
160
7
0
422,565
1
L
Guan Yu
11,421
519
142
6
0
437,831
4
L
Cerberus
8,510
387
68
3
0
428,253
0
W
Skadi
10,494
477
140
6
0
385,310
0
L
Thoth
9,520
433
106
5
0
356,600
0
W
Pele
11,946
543
120
5
0
410,800
1
L
Mercury
10,116
460
117
5
0
387,274
0
L
Tiamat
8,130
370
77
4
0
393,015
4
W
Cthulhu
10,626
483
63
3
0
379,162
0
W
Bellona
11,183
508
84
4
0
429,515
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role